7.4 .dat support, playing an actual server might not work yet
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@ -48,14 +48,18 @@ end
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function g_game.getSupportedClients()
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return {
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760, 770, 772, 780, 781, 782, 790,
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792, 800, 810, 811, 840, 842, 850,
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853, 854, 860, 861, 862, 870, 910,
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940, 944, 953, 954, 960, 961, 963,
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970, 972, 973, 980, 981, 982, 983,
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984, 985, 986, 1001, 1002, 1010,
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1020, 1021, 1022, 1031, 1034, 1035,
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1036, 1037, 1038, 1039, 1040, 1041
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740, 760, 770, 772,
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780, 781, 782, 790, 792,
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800, 810, 811, 840, 842, 850,
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853, 854, 860, 861, 862, 870,
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910, 940, 944, 953, 954, 960, 961,
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963, 970, 972, 973, 980, 981, 982,
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983, 984, 985, 986,
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1001, 1002, 1010, 1020, 1021, 1022, 1031,
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1034, 1035, 1036, 1037, 1038, 1039, 1040, 1041
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}
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end
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@ -333,7 +333,6 @@ namespace Otc
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};
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enum GameFeature {
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// 1-50 defined in c++
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GameProtocolChecksum = 1,
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GameAccountNames = 2,
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GameChallengeOnLogin = 3,
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@ -352,7 +351,7 @@ namespace Otc
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GameMagicEffectU16 = 16,
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GamePlayerMarket = 17,
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GameSpritesU32 = 18,
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GameChargeableItems = 19,
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// 19 unused
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GameOfflineTrainingTime = 20,
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GamePurseSlot = 21,
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GameFormatCreatureName = 22,
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@ -1475,36 +1475,30 @@ void Game::setProtocolVersion(int version)
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if(isOnline())
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stdext::throw_exception("Unable to change protocol version while online");
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if(version != 0 && (version < 760 || version > 1041))
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if(version != 0 && (version < 740 || version > 1041))
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stdext::throw_exception(stdext::format("Protocol version %d not supported", version));
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m_features.reset();
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enableFeature(Otc::GameFormatCreatureName);
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if(version >= 770)
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{
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if(version >= 770) {
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enableFeature(Otc::GameLooktypeU16);
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enableFeature(Otc::GameMessageStatements);
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}
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if(version >= 780)
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{
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if(version >= 780) {
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enableFeature(Otc::GamePlayerAddons);
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enableFeature(Otc::GamePlayerStamina);
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enableFeature(Otc::GameNewFluids);
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enableFeature(Otc::GameMessageLevel);
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enableFeature(Otc::GamePlayerStateU16);
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enableFeature(Otc::GameNewOutfitProtocol); // This might be 790 not 780
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enableFeature(Otc::GameNewOutfitProtocol);
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}
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if(version >= 790) {
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enableFeature(Otc::GameWritableDate);
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}
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if(version >= 780 && version <= 854) { // 780 might not be accurate
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enableFeature(Otc::GameChargeableItems);
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}
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if(version >= 840) {
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enableFeature(Otc::GameProtocolChecksum);
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enableFeature(Otc::GameAccountNames);
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@ -1611,7 +1605,7 @@ void Game::setClientVersion(int version)
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if(isOnline())
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stdext::throw_exception("Unable to change client version while online");
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if(version != 0 && (version < 760 || version > 1041))
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if(version != 0 && (version < 740 || version > 1041))
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stdext::throw_exception(stdext::format("Client version %d not supported", version));
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m_clientVersion = version;
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@ -53,14 +53,12 @@ void ThingType::serialize(const FileStreamPtr& fin)
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continue;
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int attr = i;
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if(g_game.getFeature(Otc::GameChargeableItems)) {
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if(g_game.getProtocolVersion() >= 780) {
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if(attr == ThingAttrChargeable)
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attr = ThingAttrWritable;
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else if(attr >= ThingAttrWritable)
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attr += 1;
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}
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if(g_game.getProtocolVersion() >= 1010) {
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} else if(g_game.getProtocolVersion() >= 1010) {
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if(attr == ThingAttrNoMoveAnimation)
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attr = 16;
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else if(attr >= ThingAttrPickupable)
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@ -140,16 +138,8 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
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break;
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}
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if(g_game.getFeature(Otc::GameChargeableItems)) {
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if(attr == ThingAttrWritable) {
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m_attribs.set(ThingAttrChargeable, true);
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continue;
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} else if(attr > ThingAttrWritable)
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attr -= 1;
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}
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if(g_game.getProtocolVersion() >= 1010) {
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/* In 10.10 all attributes from 16 and up were
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/* In 10.10+ all attributes from 16 and up were
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* incremented by 1 to make space for 16 as
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* "No Movement Animation" flag.
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*/
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@ -157,12 +147,58 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
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attr = ThingAttrNoMoveAnimation;
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else if(attr > 16)
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attr -= 1;
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} else if(g_game.getProtocolVersion() >= 780) {
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/* In 7.80-8.54 all attributes from 8 and higher were
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* incremented by 1 to make space for 8 as
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* "Item Charges" flag.
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*/
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if(attr == 8) {
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m_attribs.set(ThingAttrChargeable, true);
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continue;
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} else if(attr > 8)
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attr -= 1;
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} else if(g_game.getProtocolVersion() >= 755) {
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/* In 7.55-7.72 attributes 23 is "Floor Change". */
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if(attr == 23)
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attr = ThingAttrFloorChange;
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} else if(g_game.getProtocolVersion() >= 740) {
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/* 7.4-7.5 */
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if(attr > 0 && attr <= 15)
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attr += 1;
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else if(attr == 17)
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attr = ThingAttrFloorChange;
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else if(attr == 18)
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attr += 12;
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else if(attr == 19 || attr == 22)
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attr += 6;
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else if(attr == 16)
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attr += 5;
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else if(attr == 20)
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attr += 4;
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else if(attr == 24)
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attr += 2;
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else if(attr >= 25 && attr <= 27)
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attr -= 8;
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else if(attr == 23)
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attr -= 3;
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else if(attr == 28)
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attr -= 1;
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if(attr == ThingAttrMultiUse)
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attr = ThingAttrForceUse;
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else if(attr == ThingAttrForceUse)
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attr = ThingAttrMultiUse;
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}
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switch(attr) {
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case ThingAttrDisplacement: {
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if(g_game.getProtocolVersion() >= 755) {
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m_displacement.x = fin->getU16();
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m_displacement.y = fin->getU16();
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} else {
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m_displacement.x = 8;
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m_displacement.y = 8;
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}
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m_attribs.set(attr, true);
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break;
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}
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@ -220,7 +256,10 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
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m_layers = fin->getU8();
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m_numPatternX = fin->getU8();
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m_numPatternY = fin->getU8();
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if(g_game.getProtocolVersion() >= 755)
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m_numPatternZ = fin->getU8();
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else
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m_numPatternZ = 1;
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m_animationPhases = fin->getU8();
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int totalSprites = m_size.area() * m_layers * m_numPatternX * m_numPatternY * m_numPatternZ * m_animationPhases;
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@ -82,7 +82,8 @@ enum ThingAttr : uint8 {
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ThingAttrOpacity = 100,
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ThingAttrNotPreWalkable = 101,
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ThingAttrNoMoveAnimation = 253, // real value is 16, but we need to do this for backwards compatibility
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ThingAttrFloorChange = 252,
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ThingAttrNoMoveAnimation = 253, // 10.10: real value is 16, but we need to do this for backwards compatibility
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ThingAttrChargeable = 254, // deprecated
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ThingLastAttr = 255
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};
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