nothing, really
This commit is contained in:
parent
2a2fbc4c3a
commit
62871d8060
|
@ -2,6 +2,7 @@
|
|||
#define LOGGER_H
|
||||
|
||||
#include "../util/tools.h"
|
||||
#include "../const.h"
|
||||
#include <vector>
|
||||
#include <functional>
|
||||
|
||||
|
|
|
@ -28,7 +28,6 @@ AnimatedTexture::AnimatedTexture(int width, int height, int channels, int numFra
|
|||
|
||||
AnimatedTexture::~AnimatedTexture()
|
||||
{
|
||||
assert(!g_graphics.isDrawing());
|
||||
glDeleteTextures(m_numFrames, &m_framesTextureId[0]);
|
||||
m_textureId = 0;
|
||||
}
|
||||
|
@ -48,7 +47,10 @@ void AnimatedTexture::processAnimation()
|
|||
if(m_currentFrame >= m_numFrames)
|
||||
m_currentFrame = 0;
|
||||
m_textureId = m_framesTextureId[m_currentFrame];
|
||||
AnimatedTexturePtr me = std::static_pointer_cast<AnimatedTexture>(shared_from_this());
|
||||
if(me.use_count() > 1)
|
||||
g_dispatcher.scheduleEvent(std::bind(&AnimatedTexture::processAnimation, me), m_framesDelay[m_currentFrame]);
|
||||
|
||||
AnimatedTexturePtr self = asAnimatedTexture();
|
||||
|
||||
// continue to animate only if something still referencing this texture
|
||||
if(self.use_count() > 1)
|
||||
g_dispatcher.scheduleEvent(std::bind(&AnimatedTexture::processAnimation, self), m_framesDelay[m_currentFrame]);
|
||||
}
|
||||
|
|
|
@ -12,6 +12,8 @@ public:
|
|||
void enableBilinearFilter();
|
||||
void processAnimation();
|
||||
|
||||
AnimatedTexturePtr asAnimatedTexture() { return std::static_pointer_cast<AnimatedTexture>(shared_from_this()); }
|
||||
|
||||
private:
|
||||
std::vector<uint> m_framesTextureId;
|
||||
std::vector<int> m_framesDelay;
|
||||
|
@ -20,7 +22,4 @@ private:
|
|||
int m_lastAnimCheckTicks;
|
||||
};
|
||||
|
||||
typedef std::shared_ptr<AnimatedTexture> AnimatedTexturePtr;
|
||||
typedef std::weak_ptr<AnimatedTexture> AnimatedTextureWeakPtr;
|
||||
|
||||
#endif
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include <framework/global.h>
|
||||
|
||||
class Texture;
|
||||
class AnimatedTexture;
|
||||
class Font;
|
||||
class Image;
|
||||
class BorderImage;
|
||||
|
@ -12,6 +13,7 @@ class FrameBuffer;
|
|||
typedef std::weak_ptr<Texture> TextureWeakPtr;
|
||||
|
||||
typedef std::shared_ptr<Texture> TexturePtr;
|
||||
typedef std::shared_ptr<AnimatedTexture> AnimatedTexturePtr;
|
||||
typedef std::shared_ptr<Font> FontPtr;
|
||||
typedef std::shared_ptr<Image> ImagePtr;
|
||||
typedef std::shared_ptr<BorderImage> BorderImagePtr;
|
||||
|
|
|
@ -5,11 +5,11 @@
|
|||
#include "luainterface.h"
|
||||
#include "luaexception.h"
|
||||
|
||||
/// This namespace contains some dirty metaprogamming with C++0x features
|
||||
/// This namespace contains some dirty metaprogamming that uses a lot of C++0x features
|
||||
/// The purpose here is to create templates that can bind any function from C++
|
||||
/// and expose in lua environment. This is done combining variadic templates,
|
||||
/// lambdas, tuples and some type traits features from the new C++0x standard to create
|
||||
/// templates that can detect functions arguments to generate a lambdas. These lambdas
|
||||
/// templates that can detect functions's arguments and then generate lambdas. These lambdas
|
||||
/// pops arguments from lua stack, call the bound C++ function and then
|
||||
/// pushes the result to lua.
|
||||
namespace luabinder
|
||||
|
|
Loading…
Reference in New Issue