More sql stuff
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@ -450,6 +450,9 @@ if(FRAMEWORK_SQL)
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set(framework_LIBRARIES ${framework_LIBRARIES} ${MYSQL_LIBRARY})
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set(framework_LIBRARIES ${framework_LIBRARIES} ${MYSQL_LIBRARY})
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set(framework_SOURCES ${framework_SOURCES}
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set(framework_SOURCES ${framework_SOURCES}
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${CMAKE_CURRENT_LIST_DIR}/sql/declarations.h
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${CMAKE_CURRENT_LIST_DIR}/sql/database.cpp
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${CMAKE_CURRENT_LIST_DIR}/sql/database.h
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${CMAKE_CURRENT_LIST_DIR}/sql/mysql.cpp
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${CMAKE_CURRENT_LIST_DIR}/sql/mysql.cpp
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${CMAKE_CURRENT_LIST_DIR}/sql/mysql.h
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${CMAKE_CURRENT_LIST_DIR}/sql/mysql.h
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)
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)
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@ -45,6 +45,10 @@
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#include <framework/net/server.h>
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#include <framework/net/server.h>
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#endif
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#endif
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#ifdef FW_SQL
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#include <framework/sql/mysql.h>
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#endif
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void Application::registerLuaFunctions()
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void Application::registerLuaFunctions()
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{
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{
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// conversion globals
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// conversion globals
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@ -700,4 +704,14 @@ void Application::registerLuaFunctions()
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g_lua.bindSingletonFunction("g_sounds", "isAudioEnabled", &SoundManager::isAudioEnabled, &g_sounds);
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g_lua.bindSingletonFunction("g_sounds", "isAudioEnabled", &SoundManager::isAudioEnabled, &g_sounds);
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g_lua.bindSingletonFunction("g_sounds", "getCurrentMusic", &SoundManager::getCurrentMusic, &g_sounds);
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g_lua.bindSingletonFunction("g_sounds", "getCurrentMusic", &SoundManager::getCurrentMusic, &g_sounds);
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#endif
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#endif
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#ifdef FW_SQL
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// Database
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g_lua.registerClass<Database>();
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// Mysql
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g_lua.registerClass<DatabaseMySQL>();
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g_lua.bindClassStaticFunction<DatabaseMySQL>("create", []{ return DatabaseMySQLPtr(new DatabaseMySQL); });
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g_lua.bindClassMemberFunction<DatabaseMySQL>("connect", &DatabaseMySQL::connect);
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#endif
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}
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}
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@ -0,0 +1,9 @@
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#include "database.h"
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Database::Database()
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{
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}
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Database::~Database()
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{
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}
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@ -0,0 +1,15 @@
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#ifndef DATABASE_H
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#define DATABASE_H
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#include "declarations.h"
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#include <framework/global.h>
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#include <framework/luaengine/luaobject.h>
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class Database : public LuaObject
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{
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public:
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Database();
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~Database();
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};
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#endif
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@ -0,0 +1,32 @@
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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef FRAMEWORK_SQL_DECLARATIONS_H
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#define FRAMEWORK_SQL_DECLARATIONS_H
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#include <framework/global.h>
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class DatabaseMySQL;
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typedef stdext::shared_object_ptr<DatabaseMySQL> DatabaseMySQLPtr;
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#endif
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@ -1,6 +1,7 @@
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#ifndef DATABASE_H
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#ifndef DATABASEMYSQL_H
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#define DATABASE_H
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#define DATABASEMYSQL_H
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#include "database.h"
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#include <framework/global.h>
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#include <framework/global.h>
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#ifdef WIN32
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#ifdef WIN32
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#include <winsock2.h>
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#include <winsock2.h>
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@ -9,7 +10,7 @@
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class DBResult;
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class DBResult;
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class DatabaseMySQL
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class DatabaseMySQL : public Database
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{
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{
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public:
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public:
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DatabaseMySQL();
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DatabaseMySQL();
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