Fix issue #121
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@ -710,7 +710,7 @@ void Game::useWith(const ItemPtr& item, const ThingPtr& toThing)
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if(!pos.isValid()) // virtual item
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pos = Position(0xFFFF, 0, 0); // means that is a item in inventory
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if(toThing->isCreature())
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if(toThing->isCreature() && g_game.getClientVersion() >= 860)
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m_protocolGame->sendUseOnCreature(pos, item->getId(), item->getStackpos(), toThing->getId());
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else
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m_protocolGame->sendUseItemWith(pos, item->getId(), item->getStackpos(), toThing->getPosition(), toThing->getId(), toThing->getStackpos());
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