New module and changes
* Implementing rule violation interface * New popup menu on console text messages * Terminal and Console will no longer history double command/messages
This commit is contained in:
parent
4f08a288ca
commit
69614da8cb
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@ -211,9 +211,11 @@ function Terminal.executeCommand(command)
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currentHistoryIndex = 0
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-- add new command to history
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table.insert(commandHistory, command)
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if #commandHistory > MaxHistory then
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table.remove(commandHistory, 1)
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if #commandHistory == 0 or commandHistory[#commandHistory] ~= command then
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table.insert(commandHistory, command)
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if #commandHistory > MaxHistory then
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table.remove(commandHistory, 1)
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end
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end
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-- add command line
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@ -26,6 +26,7 @@ Module
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- game_textbooks
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- game_playertrade
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- game_questlog
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- game_ruleviolation
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@onLoad: |
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importStyle 'styles/items.otui'
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@ -266,6 +266,11 @@ function GameInterface.createThingMenu(menuPosition, lookThing, useThing, creatu
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end
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end
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if RuleViolation.hasWindowAccess() then
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menu:addSeparator()
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menu:addOption(tr('Rule Violation'), function() RuleViolation.show(creatureThing:getName()) end)
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end
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menu:addSeparator()
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menu:addOption(tr('Copy Name'), function() g_window.setClipboardText(creatureThing:getName()) end)
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@ -89,7 +89,7 @@ local function onCreatureSpeak(name, level, speaktype, message, channelId, creat
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message = applyMessagePrefixies(name, level, message)
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if speaktype.private then
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Console.addPrivateText(message, speaktype, name, false)
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Console.addPrivateText(message, speaktype, name, false, name)
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else
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local channel = tr('Default')
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if not defaultMessage then
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@ -97,7 +97,7 @@ local function onCreatureSpeak(name, level, speaktype, message, channelId, creat
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end
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if channel then
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Console.addText(message, speaktype, channel)
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Console.addText(message, speaktype, channel, name)
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elseif channelId ~= 0 then
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-- server sent a message on a channel that is not open
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warning('message in channel id ' .. channelId .. ' which is unknown, this is a server bug, relogin if you want to see messages in this channel')
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@ -334,7 +334,7 @@ function Console.addChannel(name, id)
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return tab
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end
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function Console.addPrivateText(text, speaktype, name, isPrivateCommand)
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function Console.addPrivateText(text, speaktype, name, isPrivateCommand, creatureName)
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local focus = false
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if speaktype.speakType == SpeakPrivateNpcToPlayer then
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name = 'NPCs'
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@ -352,17 +352,17 @@ function Console.addPrivateText(text, speaktype, name, isPrivateCommand)
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elseif focus then
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consoleTabBar:selectTab(privateTab)
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end
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Console.addTabText(text, speaktype, privateTab)
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Console.addTabText(text, speaktype, privateTab, creatureName)
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end
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function Console.addText(text, speaktype, tabName)
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function Console.addText(text, speaktype, tabName, creatureName)
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local tab = Console.getTab(tabName)
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if tab ~= nil then
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Console.addTabText(text, speaktype, tab)
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Console.addTabText(text, speaktype, tab, creatureName)
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end
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end
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function Console.addTabText(text, speaktype, tab)
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function Console.addTabText(text, speaktype, tab, creatureName)
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if Options.getOption('showTimestampsInConsole') then
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text = os.date('%H:%M') .. ' ' .. text
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end
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@ -375,11 +375,41 @@ function Console.addTabText(text, speaktype, tab)
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label:setColor(speaktype.color)
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consoleTabBar:blinkTab(tab)
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label.onMouseRelease = function (self, mousePos, mouseButton) Console.popupMenu(mousePos, mouseButton, creatureName, text) end
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if consoleBuffer:getChildCount() > MAX_LINES then
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consoleBuffer:getFirstChild():destroy()
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end
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end
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function Console.popupMenu(mousePos, mouseButton, creatureName, text)
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if mouseButton == MouseRightButton then
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local menu = createWidget('PopupMenu')
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if creatureName then
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if creatureName ~= g_game.getLocalPlayer():getName() then
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menu:addOption(tr('Message to ' .. creatureName), function () g_game.openPrivateChannel(creatureName) end)
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menu:addOption(tr('Add to VIP list'), function () g_game.addVip(creatureName) end) --TODO not show if creature already in vip
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-- TODO ignore creatureName
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menu:addSeparator()
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end
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--TODO select all
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menu:addOption(tr('Copy message'), function () g_window.setClipboardText(text) end)
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if RuleViolation.hasWindowAccess() then
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menu:addSeparator()
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menu:addOption(tr('Rule Violation'), function() RuleViolation.show(creatureName, text:match('.+%:%s(.+)')) end)
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end
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menu:addSeparator()
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menu:addOption(tr('Copy name'), function () g_window.setClipboardText(creatureName) end)
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else
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--TODO select all
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menu:addOption(tr('Copy message'), function () g_window.setClipboardText(text) end)
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end
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menu:display(mousePos)
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end
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end
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function Console.sendCurrentMessage()
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local message = consoleTextEdit:getText()
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if #message == 0 then return end
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@ -419,9 +449,11 @@ function Console.sendCurrentMessage()
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-- add new command to history
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currentMessageIndex = 0
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table.insert(messageHistory, originalMessage)
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if #messageHistory > MAX_HISTORY then
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table.remove(messageHistory, 1)
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if #messageHistory == 0 or messageHistory[#messageHistory] ~= originalMessage then
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table.insert(messageHistory, originalMessage)
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if #messageHistory > MAX_HISTORY then
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table.remove(messageHistory, 1)
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end
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end
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-- when talking on server log, the message goes to default channel
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@ -460,7 +492,7 @@ function Console.sendCurrentMessage()
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g_game.talkPrivate(speaktype.speakType, name, message)
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message = applyMessagePrefixies(player:getName(), player:getLevel(), message)
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Console.addPrivateText(message, speaktype, name, isPrivateCommand)
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Console.addPrivateText(message, speaktype, name, isPrivateCommand, g_game:getLocalPlayer():getName())
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end
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end
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@ -0,0 +1,142 @@
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RuleViolation = {}
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-- private variables
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local rvreasons = {}
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rvreasons[0] = tr("1a) Offensive Name")
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rvreasons[1] = tr("1b) Invalid Name Format")
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rvreasons[2] = tr("1c) Unsuitable Name")
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rvreasons[3] = tr("1d) Name Inciting Rule Violation")
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rvreasons[4] = tr("2a) Offensive Statement")
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rvreasons[5] = tr("2b) Spamming")
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rvreasons[6] = tr("2c) Illegal Advertising")
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rvreasons[7] = tr("2d) Off-Topic Public Statement")
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rvreasons[8] = tr("2e) Non-English Public Statement")
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rvreasons[9] = tr("2f) Inciting Rule Violation")
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rvreasons[10] = tr("3a) Bug Abuse")
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rvreasons[11] = tr("3b) Game Weakness Abuse")
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rvreasons[12] = tr("3c) Using Unofficial Software to Play")
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rvreasons[13] = tr("3d) Hacking")
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rvreasons[14] = tr("3e) Multi-Clienting")
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rvreasons[15] = tr("3f) Account Trading or Sharing")
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rvreasons[16] = tr("4a) Threatening Gamemaster")
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rvreasons[17] = tr("4b) Pretending to Have Influence on Rule Enforcement")
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rvreasons[18] = tr("4c) False Report to Gamemaster")
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rvreasons[19] = tr("Destructive Behaviour")
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rvreasons[20] = tr("Excessive Unjustified Player Killing")
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local rvactions = {}
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rvactions[0] = tr("Notation")
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rvactions[1] = tr("Name Report")
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rvactions[2] = tr("Banishment")
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rvactions[3] = tr("Name Report + Banishment")
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rvactions[4] = tr("Banishment + Final Warning")
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rvactions[5] = tr("Name Report + Banishment + Final Warning")
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rvactions[6] = tr("Statement Report")
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local ruleViolationWindow
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local reasonsTextList
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local actionsTextList
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-- public functions
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function RuleViolation.hasWindowAccess()
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return reasonsTextList:getChildCount() > 0
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end
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function RuleViolation.loadReasons()
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reasonsTextList:destroyChildren()
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local actions = g_game.getGMActions()
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for reason, actionFlags in pairs(actions) do
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local label = createWidget('RVListLabel', reasonsTextList)
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label:setText(rvreasons[reason])
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label.reasonId = reason
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label.actionFlags = actionFlags
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end
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if not RuleViolation.hasWindowAccess() and ruleViolationWindow:isVisible() then RuleViolation.hide() end
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end
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function RuleViolation.init()
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connect(g_game, { onLogin = RuleViolation.loadReasons })
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ruleViolationWindow = displayUI('ruleviolation.otui')
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ruleViolationWindow:setVisible(false)
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reasonsTextList = ruleViolationWindow:getChildById('reasonList')
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actionsTextList = ruleViolationWindow:getChildById('actionList')
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Keyboard.bindKeyDown('Ctrl+Y', RuleViolation.show)
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if g_game.isOnline() then
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RuleViolation.loadReasons()
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end
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end
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function RuleViolation.terminate()
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disconnect(g_game, { onLogin = RuleViolation.loadReasons })
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ruleViolationWindow:destroy()
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ruleViolationWindow = nil
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reasonsTextList = nil
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actionsTextList = nil
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end
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function RuleViolation.show(target, statement)
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if g_game.isOnline() and RuleViolation.hasWindowAccess() then
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if target then
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ruleViolationWindow:getChildById('nameText'):setText(target)
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end
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if statement then
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ruleViolationWindow:getChildById('statementText'):setText(statement)
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end
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ruleViolationWindow:show()
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ruleViolationWindow:raise()
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end
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end
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function RuleViolation.hide()
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ruleViolationWindow:hide()
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RuleViolation.clearForm()
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end
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function RuleViolation.onSelectReason(reasonLabel, focused)
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if reasonLabel.actionFlags and focused then
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actionsTextList:destroyChildren()
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for actionBaseFlag = 0, #rvactions do
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actionFlagString = rvactions[actionBaseFlag]
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if bit32.band(reasonLabel.actionFlags, math.pow(2, actionBaseFlag)) > 0 then
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local label = createWidget('RVListLabel', actionsTextList)
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label:setText(actionFlagString)
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label.actionId = actionBaseFlag
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end
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end
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end
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end
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function RuleViolation.report()
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local target = ruleViolationWindow:getChildById('nameText'):getText()
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local reason = reasonsTextList:getFocusedChild().reasonId
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local action = actionsTextList:getFocusedChild().actionId
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local comment = ruleViolationWindow:getChildById('commentText'):getText()
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local statement = ruleViolationWindow:getChildById('statementText'):getText()
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local statementId = 0 -- TODO: message unique id ?
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local ipBanishment = ruleViolationWindow:getChildById('ipBanCheckBox'):isChecked()
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if action == 6 and statement == "" then
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displayErrorBox(tr("Error"), tr("No statement has been selected."))
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elseif comment == "" then
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displayErrorBox(tr("Error"), tr("You must enter a comment."))
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else
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g_game.reportRuleVilation(target, reason, action, comment, statement, statementId, ipBanishment)
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RuleViolation.hide()
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end
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end
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function RuleViolation.clearForm()
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ruleViolationWindow:getChildById('nameText'):clearText()
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ruleViolationWindow:getChildById('commentText'):clearText()
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ruleViolationWindow:getChildById('statementText'):clearText()
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ruleViolationWindow:getChildById('ipBanCheckBox'):setChecked(false)
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end
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@ -0,0 +1,15 @@
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Module
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name: game_ruleviolation
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description: Rule violation interface
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author: OTClient team
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website: https://github.com/edubart/otclient
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dependencies:
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- game
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@onLoad: |
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dofile 'ruleviolation'
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RuleViolation.init()
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@onUnload: |
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RuleViolation.terminate()
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@ -0,0 +1,120 @@
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RVListLabel < Label
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background-color: alpha
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text-offset: 2 0
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focusable: true
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@onFocusChange: function (self, focused) RuleViolation.onSelectReason(self, focused) end
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$focus:
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background-color: #ffffff22
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color: #ffffff
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RVLabel < Label
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anchors.left: parent.left
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anchors.right: parent.right
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$first:
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anchors.top: parent.top
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$!first:
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margin-top: 10
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anchors.top: prev.bottom
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RVTextEdit < TextEdit
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margin-top: 2
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anchors.left: parent.left
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anchors.right: parent.right
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$first:
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anchors.top: parent.top
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$!first:
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anchors.top: prev.bottom
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MainWindow
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id: ruleViolationWindow
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size: 400 445
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text: Rule Violation
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RVLabel
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!text: tr('Name:')
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RVTextEdit
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id: nameText
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RVLabel
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!text: tr('Statement:')
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RVTextEdit
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id: statementText
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enabled: false
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RVLabel
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!text: tr('Reason:')
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TextList
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id: reasonList
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height: 100
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anchors.top: prev.bottom
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anchors.left: parent.left
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anchors.right: parent.right
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margin-top: 2
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focusable: false
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vertical-scrollbar: reasonListScrollBar
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VerticalScrollBar
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id: reasonListScrollBar
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anchors.top: reasonList.top
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anchors.bottom: reasonList.bottom
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anchors.right: reasonList.right
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step: 14
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pixels-scroll: true
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RVLabel
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!text: tr('Action:')
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TextList
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id: actionList
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height: 60
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anchors.top: prev.bottom
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anchors.left: parent.left
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anchors.right: parent.right
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margin-top: 2
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focusable: false
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vertical-scrollbar: actionListScrollBar
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VerticalScrollBar
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id: actionListScrollBar
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anchors.top: actionList.top
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anchors.bottom: actionList.bottom
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anchors.right: actionList.right
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step: 14
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pixels-scroll: true
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CheckBox
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id: ipBanCheckBox
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!text: tr('IP Address Banishment')
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margin-top: 10
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anchors.top: prev.bottom
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anchors.left: parent.left
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anchors.right: parent.right
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RVLabel
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!text: tr('Comment:')
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RVTextEdit
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id: commentText
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Button
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!text: tr('Cancel')
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width: 64
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anchors.right: parent.right
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anchors.bottom: parent.bottom
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@onClick: RuleViolation.hide()
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Button
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!text: tr('Ok')
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width: 64
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margin-right: 5
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anchors.right: prev.left
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anchors.bottom: parent.bottom
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@onClick: RuleViolation.report()
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@ -29,7 +29,7 @@ local function displayMessage(msgtype, msg, time)
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end
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end
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if msgtype.labelId then
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if msgtype.labelId then
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local label = GameInterface.getMapPanel():recursiveGetChildById(msgtype.labelId)
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label:setText(msg)
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