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@ -51,7 +51,14 @@ function Game.onManaChange(mana, maxMana)
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label:setText(mana .. ' / ' .. maxMana)
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label:setText(mana .. ' / ' .. maxMana)
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local manaBar = healthManaPanel:getChildById('manaBar')
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local manaBar = healthManaPanel:getChildById('manaBar')
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manaBar:setPercent(mana / maxMana * 100)
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local percent
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if maxMana == 0 then
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percent = 100
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else
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percent = mana / maxMana * 100
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end
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manaBar:setPercent(percent)
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end
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end
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connect(Game, { onLogin = HealthMana.create,
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connect(Game, { onLogin = HealthMana.create,
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