Fix creatures light
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@ -78,7 +78,7 @@ void Creature::draw(const Point& dest, float scaleFactor, bool animate, LightVie
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g_painter->setColor(Color::white);
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}
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internalDrawOutfit(dest + animationOffset * scaleFactor, scaleFactor, animate, animate, m_direction);
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internalDrawOutfit(dest + animationOffset * scaleFactor, scaleFactor, animate, animate, m_direction, lightView);
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m_footStepDrawn = true;
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if(lightView) {
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