bug fix
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68d0f6e015
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@ -202,6 +202,7 @@ function Console.sendCurrentMessage()
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local originalMessage = message
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local chatCommandSayMode
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local chatCommandPrivate
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local chatCommandPrivateReady
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local chatCommandMessage = message:match("^%#y (.*)")
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if chatCommandMessage ~= nil then chatCommandSayMode = 'yell' end -- player used yell command
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@ -218,8 +219,8 @@ function Console.sendCurrentMessage()
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if chatCommandInitial == "*" then
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consoleLineEdit:setText('*'.. chatCommandPrivate .. '* ')
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end
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chatCommandPrivate = chatCommandPrivate
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message = chatCommandMessage:trim()
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chatCommandPrivateReady = true
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end
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end
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@ -241,7 +242,7 @@ function Console.sendCurrentMessage()
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end
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local speaktypedesc
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if tab.channelId and not chatCommandPrivate then
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if tab.channelId and not chatCommandPrivateReady then
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if tab.channelId == 0 then
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speaktypedesc = chatCommandSayMode or SayModes[consolePanel:getChildById('sayModeButton').sayMode].speakTypeDesc
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if speaktypedesc ~= 'say' then Console.sayModeChange(2) end -- head back to say mode
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@ -253,7 +254,7 @@ function Console.sendCurrentMessage()
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return
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else
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local isPrivateCommand = false
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if chatCommandPrivate then
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if chatCommandPrivateReady then
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speaktypedesc = 'privatePlayerToPlayer'
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name = chatCommandPrivate
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isPrivateCommand = true
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