commit
62d2a22ab8
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@ -55,7 +55,7 @@ function g_game.getSupportedClients()
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970, 972, 973, 980, 981, 982, 983,
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970, 972, 973, 980, 981, 982, 983,
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984, 985, 986, 1001, 1002, 1010,
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984, 985, 986, 1001, 1002, 1010,
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1020, 1021, 1022, 1031, 1034, 1035,
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1020, 1021, 1022, 1031, 1034, 1035,
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1036, 1037
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1036, 1037, 1038, 1039, 1040, 1041
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}
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}
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end
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end
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@ -388,6 +388,7 @@ namespace Otc
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GameCreatureIcons = 54,
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GameCreatureIcons = 54,
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GameHideNpcNames = 55,
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GameHideNpcNames = 55,
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GameSpritesAlphaChannel = 56,
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GameSpritesAlphaChannel = 56,
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GamePremiumExpiration = 57,
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LastGameFeature = 101
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LastGameFeature = 101
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};
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};
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@ -1459,7 +1459,7 @@ void Game::setProtocolVersion(int version)
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if(isOnline())
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if(isOnline())
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stdext::throw_exception("Unable to change protocol version while online");
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stdext::throw_exception("Unable to change protocol version while online");
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if(version != 0 && (version < 760 || version > 1037))
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if(version != 0 && (version < 760 || version > 1041))
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stdext::throw_exception(stdext::format("Protocol version %d not supported", version));
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stdext::throw_exception(stdext::format("Protocol version %d not supported", version));
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m_features.reset();
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m_features.reset();
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@ -1571,6 +1571,10 @@ void Game::setProtocolVersion(int version)
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enableFeature(Otc::GameCreatureIcons);
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enableFeature(Otc::GameCreatureIcons);
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enableFeature(Otc::GameHideNpcNames);
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enableFeature(Otc::GameHideNpcNames);
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}
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}
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if(version >= 1041) {
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enableFeature(Otc::GamePremiumExpiration);
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}
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m_protocolVersion = version;
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m_protocolVersion = version;
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@ -1587,7 +1591,7 @@ void Game::setClientVersion(int version)
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if(isOnline())
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if(isOnline())
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stdext::throw_exception("Unable to change client version while online");
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stdext::throw_exception("Unable to change client version while online");
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if(version != 0 && (version < 760 || version > 1037))
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if(version != 0 && (version < 760 || version > 1041))
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stdext::throw_exception(stdext::format("Client version %d not supported", version));
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stdext::throw_exception(stdext::format("Client version %d not supported", version));
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m_clientVersion = version;
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m_clientVersion = version;
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@ -1022,6 +1022,8 @@ void ProtocolGame::parsePlayerInfo(const InputMessagePtr& msg)
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{
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{
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bool premium = msg->getU8(); // premium
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bool premium = msg->getU8(); // premium
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int vocation = msg->getU8(); // vocation
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int vocation = msg->getU8(); // vocation
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if(g_game.getFeature(Otc::GamePremiumExpiration))
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int premiumEx = msg->getU32(); // premium expiration
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int spellCount = msg->getU16();
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int spellCount = msg->getU16();
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std::vector<int> spells;
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std::vector<int> spells;
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