implement options

master
Eduardo Bart 13 years ago
parent b913381d2f
commit 69ae043001

@ -1,17 +1,15 @@
modules managment interface
clean sprites cache periodically
load modules from zip packages
ip/host/rsa configuration
review directories search
left panel with dragging windows
console history
console text selection
console scrolling
padding
remember password/account
scrollbar
make otui syntax more like css
a real working border and background property in otui
setIcon() for buttons
load state styles in order
grid layout
grid layout
fix moving windows and tooltips conflicts

@ -2,11 +2,62 @@ Options = {}
-- private variables
local options
local fpsEnabled = false
local vsyncEnabled = false
function getConfig(name, default)
if Configs.exists(name) then
local val = string.trim(Configs.get(name))
if val == 'true' or val == 'false' then
return toboolean(val)
else
return val
end
else
if default ~= nil then
Configs.set(name, default)
return default
else
return nil
end
end
end
function setConfig(name, value)
Configs.set(name, tostring(value))
end
-- private functions
function Options.enableVsync(on)
vsyncEnabled = on
setVerticalSync(on)
setConfig('vsync', on)
end
function Options.enableFps(on)
fpsEnabled = on
local frameCounter = UI.root:recursiveGetChildById('frameCounter')
frameCounter:setVisible(on)
setConfig('showfps', on)
end
-- public functions
function Options.create()
options = UI.loadAndDisplay("/options/options.otui")
UI.root:lockChild(options)
options = UI.loadAndDisplayLocked("/options/options.otui")
local fpsBox = options:getChildById('fpsCheckBox')
local vsyncBox = options:getChildById('vsyncCheckBox')
fpsBox:setChecked(fpsEnabled)
vsyncBox:setChecked(vsyncEnabled)
fpsBox.onCheckChange = function(self, checked) Options.enableFps(checked) end
vsyncBox.onCheckChange = function(self, checked) Options.enableVsync(checked) end
end
function Options.load()
Options.enableVsync(getConfig('vsync', true))
Options.enableFps(getConfig('showfps', true))
end
function Options.destroy()
@ -16,4 +67,6 @@ end
function Options.openWebpage()
displayErrorBox("Error", "Not implemented yet")
end
end
addEvent(Options.load)

@ -1,111 +1,29 @@
MainWindow
id: optionsWindow
title: Options
size: 286 262
size: 286 100
// general
Button
text: General
anchors.left: parent.left
anchors.top: parent.top
margin.left: 18
margin.top: 32
@onClick: displayErrorBox("Error", "Not implemented yet")
Label
text: |-
Change general
game options
anchors.left: prev.right
anchors.top: prev.top
margin.left: 10
margin.top: -2
// graphics
Button
text: Graphics
anchors.left: parent.left
anchors.top: parent.top
margin.left: 18
margin.top: 65
@onClick: displayErrorBox("Error", "Not implemented yet")
Label
text: |-
Change graphics and
performance settings
anchors.left: prev.right
anchors.top: prev.top
margin.left: 10
margin.top: -2
// console
Button
text: Console
anchors.left: parent.left
anchors.top: parent.top
margin.left: 18
margin.top: 98
@onClick: displayErrorBox("Error", "Not implemented yet")
Label
text: Customise the console
anchors.left: prev.right
anchors.top: prev.top
margin.left: 10
margin.top: -2
// hotkeys
Button
text: Hotkeys
CheckBox
id: vsyncCheckBox
text: Enable vertical synchronization
tooltip: Limits FPS to 60
anchors.left: parent.left
anchors.right: parent.right
anchors.top: parent.top
margin.top: 28
margin.left: 18
margin.top: 131
@onClick: displayErrorBox("Error", "Not implemented yet")
Label
text: Edit your hotkey texts
anchors.left: prev.right
anchors.top: prev.top
margin.left: 10
margin.top: -2
margin.right: 18
HorizontalSeparator
CheckBox
id: fpsCheckBox
text: Show frame rate
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
margin.bottom: 97
anchors.top: prev.bottom
margin.top: 10
margin.left: 18
margin.right: 18
// motd
Button
text: Motd
anchors.left: parent.left
anchors.bottom: parent.bottom
margin.left: 18
margin.bottom: 60
@onClick: displayErrorBox("Error", "Not implemented yet")
Label
text: |-
Show the most recent
Message of the Day
anchors.left: prev.right
anchors.top: prev.top
margin.left: 10
margin.top: -2
HorizontalSeparator
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
margin.bottom: 40
margin.left: 13
margin.right: 13
// ok button
Button
text: Ok
width: 64

@ -64,6 +64,7 @@ TopPanel
@onClick: About.create()
FrameCounter
id: frameCounter
anchors.top: parent.top
anchors.right: prev.left
margin.top: 8

@ -31,6 +31,7 @@ public:
bool load(const std::string& file);
bool save();
bool exists(const std::string& key) { return m_confsMap.find(key) != m_confsMap.end(); }
void set(const std::string& key, const std::string& value) { m_confsMap[key] = value; }
std::string get(const std::string& key) { return m_confsMap[key]; }

@ -154,6 +154,7 @@ void LuaInterface::registerFunctions()
g_lua.registerClass<Configs>();
g_lua.bindClassStaticFunction<Configs>("set", std::bind(&Configs::set, &g_configs, _1, _2));
g_lua.bindClassStaticFunction<Configs>("get", std::bind(&Configs::get, &g_configs, _1));
g_lua.bindClassStaticFunction<Configs>("exists", std::bind(&Configs::exists, &g_configs, _1));
// Logger
g_lua.registerClass<Logger>();
@ -170,5 +171,6 @@ void LuaInterface::registerFunctions()
g_lua.bindGlobalFunction("addEvent", std::bind(&EventDispatcher::addEvent, &g_dispatcher, _1, false));
g_lua.bindGlobalFunction("scheduleEvent", std::bind(&EventDispatcher::scheduleEvent, &g_dispatcher, _1, _2));
g_lua.bindGlobalFunction("getMouseCursorPos", std::bind(&Platform::getMouseCursorPos, &g_platform));
g_lua.bindGlobalFunction("setVerticalSync", std::bind(&Platform::setVerticalSync, &g_platform, _1));
g_lua.bindGlobalFunction("getScreenSize", std::bind(&Graphics::getScreenSize, &g_graphics));
}

Loading…
Cancel
Save