Fix creatures light
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				|  | @ -78,7 +78,7 @@ void Creature::draw(const Point& dest, float scaleFactor, bool animate, LightVie | |||
|         g_painter->setColor(Color::white); | ||||
|     } | ||||
| 
 | ||||
|     internalDrawOutfit(dest + animationOffset * scaleFactor, scaleFactor, animate, animate, m_direction); | ||||
|     internalDrawOutfit(dest + animationOffset * scaleFactor, scaleFactor, animate, animate, m_direction, lightView); | ||||
|     m_footStepDrawn = true; | ||||
| 
 | ||||
|     if(lightView) { | ||||
|  |  | |||
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	 Eduardo Bart
						Eduardo Bart