@ -185,10 +185,11 @@ void Creature::draw(int x, int y)
outfitColorId = m_outfit.feet;
g_graphics.bindColor(outfitColors[outfitColorId]);
internalDraw(x, y, 1, m_direction, 0, 0, anim);
internalDraw(x, y, 1, m_direction, 0, 0, anim, (SpriteMask)mask);
}
g_graphics.bindBlendFunc(BLEND_NORMAL);
g_graphics.bindColor(Color::white);
@ -27,7 +27,6 @@ void Thing::internalDraw(int x, int y, int blendframes, int xdiv, int ydiv, int
TexturePtr spriteTex;
if(mask == SpriteMaskNone) {
spriteTex = g_sprites.getSpriteTexture(spriteId);
} else
spriteTex = g_sprites.getSpriteMask(spriteId, mask);