New module and changes

* Implementing rule violation interface
* New popup menu on console text messages
* Terminal and Console will no longer history double command/messages
master
AndreFaramir 12 years ago
parent 4f08a288ca
commit 69614da8cb

@ -211,9 +211,11 @@ function Terminal.executeCommand(command)
currentHistoryIndex = 0
-- add new command to history
table.insert(commandHistory, command)
if #commandHistory > MaxHistory then
table.remove(commandHistory, 1)
if #commandHistory == 0 or commandHistory[#commandHistory] ~= command then
table.insert(commandHistory, command)
if #commandHistory > MaxHistory then
table.remove(commandHistory, 1)
end
end
-- add command line

@ -26,6 +26,7 @@ Module
- game_textbooks
- game_playertrade
- game_questlog
- game_ruleviolation
@onLoad: |
importStyle 'styles/items.otui'

@ -266,6 +266,11 @@ function GameInterface.createThingMenu(menuPosition, lookThing, useThing, creatu
end
end
if RuleViolation.hasWindowAccess() then
menu:addSeparator()
menu:addOption(tr('Rule Violation'), function() RuleViolation.show(creatureThing:getName()) end)
end
menu:addSeparator()
menu:addOption(tr('Copy Name'), function() g_window.setClipboardText(creatureThing:getName()) end)

@ -89,7 +89,7 @@ local function onCreatureSpeak(name, level, speaktype, message, channelId, creat
message = applyMessagePrefixies(name, level, message)
if speaktype.private then
Console.addPrivateText(message, speaktype, name, false)
Console.addPrivateText(message, speaktype, name, false, name)
else
local channel = tr('Default')
if not defaultMessage then
@ -97,7 +97,7 @@ local function onCreatureSpeak(name, level, speaktype, message, channelId, creat
end
if channel then
Console.addText(message, speaktype, channel)
Console.addText(message, speaktype, channel, name)
elseif channelId ~= 0 then
-- server sent a message on a channel that is not open
warning('message in channel id ' .. channelId .. ' which is unknown, this is a server bug, relogin if you want to see messages in this channel')
@ -334,7 +334,7 @@ function Console.addChannel(name, id)
return tab
end
function Console.addPrivateText(text, speaktype, name, isPrivateCommand)
function Console.addPrivateText(text, speaktype, name, isPrivateCommand, creatureName)
local focus = false
if speaktype.speakType == SpeakPrivateNpcToPlayer then
name = 'NPCs'
@ -352,17 +352,17 @@ function Console.addPrivateText(text, speaktype, name, isPrivateCommand)
elseif focus then
consoleTabBar:selectTab(privateTab)
end
Console.addTabText(text, speaktype, privateTab)
Console.addTabText(text, speaktype, privateTab, creatureName)
end
function Console.addText(text, speaktype, tabName)
function Console.addText(text, speaktype, tabName, creatureName)
local tab = Console.getTab(tabName)
if tab ~= nil then
Console.addTabText(text, speaktype, tab)
Console.addTabText(text, speaktype, tab, creatureName)
end
end
function Console.addTabText(text, speaktype, tab)
function Console.addTabText(text, speaktype, tab, creatureName)
if Options.getOption('showTimestampsInConsole') then
text = os.date('%H:%M') .. ' ' .. text
end
@ -375,11 +375,41 @@ function Console.addTabText(text, speaktype, tab)
label:setColor(speaktype.color)
consoleTabBar:blinkTab(tab)
label.onMouseRelease = function (self, mousePos, mouseButton) Console.popupMenu(mousePos, mouseButton, creatureName, text) end
if consoleBuffer:getChildCount() > MAX_LINES then
consoleBuffer:getFirstChild():destroy()
end
end
function Console.popupMenu(mousePos, mouseButton, creatureName, text)
if mouseButton == MouseRightButton then
local menu = createWidget('PopupMenu')
if creatureName then
if creatureName ~= g_game.getLocalPlayer():getName() then
menu:addOption(tr('Message to ' .. creatureName), function () g_game.openPrivateChannel(creatureName) end)
menu:addOption(tr('Add to VIP list'), function () g_game.addVip(creatureName) end) --TODO not show if creature already in vip
-- TODO ignore creatureName
menu:addSeparator()
end
--TODO select all
menu:addOption(tr('Copy message'), function () g_window.setClipboardText(text) end)
if RuleViolation.hasWindowAccess() then
menu:addSeparator()
menu:addOption(tr('Rule Violation'), function() RuleViolation.show(creatureName, text:match('.+%:%s(.+)')) end)
end
menu:addSeparator()
menu:addOption(tr('Copy name'), function () g_window.setClipboardText(creatureName) end)
else
--TODO select all
menu:addOption(tr('Copy message'), function () g_window.setClipboardText(text) end)
end
menu:display(mousePos)
end
end
function Console.sendCurrentMessage()
local message = consoleTextEdit:getText()
if #message == 0 then return end
@ -419,9 +449,11 @@ function Console.sendCurrentMessage()
-- add new command to history
currentMessageIndex = 0
table.insert(messageHistory, originalMessage)
if #messageHistory > MAX_HISTORY then
table.remove(messageHistory, 1)
if #messageHistory == 0 or messageHistory[#messageHistory] ~= originalMessage then
table.insert(messageHistory, originalMessage)
if #messageHistory > MAX_HISTORY then
table.remove(messageHistory, 1)
end
end
-- when talking on server log, the message goes to default channel
@ -460,7 +492,7 @@ function Console.sendCurrentMessage()
g_game.talkPrivate(speaktype.speakType, name, message)
message = applyMessagePrefixies(player:getName(), player:getLevel(), message)
Console.addPrivateText(message, speaktype, name, isPrivateCommand)
Console.addPrivateText(message, speaktype, name, isPrivateCommand, g_game:getLocalPlayer():getName())
end
end

@ -0,0 +1,142 @@
RuleViolation = {}
-- private variables
local rvreasons = {}
rvreasons[0] = tr("1a) Offensive Name")
rvreasons[1] = tr("1b) Invalid Name Format")
rvreasons[2] = tr("1c) Unsuitable Name")
rvreasons[3] = tr("1d) Name Inciting Rule Violation")
rvreasons[4] = tr("2a) Offensive Statement")
rvreasons[5] = tr("2b) Spamming")
rvreasons[6] = tr("2c) Illegal Advertising")
rvreasons[7] = tr("2d) Off-Topic Public Statement")
rvreasons[8] = tr("2e) Non-English Public Statement")
rvreasons[9] = tr("2f) Inciting Rule Violation")
rvreasons[10] = tr("3a) Bug Abuse")
rvreasons[11] = tr("3b) Game Weakness Abuse")
rvreasons[12] = tr("3c) Using Unofficial Software to Play")
rvreasons[13] = tr("3d) Hacking")
rvreasons[14] = tr("3e) Multi-Clienting")
rvreasons[15] = tr("3f) Account Trading or Sharing")
rvreasons[16] = tr("4a) Threatening Gamemaster")
rvreasons[17] = tr("4b) Pretending to Have Influence on Rule Enforcement")
rvreasons[18] = tr("4c) False Report to Gamemaster")
rvreasons[19] = tr("Destructive Behaviour")
rvreasons[20] = tr("Excessive Unjustified Player Killing")
local rvactions = {}
rvactions[0] = tr("Notation")
rvactions[1] = tr("Name Report")
rvactions[2] = tr("Banishment")
rvactions[3] = tr("Name Report + Banishment")
rvactions[4] = tr("Banishment + Final Warning")
rvactions[5] = tr("Name Report + Banishment + Final Warning")
rvactions[6] = tr("Statement Report")
local ruleViolationWindow
local reasonsTextList
local actionsTextList
-- public functions
function RuleViolation.hasWindowAccess()
return reasonsTextList:getChildCount() > 0
end
function RuleViolation.loadReasons()
reasonsTextList:destroyChildren()
local actions = g_game.getGMActions()
for reason, actionFlags in pairs(actions) do
local label = createWidget('RVListLabel', reasonsTextList)
label:setText(rvreasons[reason])
label.reasonId = reason
label.actionFlags = actionFlags
end
if not RuleViolation.hasWindowAccess() and ruleViolationWindow:isVisible() then RuleViolation.hide() end
end
function RuleViolation.init()
connect(g_game, { onLogin = RuleViolation.loadReasons })
ruleViolationWindow = displayUI('ruleviolation.otui')
ruleViolationWindow:setVisible(false)
reasonsTextList = ruleViolationWindow:getChildById('reasonList')
actionsTextList = ruleViolationWindow:getChildById('actionList')
Keyboard.bindKeyDown('Ctrl+Y', RuleViolation.show)
if g_game.isOnline() then
RuleViolation.loadReasons()
end
end
function RuleViolation.terminate()
disconnect(g_game, { onLogin = RuleViolation.loadReasons })
ruleViolationWindow:destroy()
ruleViolationWindow = nil
reasonsTextList = nil
actionsTextList = nil
end
function RuleViolation.show(target, statement)
if g_game.isOnline() and RuleViolation.hasWindowAccess() then
if target then
ruleViolationWindow:getChildById('nameText'):setText(target)
end
if statement then
ruleViolationWindow:getChildById('statementText'):setText(statement)
end
ruleViolationWindow:show()
ruleViolationWindow:raise()
end
end
function RuleViolation.hide()
ruleViolationWindow:hide()
RuleViolation.clearForm()
end
function RuleViolation.onSelectReason(reasonLabel, focused)
if reasonLabel.actionFlags and focused then
actionsTextList:destroyChildren()
for actionBaseFlag = 0, #rvactions do
actionFlagString = rvactions[actionBaseFlag]
if bit32.band(reasonLabel.actionFlags, math.pow(2, actionBaseFlag)) > 0 then
local label = createWidget('RVListLabel', actionsTextList)
label:setText(actionFlagString)
label.actionId = actionBaseFlag
end
end
end
end
function RuleViolation.report()
local target = ruleViolationWindow:getChildById('nameText'):getText()
local reason = reasonsTextList:getFocusedChild().reasonId
local action = actionsTextList:getFocusedChild().actionId
local comment = ruleViolationWindow:getChildById('commentText'):getText()
local statement = ruleViolationWindow:getChildById('statementText'):getText()
local statementId = 0 -- TODO: message unique id ?
local ipBanishment = ruleViolationWindow:getChildById('ipBanCheckBox'):isChecked()
if action == 6 and statement == "" then
displayErrorBox(tr("Error"), tr("No statement has been selected."))
elseif comment == "" then
displayErrorBox(tr("Error"), tr("You must enter a comment."))
else
g_game.reportRuleVilation(target, reason, action, comment, statement, statementId, ipBanishment)
RuleViolation.hide()
end
end
function RuleViolation.clearForm()
ruleViolationWindow:getChildById('nameText'):clearText()
ruleViolationWindow:getChildById('commentText'):clearText()
ruleViolationWindow:getChildById('statementText'):clearText()
ruleViolationWindow:getChildById('ipBanCheckBox'):setChecked(false)
end

@ -0,0 +1,15 @@
Module
name: game_ruleviolation
description: Rule violation interface
author: OTClient team
website: https://github.com/edubart/otclient
dependencies:
- game
@onLoad: |
dofile 'ruleviolation'
RuleViolation.init()
@onUnload: |
RuleViolation.terminate()

@ -0,0 +1,120 @@
RVListLabel < Label
background-color: alpha
text-offset: 2 0
focusable: true
@onFocusChange: function (self, focused) RuleViolation.onSelectReason(self, focused) end
$focus:
background-color: #ffffff22
color: #ffffff
RVLabel < Label
anchors.left: parent.left
anchors.right: parent.right
$first:
anchors.top: parent.top
$!first:
margin-top: 10
anchors.top: prev.bottom
RVTextEdit < TextEdit
margin-top: 2
anchors.left: parent.left
anchors.right: parent.right
$first:
anchors.top: parent.top
$!first:
anchors.top: prev.bottom
MainWindow
id: ruleViolationWindow
size: 400 445
text: Rule Violation
RVLabel
!text: tr('Name:')
RVTextEdit
id: nameText
RVLabel
!text: tr('Statement:')
RVTextEdit
id: statementText
enabled: false
RVLabel
!text: tr('Reason:')
TextList
id: reasonList
height: 100
anchors.top: prev.bottom
anchors.left: parent.left
anchors.right: parent.right
margin-top: 2
focusable: false
vertical-scrollbar: reasonListScrollBar
VerticalScrollBar
id: reasonListScrollBar
anchors.top: reasonList.top
anchors.bottom: reasonList.bottom
anchors.right: reasonList.right
step: 14
pixels-scroll: true
RVLabel
!text: tr('Action:')
TextList
id: actionList
height: 60
anchors.top: prev.bottom
anchors.left: parent.left
anchors.right: parent.right
margin-top: 2
focusable: false
vertical-scrollbar: actionListScrollBar
VerticalScrollBar
id: actionListScrollBar
anchors.top: actionList.top
anchors.bottom: actionList.bottom
anchors.right: actionList.right
step: 14
pixels-scroll: true
CheckBox
id: ipBanCheckBox
!text: tr('IP Address Banishment')
margin-top: 10
anchors.top: prev.bottom
anchors.left: parent.left
anchors.right: parent.right
RVLabel
!text: tr('Comment:')
RVTextEdit
id: commentText
Button
!text: tr('Cancel')
width: 64
anchors.right: parent.right
anchors.bottom: parent.bottom
@onClick: RuleViolation.hide()
Button
!text: tr('Ok')
width: 64
margin-right: 5
anchors.right: prev.left
anchors.bottom: parent.bottom
@onClick: RuleViolation.report()

@ -29,7 +29,7 @@ local function displayMessage(msgtype, msg, time)
end
end
if msgtype.labelId then
if msgtype.labelId then
local label = GameInterface.getMapPanel():recursiveGetChildById(msgtype.labelId)
label:setText(msg)

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