refactoring
This commit is contained in:
parent
10ea2e5de1
commit
6a3ee47cc5
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@ -34,6 +34,7 @@
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// boost utilities
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#include <boost/algorithm/string.hpp>
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#include <boost/any.hpp>
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// global constants
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#include "const.h"
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@ -28,7 +28,7 @@ void LuaInterface::registerFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("setForegroundColor", &UIWidget::setForegroundColor);
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g_lua.bindClassMemberFunction<UIWidget>("getOpacity", &UIWidget::getOpacity);
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g_lua.bindClassMemberFunction<UIWidget>("setOpacity", &UIWidget::setOpacity);
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g_lua.bindClassMemberFunction<UIWidget>("setStyle", &UIWidget::setStyle);
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g_lua.bindClassMemberFunction<UIWidget>("setStyle", &UIWidget::applyStyle);
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g_lua.bindClassMemberFunction<UIWidget>("getMarginTop", &UIWidget::getMarginTop);
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g_lua.bindClassMemberFunction<UIWidget>("setMarginTop", &UIWidget::setMarginTop);
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g_lua.bindClassMemberFunction<UIWidget>("getMarginBottom", &UIWidget::getMarginBottom);
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@ -374,9 +374,9 @@ bool UILineEdit::onKeyPress(uchar keyCode, char keyChar, int keyboardModifiers)
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} else if(keyCode == KC_RETURN) {
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if(m_onAction)
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m_onAction();
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} else if(keyCode != 0) {
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} else if(keyChar != 0)
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appendCharacter(keyChar);
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} else
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else
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return false;
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return true;
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@ -5,12 +5,12 @@ UIList::UIList()
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}
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void UIList::onStyleApply(const OTMLNodePtr& styleNode)
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void UIList::render()
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{
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}
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void UIList::render()
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void UIList::onStyleApply(const OTMLNodePtr& styleNode)
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{
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}
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@ -1,23 +1,68 @@
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#ifndef UILIST_H
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#define UILIST_H
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#ifndef UITEXTLIST_H
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#define UITEXTLIST_H
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#include "uiwidget.h"
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class UIListItem;
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typedef std::shared_ptr<UIListItem> UIListItemPtr;
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typedef std::list<UIListItemPtr> UIListItemList;
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class UIListItem
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{
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public:
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void setText(const std::string& text) { m_text = text; }
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void setData(const boost::any& data) { m_data = data; }
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boost::any getData() { return m_data; }
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std::string getText() { return m_text; }
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private:
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std::string m_text;
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boost::any m_data;
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};
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class UIList : public UIWidget
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{
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public:
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UIList();
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virtual void onStyleApply(const OTMLNodePtr& styleNode);
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virtual void render();
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void insertItem(int row, const UIListItemPtr& item);
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//void insertItems(int row, const UIListItemList& items);
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int addItem(const UIListItemPtr& item);
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//int addItems(const UIListItemList& items);
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void removeItem(const UIListItemPtr& item);
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void removeRow(int row);
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UIListItemPtr takeRow(int row);
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void setCurrentItem(const UIListItemPtr& item);
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void setCurrentRow(int row);
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UIListItemPtr getItem(int row);
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UIListItemPtr getItemAt(const Point& point);
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UIListItemList getItems();
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int getItemRow(const UIListItemPtr& item);
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int getItemsCount();
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UIListItemPtr getCurrentItem();
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int getCurrentRow();
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protected:
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virtual void onStyleApply(const OTMLNodePtr& styleNode);
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virtual bool onKeyPress(uchar keyCode, char keyChar, int keyboardModifiers);
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virtual bool onMousePress(const Point& mousePos, UI::MouseButton button);
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virtual bool onMouseMove(const Point& mousePos, const Point& mouseMoved);
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private:
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std::list<std::string> m_items;
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// possible signals
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//onItemActivated
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//onItemChanged
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//onCurrentItemChange
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//onCurrenteRowChange
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//onCurrentTextChange
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//onItemClicked
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std::list<UIListItem> m_items;
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};
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#endif
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@ -164,19 +164,13 @@ UIWidgetPtr UIManager::loadWidgetFromOTML(const OTMLNodePtr& widgetNode)
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std::string widgetType = styleNode->valueAt("__widgetType");
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UIWidgetPtr widget;
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if(widgetType == "UIWidget")
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widget = UIWidgetPtr(new UIWidget);
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else if(widgetType == "UILabel")
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widget = UIWidgetPtr(new UILabel);
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else if(widgetType == "UIButton")
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widget = UIWidgetPtr(new UIButton);
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else if(widgetType == "UILineEdit")
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widget = UIWidgetPtr(new UILineEdit);
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else if(widgetType == "UIWindow")
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widget = UIWidgetPtr(new UIWindow);
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else
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throw OTMLException(styleNode, "cannot determine widget type");
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// call widget creation from lua
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//g_lua.getGlobalField(widgetType, "create");
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g_lua.getGlobal(widgetType);
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g_lua.getField("create");
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g_lua.remove(-2);
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g_lua.protectedCall(0, 1);
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UIWidgetPtr widget = g_lua.polymorphicPop<UIWidgetPtr>();
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widget->onStyleApply(styleNode);
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widget->updateLayout();
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@ -38,14 +38,16 @@ UIWidget::~UIWidget()
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void UIWidget::destroy()
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{
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//TODO: onDestroy event
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// destroy only once
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if(!m_destroyed) {
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// first release lua table, because it may contains references to children
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releaseLuaFieldsTable();
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// clear additional reference
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m_lockedWidgets.clear();
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// clear additional child references
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m_lockedChildren.clear();
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m_focusedChild.reset();
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m_anchors.clear();
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m_anchoredWidgets.clear();
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// destroy children
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while(m_children.size() > 0) {
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@ -57,11 +59,11 @@ void UIWidget::destroy()
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if(UIWidgetPtr parent = getParent())
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parent->removeChild(asUIWidget());
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// by now this widget is destroyed
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m_destroyed = true;
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// add destroy check event
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g_dispatcher.addEvent(std::bind(&UIWidget::destroyCheck, asUIWidget()));
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m_destroyed = true;
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m_enabled = false;
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m_visible = false;
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} else
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logWarning("attempt to destroy widget '", m_id, "' again");
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}
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@ -79,121 +81,26 @@ void UIWidget::destroyCheck()
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logWarning("destroyed widget with id '",m_id,"', but it still have ",realUseCount," references left");
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}
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void UIWidget::onStyleApply(const OTMLNodePtr& styleNode)
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{
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assert(!m_destroyed);
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// load styles used by all widgets
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for(const OTMLNodePtr& node : styleNode->children()) {
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// id
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if(node->tag() == "id") {
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setId(node->value());
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}
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// image
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else if(node->tag() == "image") {
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setImage(Image::loadFromOTML(node));
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}
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else if(node->tag() == "border-image") {
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setImage(BorderImage::loadFromOTML(node));
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}
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// font
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else if(node->tag() == "font") {
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setFont(g_fonts.getFont(node->value()));
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}
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// font color
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else if(node->tag() == "color") {
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setForegroundColor(node->value<Color>());
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}
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// color
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else if(node->tag() == "background-color") {
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setBackgroundColor(node->value<Color>());
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}
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// opacity
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else if(node->tag() == "opacity") {
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setOpacity(node->value<int>());
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}
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// size
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else if(node->tag() == "size") {
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resize(node->value<Size>());
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}
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else if(node->tag() == "width") {
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setWidth(node->value<int>());
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}
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else if(node->tag() == "height") {
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setHeight(node->value<int>());
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}
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// position
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else if(node->tag() == "position") {
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move(node->value<Point>());
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}
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else if(node->tag() == "x") {
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setX(node->value<int>());
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}
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else if(node->tag() == "y") {
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setY(node->value<int>());
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}
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// margins
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else if(node->tag() == "margin.left") {
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setMarginLeft(node->value<int>());
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}
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else if(node->tag() == "margin.right") {
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setMarginRight(node->value<int>());
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}
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else if(node->tag() == "margin.top") {
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setMarginTop(node->value<int>());
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}
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else if(node->tag() == "margin.bottom") {
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setMarginBottom(node->value<int>());
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}
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// anchors
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else if(boost::starts_with(node->tag(), "anchors.")) {
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std::string what = node->tag().substr(8);
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if(what == "fill") {
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fill(node->value());
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} else if(what == "centerIn") {
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centerIn(node->value());
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} else {
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AnchorEdge myEdge = fw::translateAnchorEdge(what);
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std::string anchorDescription = node->value();
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std::vector<std::string> split;
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boost::split(split, anchorDescription, boost::is_any_of(std::string(".")));
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if(split.size() != 2)
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throw OTMLException(node, "invalid anchor description");
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std::string target = split[0];
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AnchorEdge hookedEdge = fw::translateAnchorEdge(split[1]);
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if(myEdge == AnchorNone)
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throw OTMLException(node, "invalid anchor edge");
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if(hookedEdge == AnchorNone)
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throw OTMLException(node, "invalid anchor target edge");
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addAnchor(myEdge, target, hookedEdge);
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}
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}
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else if(node->tag() == "onLoad") {
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g_lua.loadFunction(node->value<std::string>(), "@" + node->source() + "[" + node->tag() + "]");
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luaSetField("onLoad");
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}
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}
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}
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void UIWidget::render()
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{
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assert(!m_destroyed);
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// draw background image
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g_graphics.bindColor(m_backgroundColor);
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if(m_image)
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m_image->draw(getRect());
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// draw children
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for(const UIWidgetPtr& child : m_children) {
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if(child->isExplicitlyVisible()) {
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// store current graphics opacity
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int oldOpacity = g_graphics.getOpacity();
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// decrease to self opacity
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if(child->getOpacity() < oldOpacity)
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g_graphics.setOpacity(child->getOpacity());
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g_graphics.bindColor(child->getBackgroundColor());
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// bind child color
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child->render();
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// debug draw box
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@ -209,23 +116,27 @@ void UIWidget::setParent(const UIWidgetPtr& parent)
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{
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assert(!m_destroyed);
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UIWidgetPtr me = asUIWidget();
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UIWidgetPtr self = asUIWidget();
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// remove from old parent
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UIWidgetPtr oldParent = m_parent.lock();
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if(oldParent && oldParent->hasChild(me)) {
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oldParent->removeChild(me);
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}
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if(oldParent && oldParent->hasChild(self))
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oldParent->removeChild(self);
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// reset parent
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m_parent.reset();
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// set new parent
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if(parent) {
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m_parent = UIWidgetWeakPtr(parent);
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if(!parent->hasChild(me))
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parent->addChild(me);
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// add to parent if needed
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if(!parent->hasChild(self))
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parent->addChild(self);
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}
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}
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void UIWidget::setStyle(const std::string& styleName)
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void UIWidget::applyStyle(const std::string& styleName)
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{
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try {
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OTMLNodePtr styleNode = g_ui.getStyle(styleName);
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@ -271,6 +182,16 @@ bool UIWidget::isEnabled()
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return false;
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}
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bool UIWidget::isVisible()
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{
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if(!m_visible)
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return false;
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else if(UIWidgetPtr parent = getParent())
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return parent->isVisible();
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else
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return false;
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}
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bool UIWidget::hasFocus()
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{
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assert(!m_destroyed);
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@ -307,14 +228,9 @@ UIWidgetPtr UIWidget::getChildAfter(const UIWidgetPtr& relativeChild)
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{
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assert(!m_destroyed);
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for(auto it = m_children.begin(); it != m_children.end(); ++it) {
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const UIWidgetPtr& child = (*it);
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if(child == relativeChild) {
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if(++it != m_children.end())
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return (*it);
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break;
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}
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}
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auto it = std::find(m_children.begin(), m_children.end(), relativeChild);
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if(it != m_children.end() && ++it != m_children.end())
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return *it;
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return nullptr;
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}
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@ -322,14 +238,9 @@ UIWidgetPtr UIWidget::getChildBefore(const UIWidgetPtr& relativeChild)
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{
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assert(!m_destroyed);
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for(auto it = m_children.rbegin(); it != m_children.rend(); ++it) {
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const UIWidgetPtr& child = (*it);
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if(child == relativeChild) {
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if(++it != m_children.rend())
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return (*it);
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break;
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}
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}
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auto it = std::find(m_children.rbegin(), m_children.rend(), relativeChild);
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if(it != m_children.rend() && ++it != m_children.rend())
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return *it;
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return nullptr;
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}
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@ -406,7 +317,6 @@ UIWidgetPtr UIWidget::recursiveGetChildByPos(const Point& childPos)
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return child;
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}
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}
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return nullptr;
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}
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@ -419,35 +329,41 @@ UIWidgetPtr UIWidget::backwardsGetWidgetById(const std::string& id)
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if(UIWidgetPtr parent = getParent())
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widget = parent->backwardsGetWidgetById(id);
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}
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return widget;
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}
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void UIWidget::focusChild(const UIWidgetPtr& focusedChild, UI::FocusReason reason)
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void UIWidget::focusChild(const UIWidgetPtr& child, UI::FocusReason reason)
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{
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assert(!m_destroyed);
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if(focusedChild != m_focusedChild) {
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if(!child)
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return;
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assert(hasChild(child));
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if(child != m_focusedChild) {
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UIWidgetPtr oldFocused = m_focusedChild;
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m_focusedChild = focusedChild;
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m_focusedChild = child;
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if(oldFocused)
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oldFocused->onFocusChange(false, reason);
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if(focusedChild)
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focusedChild->onFocusChange(focusedChild->hasFocus(), reason);
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if(child)
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child->onFocusChange(child->hasFocus(), reason);
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}
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}
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void UIWidget::addChild(const UIWidgetPtr& childToAdd)
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void UIWidget::addChild(const UIWidgetPtr& child)
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{
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assert(!m_destroyed);
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if(!childToAdd)
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if(!child)
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return;
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assert(!hasChild(childToAdd));
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m_children.push_back(childToAdd);
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childToAdd->setParent(asUIWidget());
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assert(!hasChild(child));
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m_children.push_back(child);
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child->setParent(asUIWidget());
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// recalculate anchors
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getRootParent()->recalculateAnchoredWidgets();
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@ -456,27 +372,29 @@ void UIWidget::addChild(const UIWidgetPtr& childToAdd)
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updateChildrenLayout();
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// always focus new children
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if(childToAdd->isFocusable() && childToAdd->isExplicitlyVisible() && childToAdd->isExplicitlyEnabled())
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focusChild(childToAdd, UI::ActiveFocusReason);
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if(child->isFocusable() && child->isExplicitlyVisible() && child->isExplicitlyEnabled())
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focusChild(child, UI::ActiveFocusReason);
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}
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void UIWidget::insertChild(const UIWidgetPtr& childToInsert, int index)
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void UIWidget::insertChild(const UIWidgetPtr& child, int index)
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{
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assert(!m_destroyed);
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if(!childToInsert)
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// skip null children
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if(!child)
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return;
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assert(!hasChild(childToInsert));
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assert(!hasChild(child));
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if(index < 0)
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index = m_children.size() + index -1;
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assert((uint)index <= m_children.size());
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// retrieve child by index
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auto it = m_children.begin() + index;
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m_children.insert(it, childToInsert);
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childToInsert->setParent(asUIWidget());
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m_children.insert(it, child);
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child->setParent(asUIWidget());
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// recalculate anchors
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getRootParent()->recalculateAnchoredWidgets();
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@ -485,28 +403,29 @@ void UIWidget::insertChild(const UIWidgetPtr& childToInsert, int index)
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updateChildrenLayout();
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}
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|
||||
void UIWidget::removeChild(const UIWidgetPtr& childToRemove)
|
||||
void UIWidget::removeChild(const UIWidgetPtr& child)
|
||||
{
|
||||
assert(!m_destroyed);
|
||||
|
||||
if(!childToRemove)
|
||||
// skip null children
|
||||
if(!child)
|
||||
return;
|
||||
|
||||
// defocus if needed
|
||||
if(m_focusedChild == childToRemove)
|
||||
if(m_focusedChild == child)
|
||||
focusChild(nullptr, UI::ActiveFocusReason);
|
||||
|
||||
// try to unlock
|
||||
unlockChild(childToRemove);
|
||||
// unlock child if it was locked
|
||||
unlockChild(child);
|
||||
|
||||
// remove from children list
|
||||
auto it = std::find(m_children.begin(), m_children.end(), childToRemove);
|
||||
auto it = std::find(m_children.begin(), m_children.end(), child);
|
||||
assert(it != m_children.end());
|
||||
m_children.erase(it);
|
||||
|
||||
// reset child parent
|
||||
assert(childToRemove->getParent() == asUIWidget());
|
||||
childToRemove->setParent(nullptr);
|
||||
assert(child->getParent() == asUIWidget());
|
||||
child->setParent(nullptr);
|
||||
|
||||
// recalculate anchors
|
||||
getRootParent()->recalculateAnchoredWidgets();
|
||||
|
@ -521,73 +440,96 @@ void UIWidget::focusNextChild(UI::FocusReason reason)
|
|||
|
||||
UIWidgetPtr toFocus;
|
||||
UIWidgetList rotatedChildren(m_children);
|
||||
|
||||
if(m_focusedChild) {
|
||||
auto focusedIt = std::find(rotatedChildren.begin(), rotatedChildren.end(), m_focusedChild);
|
||||
if(focusedIt != rotatedChildren.end()) {
|
||||
std::rotate(rotatedChildren.begin(), focusedIt, rotatedChildren.end());
|
||||
rotatedChildren.pop_front();
|
||||
}
|
||||
}
|
||||
|
||||
// finds next child to focus
|
||||
for(const UIWidgetPtr& child : rotatedChildren) {
|
||||
if(child->isFocusable()) {
|
||||
toFocus = child;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else if(m_children.size() > 0)
|
||||
toFocus = m_children.back();
|
||||
|
||||
if(toFocus)
|
||||
focusChild(toFocus, reason);
|
||||
}
|
||||
|
||||
void UIWidget::moveChildToTop(const UIWidgetPtr& childToMove)
|
||||
void UIWidget::moveChildToTop(const UIWidgetPtr& child)
|
||||
{
|
||||
assert(!m_destroyed);
|
||||
|
||||
if(!child)
|
||||
return;
|
||||
|
||||
// remove and push child again
|
||||
auto it = std::find(m_children.begin(), m_children.end(), childToMove);
|
||||
auto it = std::find(m_children.begin(), m_children.end(), child);
|
||||
assert(it != m_children.end());
|
||||
m_children.erase(it);
|
||||
m_children.push_back(childToMove);
|
||||
m_children.push_back(child);
|
||||
}
|
||||
|
||||
void UIWidget::lockChild(const UIWidgetPtr& childToLock)
|
||||
void UIWidget::lockChild(const UIWidgetPtr& child)
|
||||
{
|
||||
assert(hasChild(childToLock));
|
||||
assert(!m_destroyed);
|
||||
|
||||
// disable all other widgets
|
||||
for(const UIWidgetPtr& widget : m_children) {
|
||||
if(widget == childToLock)
|
||||
widget->setEnabled(true);
|
||||
if(!child)
|
||||
return;
|
||||
|
||||
assert(hasChild(child));
|
||||
|
||||
// disable all other children
|
||||
for(const UIWidgetPtr& otherChild : m_children) {
|
||||
if(otherChild == child)
|
||||
child->setEnabled(true);
|
||||
else
|
||||
widget->setEnabled(false);
|
||||
otherChild->setEnabled(false);
|
||||
}
|
||||
|
||||
m_lockedWidgets.push_front(childToLock);
|
||||
m_lockedChildren.push_front(child);
|
||||
|
||||
// lock child focus
|
||||
if(childToLock->isFocusable())
|
||||
focusChild(childToLock, UI::ActiveFocusReason);
|
||||
if(child->isFocusable())
|
||||
focusChild(child, UI::ActiveFocusReason);
|
||||
}
|
||||
|
||||
void UIWidget::unlockChild(const UIWidgetPtr& childToUnlock)
|
||||
void UIWidget::unlockChild(const UIWidgetPtr& child)
|
||||
{
|
||||
assert(hasChild(childToUnlock));
|
||||
assert(!m_destroyed);
|
||||
|
||||
auto it = std::find(m_lockedWidgets.begin(), m_lockedWidgets.end(), childToUnlock);
|
||||
if(it != m_lockedWidgets.end())
|
||||
m_lockedWidgets.erase(it);
|
||||
if(!child)
|
||||
return;
|
||||
|
||||
UIWidgetPtr newLockedWidget;
|
||||
if(m_lockedWidgets.size() > 0)
|
||||
newLockedWidget = m_lockedWidgets.front();
|
||||
assert(hasChild(child));
|
||||
|
||||
for(const UIWidgetPtr& child : m_children) {
|
||||
if(newLockedWidget) {
|
||||
if(child == newLockedWidget)
|
||||
child->setEnabled(true);
|
||||
auto it = std::find(m_lockedChildren.begin(), m_lockedChildren.end(), child);
|
||||
if(it == m_lockedChildren.end())
|
||||
return;
|
||||
|
||||
m_lockedChildren.erase(it);
|
||||
|
||||
// find new chick to lock
|
||||
UIWidgetPtr lockedChild;
|
||||
if(m_lockedChildren.size() > 0)
|
||||
lockedChild = m_lockedChildren.front();
|
||||
|
||||
for(const UIWidgetPtr& otherChild : m_children) {
|
||||
// lock new child
|
||||
if(lockedChild) {
|
||||
if(otherChild == lockedChild)
|
||||
lockedChild->setEnabled(true);
|
||||
else
|
||||
child->setEnabled(false);
|
||||
} else
|
||||
child->setEnabled(true);
|
||||
otherChild->setEnabled(false);
|
||||
}
|
||||
// else unlock all
|
||||
else
|
||||
otherChild->setEnabled(true);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -814,6 +756,107 @@ void UIWidget::computeAnchoredWidgets()
|
|||
child->computeAnchoredWidgets();
|
||||
}
|
||||
|
||||
void UIWidget::onStyleApply(const OTMLNodePtr& styleNode)
|
||||
{
|
||||
assert(!m_destroyed);
|
||||
|
||||
// load styles used by all widgets
|
||||
for(const OTMLNodePtr& node : styleNode->children()) {
|
||||
// id
|
||||
if(node->tag() == "id") {
|
||||
setId(node->value());
|
||||
}
|
||||
// background image
|
||||
else if(node->tag() == "image") {
|
||||
setImage(Image::loadFromOTML(node));
|
||||
}
|
||||
else if(node->tag() == "border-image") {
|
||||
setImage(BorderImage::loadFromOTML(node));
|
||||
}
|
||||
// font
|
||||
else if(node->tag() == "font") {
|
||||
setFont(g_fonts.getFont(node->value()));
|
||||
}
|
||||
// foreground color
|
||||
else if(node->tag() == "color") {
|
||||
setForegroundColor(node->value<Color>());
|
||||
}
|
||||
// background color
|
||||
else if(node->tag() == "background-color") {
|
||||
setBackgroundColor(node->value<Color>());
|
||||
}
|
||||
// opacity
|
||||
else if(node->tag() == "opacity") {
|
||||
setOpacity(node->value<int>());
|
||||
}
|
||||
// size
|
||||
else if(node->tag() == "size") {
|
||||
resize(node->value<Size>());
|
||||
}
|
||||
else if(node->tag() == "width") {
|
||||
setWidth(node->value<int>());
|
||||
}
|
||||
else if(node->tag() == "height") {
|
||||
setHeight(node->value<int>());
|
||||
}
|
||||
// absolute position
|
||||
else if(node->tag() == "position") {
|
||||
moveTo(node->value<Point>());
|
||||
}
|
||||
else if(node->tag() == "x") {
|
||||
setX(node->value<int>());
|
||||
}
|
||||
else if(node->tag() == "y") {
|
||||
setY(node->value<int>());
|
||||
}
|
||||
// margins
|
||||
else if(node->tag() == "margin.left") {
|
||||
setMarginLeft(node->value<int>());
|
||||
}
|
||||
else if(node->tag() == "margin.right") {
|
||||
setMarginRight(node->value<int>());
|
||||
}
|
||||
else if(node->tag() == "margin.top") {
|
||||
setMarginTop(node->value<int>());
|
||||
}
|
||||
else if(node->tag() == "margin.bottom") {
|
||||
setMarginBottom(node->value<int>());
|
||||
}
|
||||
// anchors
|
||||
else if(boost::starts_with(node->tag(), "anchors.")) {
|
||||
std::string what = node->tag().substr(8);
|
||||
if(what == "fill") {
|
||||
fill(node->value());
|
||||
} else if(what == "centerIn") {
|
||||
centerIn(node->value());
|
||||
} else {
|
||||
AnchorEdge edge = fw::translateAnchorEdge(what);
|
||||
|
||||
std::string anchorDescription = node->value();
|
||||
std::vector<std::string> split;
|
||||
boost::split(split, anchorDescription, boost::is_any_of(std::string(".")));
|
||||
if(split.size() != 2)
|
||||
throw OTMLException(node, "invalid anchor description");
|
||||
|
||||
std::string hookedWidgetId = split[0];
|
||||
AnchorEdge hookedEdge = fw::translateAnchorEdge(split[1]);
|
||||
|
||||
if(edge == AnchorNone)
|
||||
throw OTMLException(node, "invalid anchor edge");
|
||||
|
||||
if(hookedEdge == AnchorNone)
|
||||
throw OTMLException(node, "invalid anchor target edge");
|
||||
|
||||
addAnchor(edge, hookedWidgetId, hookedEdge);
|
||||
}
|
||||
}
|
||||
else if(node->tag() == "onLoad") {
|
||||
g_lua.loadFunction(node->value<std::string>(), "@" + node->source() + "[" + node->tag() + "]");
|
||||
luaSetField("onLoad");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UIWidget::onGeometryUpdate(const Rect& oldRect, const Rect& newRect)
|
||||
{
|
||||
|
||||
|
@ -821,6 +864,7 @@ void UIWidget::onGeometryUpdate(const Rect& oldRect, const Rect& newRect)
|
|||
|
||||
void UIWidget::onFocusChange(bool focused, UI::FocusReason reason)
|
||||
{
|
||||
// when containers lose or get focus it's focused child do the same
|
||||
if(m_focusedChild)
|
||||
m_focusedChild->onFocusChange(focused, reason);
|
||||
}
|
||||
|
@ -837,6 +881,7 @@ bool UIWidget::onKeyPress(uchar keyCode, char keyChar, int keyboardModifiers)
|
|||
// do a backup of children list, because it may change while looping it
|
||||
UIWidgetList children = m_children;
|
||||
for(const UIWidgetPtr& child : children) {
|
||||
// events on hidden or disabled widgets are discarded
|
||||
if(!child->isExplicitlyEnabled() || !child->isExplicitlyVisible())
|
||||
continue;
|
||||
|
||||
|
@ -857,6 +902,7 @@ bool UIWidget::onKeyRelease(uchar keyCode, char keyChar, int keyboardModifiers)
|
|||
// do a backup of children list, because it may change while looping it
|
||||
UIWidgetList children = m_children;
|
||||
for(const UIWidgetPtr& child : children) {
|
||||
// events on hidden or disabled widgets are discarded
|
||||
if(!child->isExplicitlyEnabled() || !child->isExplicitlyVisible())
|
||||
continue;
|
||||
|
||||
|
@ -877,12 +923,13 @@ bool UIWidget::onMousePress(const Point& mousePos, UI::MouseButton button)
|
|||
// do a backup of children list, because it may change while looping it
|
||||
UIWidgetList children = m_children;
|
||||
for(const UIWidgetPtr& child : children) {
|
||||
// events on hidden or disabled widgets are discarded
|
||||
if(!child->isExplicitlyEnabled() || !child->isExplicitlyVisible())
|
||||
continue;
|
||||
|
||||
// mouse press events only go to children that contains the mouse position
|
||||
if(child->getRect().contains(mousePos) && child == getChildByPos(mousePos)) {
|
||||
// focus it
|
||||
// when a focusable item is focused it must gain focus
|
||||
if(child->isFocusable())
|
||||
focusChild(child, UI::MouseFocusReason);
|
||||
|
||||
|
@ -901,6 +948,7 @@ bool UIWidget::onMouseRelease(const Point& mousePos, UI::MouseButton button)
|
|||
// do a backup of children list, because it may change while looping it
|
||||
UIWidgetList children = m_children;
|
||||
for(const UIWidgetPtr& child : children) {
|
||||
// events on hidden or disabled widgets are discarded
|
||||
if(!child->isExplicitlyEnabled() || !child->isExplicitlyVisible())
|
||||
continue;
|
||||
|
||||
|
@ -919,6 +967,7 @@ bool UIWidget::onMouseMove(const Point& mousePos, const Point& mouseMoved)
|
|||
// do a backup of children list, because it may change while looping it
|
||||
UIWidgetList children = m_children;
|
||||
for(const UIWidgetPtr& child : children) {
|
||||
// events on hidden or disabled widgets are discarded
|
||||
if(!child->isExplicitlyEnabled() || !child->isExplicitlyVisible())
|
||||
continue;
|
||||
|
||||
|
@ -948,6 +997,7 @@ bool UIWidget::onMouseWheel(const Point& mousePos, UI::MouseWheelDirection direc
|
|||
// do a backup of children list, because it may change while looping it
|
||||
UIWidgetList children = m_children;
|
||||
for(const UIWidgetPtr& child : children) {
|
||||
// events on hidden or disabled widgets are discarded
|
||||
if(!child->isExplicitlyEnabled() || !child->isExplicitlyVisible())
|
||||
continue;
|
||||
|
||||
|
|
|
@ -29,14 +29,14 @@ public:
|
|||
void setHovered(bool hovered) { m_hovered = hovered; }
|
||||
void setVisible(bool visible) { m_visible = visible; }
|
||||
void setParent(const UIWidgetPtr& parent);
|
||||
void setStyle(const std::string& styleName);
|
||||
void applyStyle(const std::string& styleName);
|
||||
void setRect(const Rect& rect);
|
||||
void setX(int x) { move(Point(x, getY())); }
|
||||
void setY(int y) { move(Point(getX(), y)); }
|
||||
void setX(int x) { moveTo(Point(x, getY())); }
|
||||
void setY(int y) { moveTo(Point(getX(), y)); }
|
||||
void setWidth(int width) { resize(Size(width, getHeight())); }
|
||||
void setHeight(int height) { resize(Size(getWidth(), height)); }
|
||||
void resize(const Size& size) { setRect(Rect(getPosition(), size)); }
|
||||
void move(const Point& pos) { setRect(Rect(pos, getSize())); }
|
||||
void moveTo(const Point& pos) { setRect(Rect(pos, getSize())); }
|
||||
|
||||
void setImage(const ImagePtr& image) { m_image = image; }
|
||||
virtual void setFont(const FontPtr& font) { m_font = font; }
|
||||
|
@ -54,6 +54,7 @@ public:
|
|||
void enable() { setEnabled(true); }
|
||||
|
||||
bool isEnabled();
|
||||
bool isVisible();
|
||||
bool isExplicitlyEnabled() const { return m_enabled; }
|
||||
bool isExplicitlyVisible() const { return m_visible; }
|
||||
bool isHovered() const { return m_hovered; }
|
||||
|
@ -96,14 +97,14 @@ public:
|
|||
UIWidgetPtr recursiveGetChildByPos(const Point& childPos);
|
||||
UIWidgetPtr backwardsGetWidgetById(const std::string& id);
|
||||
|
||||
void addChild(const UIWidgetPtr& childToAdd);
|
||||
void insertChild(const UIWidgetPtr& childToInsert, int index);
|
||||
void removeChild(const UIWidgetPtr& childToRemove);
|
||||
void focusChild(const UIWidgetPtr& childToFocus, UI::FocusReason reason);
|
||||
void addChild(const UIWidgetPtr& child);
|
||||
void insertChild(const UIWidgetPtr& child, int index);
|
||||
void removeChild(const UIWidgetPtr& child);
|
||||
void focusChild(const UIWidgetPtr& child, UI::FocusReason reason);
|
||||
void focusNextChild(UI::FocusReason reason);
|
||||
void moveChildToTop(const UIWidgetPtr& childToMove);
|
||||
void lockChild(const UIWidgetPtr& childToLock);
|
||||
void unlockChild(const UIWidgetPtr& childToUnlock);
|
||||
void moveChildToTop(const UIWidgetPtr& child);
|
||||
void lockChild(const UIWidgetPtr& child);
|
||||
void unlockChild(const UIWidgetPtr& child);
|
||||
|
||||
void updateLayout();
|
||||
void updateChildrenLayout();
|
||||
|
@ -167,7 +168,7 @@ protected:
|
|||
UIWeakWidgetList m_anchoredWidgets;
|
||||
UIWidgetWeakPtr m_parent;
|
||||
UIWidgetList m_children;
|
||||
UIWidgetList m_lockedWidgets;
|
||||
UIWidgetList m_lockedChildren;
|
||||
UIWidgetPtr m_focusedChild;
|
||||
std::string m_id;
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "uiwindow.h"
|
||||
#include <framework/graphics/borderimage.h>
|
||||
#include <framework/graphics/font.h>
|
||||
#include <framework/graphics/graphics.h>
|
||||
#include <framework/otml/otml.h>
|
||||
|
||||
UIWindow::UIWindow()
|
||||
|
@ -45,6 +46,7 @@ void UIWindow::render()
|
|||
headRect.setHeight(m_headHeight);
|
||||
|
||||
if(m_headImage && m_headHeight > 0) {
|
||||
g_graphics.bindColor(m_backgroundColor);
|
||||
m_headImage->draw(headRect);
|
||||
|
||||
// draw window head text
|
||||
|
@ -118,7 +120,7 @@ bool UIWindow::onMouseRelease(const Point& mousePos, UI::MouseButton button)
|
|||
bool UIWindow::onMouseMove(const Point& mousePos, const Point& mouseMoved)
|
||||
{
|
||||
if(m_moving) {
|
||||
move(mousePos - m_movingReference);
|
||||
moveTo(mousePos - m_movingReference);
|
||||
return true;
|
||||
}
|
||||
return UIWidget::onMouseMove(mousePos, mouseMoved);
|
||||
|
|
Loading…
Reference in New Issue