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				|  | @ -100,6 +100,8 @@ set(client_SOURCES ${client_SOURCES} | |||
|     ${CMAKE_CURRENT_LIST_DIR}/uiprogressrect.h | ||||
|     ${CMAKE_CURRENT_LIST_DIR}/uimapanchorlayout.cpp | ||||
|     ${CMAKE_CURRENT_LIST_DIR}/uimapanchorlayout.h | ||||
|     ${CMAKE_CURRENT_LIST_DIR}/uisprite.cpp | ||||
|     ${CMAKE_CURRENT_LIST_DIR}/uisprite.h | ||||
| 
 | ||||
|     # util | ||||
|     ${CMAKE_CURRENT_LIST_DIR}/position.h | ||||
|  |  | |||
|  | @ -98,9 +98,11 @@ class UIMinimap; | |||
| class UIProgressRect; | ||||
| class UIMapAnchorLayout; | ||||
| class UIPositionAnchor; | ||||
| class UISprite; | ||||
| 
 | ||||
| typedef stdext::shared_object_ptr<UIItem> UIItemPtr; | ||||
| typedef stdext::shared_object_ptr<UICreature> UICreaturePtr; | ||||
| typedef stdext::shared_object_ptr<UISprite> UISpritePtr; | ||||
| typedef stdext::shared_object_ptr<UIMap> UIMapPtr; | ||||
| typedef stdext::shared_object_ptr<UIMinimap> UIMinimapPtr; | ||||
| typedef stdext::shared_object_ptr<UIProgressRect> UIProgressRectPtr; | ||||
|  |  | |||
|  | @ -47,6 +47,7 @@ | |||
| #include "uiminimap.h" | ||||
| #include "uimapanchorlayout.h" | ||||
| #include "uiprogressrect.h" | ||||
| #include "uisprite.h" | ||||
| #include "outfit.h" | ||||
| 
 | ||||
| #include <framework/luaengine/luainterface.h> | ||||
|  | @ -577,6 +578,13 @@ void Client::registerLuaFunctions() | |||
|     g_lua.bindClassMemberFunction<UIItem>("isVirtual", &UIItem::isVirtual); | ||||
|     g_lua.bindClassMemberFunction<UIItem>("isItemVisible", &UIItem::isItemVisible); | ||||
| 
 | ||||
|     g_lua.registerClass<UISprite, UIWidget>(); | ||||
|     g_lua.bindClassStaticFunction<UISprite>("create", []{ return UISpritePtr(new UISprite); }); | ||||
|     g_lua.bindClassMemberFunction<UISprite>("setSpriteId", &UISprite::setSpriteId); | ||||
|     g_lua.bindClassMemberFunction<UISprite>("clearSprite", &UISprite::clearSprite); | ||||
|     g_lua.bindClassMemberFunction<UISprite>("getSpriteId", &UISprite::getSpriteId); | ||||
|     g_lua.bindClassMemberFunction<UISprite>("setSpriteColor", &UISprite::setSpriteColor); | ||||
| 
 | ||||
|     g_lua.registerClass<UICreature, UIWidget>(); | ||||
|     g_lua.bindClassStaticFunction<UICreature>("create", []{ return UICreaturePtr(new UICreature); } ); | ||||
|     g_lua.bindClassMemberFunction<UICreature>("setCreature", &UICreature::setCreature); | ||||
|  |  | |||
|  | @ -0,0 +1,87 @@ | |||
| /*
 | ||||
|  * Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
 | ||||
|  * | ||||
|  * Permission is hereby granted, free of charge, to any person obtaining a copy | ||||
|  * of this software and associated documentation files (the "Software"), to deal | ||||
|  * in the Software without restriction, including without limitation the rights | ||||
|  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||||
|  * copies of the Software, and to permit persons to whom the Software is | ||||
|  * furnished to do so, subject to the following conditions: | ||||
|  * | ||||
|  * The above copyright notice and this permission notice shall be included in | ||||
|  * all copies or substantial portions of the Software. | ||||
|  * | ||||
|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||||
|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||
|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||||
|  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||||
|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||||
|  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||||
|  * THE SOFTWARE. | ||||
|  */ | ||||
| 
 | ||||
| #include "uisprite.h" | ||||
| #include <framework/otml/otml.h> | ||||
| #include <framework/graphics/graphics.h> | ||||
| #include <framework/graphics/texturemanager.h> | ||||
| #include <client/spritemanager.h> | ||||
| 
 | ||||
| UISprite::UISprite() : | ||||
|     m_spriteId(0), | ||||
|     m_spriteColor(Color::white) | ||||
| { } | ||||
| 
 | ||||
| void UISprite::drawSelf(Fw::DrawPane drawPane) | ||||
| { | ||||
|     if((drawPane & Fw::ForegroundPane) == 0) | ||||
|         return; | ||||
| 
 | ||||
|     // draw style components in order
 | ||||
|     if(m_backgroundColor.aF() > Fw::MIN_ALPHA) { | ||||
|         Rect backgroundDestRect = m_rect; | ||||
|         backgroundDestRect.expand(-m_borderWidth.top, -m_borderWidth.right, -m_borderWidth.bottom, -m_borderWidth.left); | ||||
|         drawBackground(m_rect); | ||||
|     } | ||||
| 
 | ||||
|     drawImage(m_rect); | ||||
| 
 | ||||
|     if(m_spriteVisible && m_sprite) { | ||||
|         g_painter->setColor(m_spriteColor); | ||||
|         g_painter->drawTexturedRect(getPaddingRect(), m_sprite); | ||||
|     } | ||||
| 
 | ||||
|     drawBorder(m_rect); | ||||
|     drawIcon(m_rect); | ||||
|     drawText(m_rect); | ||||
| } | ||||
| 
 | ||||
| void UISprite::setSpriteId(int id) | ||||
| { | ||||
|     if(!g_sprites.isLoaded()) | ||||
|         return; | ||||
| 
 | ||||
|     m_spriteId = id; | ||||
|     if(id == 0) | ||||
|         m_sprite = nullptr; | ||||
|     else { | ||||
|         ImagePtr image = g_sprites.getSpriteImage(id); | ||||
|         if(image) | ||||
|             m_sprite = new Texture(image); | ||||
|         else | ||||
|             m_sprite = nullptr; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void UISprite::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode) | ||||
| { | ||||
|     UIWidget::onStyleApply(styleName, styleNode); | ||||
| 
 | ||||
|     for(const OTMLNodePtr& node : styleNode->children()) { | ||||
|         if(node->tag() == "sprite-id") | ||||
|             setSpriteId(node->value<int>()); | ||||
|         else if(node->tag() == "sprite-visible") | ||||
|             setSpriteVisible(node->value<bool>()); | ||||
|         else if(node->tag() == "sprite-color") | ||||
|             setSpriteColor(node->value<Color>()); | ||||
|     } | ||||
| } | ||||
|  | @ -0,0 +1,54 @@ | |||
| /*
 | ||||
|  * Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
 | ||||
|  * | ||||
|  * Permission is hereby granted, free of charge, to any person obtaining a copy | ||||
|  * of this software and associated documentation files (the "Software"), to deal | ||||
|  * in the Software without restriction, including without limitation the rights | ||||
|  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||||
|  * copies of the Software, and to permit persons to whom the Software is | ||||
|  * furnished to do so, subject to the following conditions: | ||||
|  * | ||||
|  * The above copyright notice and this permission notice shall be included in | ||||
|  * all copies or substantial portions of the Software. | ||||
|  * | ||||
|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||||
|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||
|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||||
|  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||||
|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||||
|  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||||
|  * THE SOFTWARE. | ||||
|  */ | ||||
| 
 | ||||
| #ifndef UISPRITE_H | ||||
| #define UISPRITE_H | ||||
| 
 | ||||
| #include "declarations.h" | ||||
| #include <framework/ui/uiwidget.h> | ||||
| 
 | ||||
| class UISprite : public UIWidget | ||||
| { | ||||
| public: | ||||
|     UISprite(); | ||||
|     void drawSelf(Fw::DrawPane drawPane); | ||||
| 
 | ||||
|     void setSpriteId(int id); | ||||
|     int getSpriteId() { return m_spriteId; } | ||||
|     void clearSprite() { setSpriteId(0); } | ||||
| 
 | ||||
|     void setSpriteColor(Color color) { m_spriteColor = color; } | ||||
| 
 | ||||
|     bool isSpriteVisible() { return m_spriteVisible; } | ||||
|     void setSpriteVisible(bool visible) { m_spriteVisible = visible; } | ||||
| 
 | ||||
| protected: | ||||
|     void onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode); | ||||
| 
 | ||||
|     TexturePtr m_sprite; | ||||
|     uint16 m_spriteId; | ||||
|     Color m_spriteColor; | ||||
| 
 | ||||
|     stdext::boolean<true> m_spriteVisible; | ||||
| }; | ||||
| 
 | ||||
| #endif | ||||
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