Merge pull request #874 from EgzoT/EgzoT-useWith_fix

Fixed problem with function "useWith" on creatures
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Eduardo Bart 2017-11-04 11:13:11 -02:00 committed by GitHub
commit 7046fa1cdb
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1 changed files with 4 additions and 1 deletions

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@ -856,7 +856,10 @@ void Game::useWith(const ItemPtr& item, const ThingPtr& toThing)
if(!pos.isValid()) // virtual item
pos = Position(0xFFFF, 0, 0); // means that is an item in inventory
m_protocolGame->sendUseItemWith(pos, item->getId(), item->getStackPos(), toThing->getPosition(), toThing->getId(), toThing->getStackPos());
if(toThing->isCreature())
m_protocolGame->sendUseOnCreature(pos, item->getId(), item->getStackPos(), toThing->getId());
else
m_protocolGame->sendUseItemWith(pos, item->getId(), item->getStackPos(), toThing->getPosition(), toThing->getId(), toThing->getStackPos());
}
void Game::useInventoryItemWith(int itemId, const ThingPtr& toThing)