More sql stuff

This commit is contained in:
Henrique 2012-08-02 08:36:21 -03:00
parent ac65ea5843
commit 7116f6dea1
6 changed files with 77 additions and 3 deletions

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@ -450,6 +450,9 @@ if(FRAMEWORK_SQL)
set(framework_LIBRARIES ${framework_LIBRARIES} ${MYSQL_LIBRARY}) set(framework_LIBRARIES ${framework_LIBRARIES} ${MYSQL_LIBRARY})
set(framework_SOURCES ${framework_SOURCES} set(framework_SOURCES ${framework_SOURCES}
${CMAKE_CURRENT_LIST_DIR}/sql/declarations.h
${CMAKE_CURRENT_LIST_DIR}/sql/database.cpp
${CMAKE_CURRENT_LIST_DIR}/sql/database.h
${CMAKE_CURRENT_LIST_DIR}/sql/mysql.cpp ${CMAKE_CURRENT_LIST_DIR}/sql/mysql.cpp
${CMAKE_CURRENT_LIST_DIR}/sql/mysql.h ${CMAKE_CURRENT_LIST_DIR}/sql/mysql.h
) )

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@ -45,6 +45,10 @@
#include <framework/net/server.h> #include <framework/net/server.h>
#endif #endif
#ifdef FW_SQL
#include <framework/sql/mysql.h>
#endif
void Application::registerLuaFunctions() void Application::registerLuaFunctions()
{ {
// conversion globals // conversion globals
@ -700,4 +704,14 @@ void Application::registerLuaFunctions()
g_lua.bindSingletonFunction("g_sounds", "isAudioEnabled", &SoundManager::isAudioEnabled, &g_sounds); g_lua.bindSingletonFunction("g_sounds", "isAudioEnabled", &SoundManager::isAudioEnabled, &g_sounds);
g_lua.bindSingletonFunction("g_sounds", "getCurrentMusic", &SoundManager::getCurrentMusic, &g_sounds); g_lua.bindSingletonFunction("g_sounds", "getCurrentMusic", &SoundManager::getCurrentMusic, &g_sounds);
#endif #endif
#ifdef FW_SQL
// Database
g_lua.registerClass<Database>();
// Mysql
g_lua.registerClass<DatabaseMySQL>();
g_lua.bindClassStaticFunction<DatabaseMySQL>("create", []{ return DatabaseMySQLPtr(new DatabaseMySQL); });
g_lua.bindClassMemberFunction<DatabaseMySQL>("connect", &DatabaseMySQL::connect);
#endif
} }

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@ -0,0 +1,9 @@
#include "database.h"
Database::Database()
{
}
Database::~Database()
{
}

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@ -0,0 +1,15 @@
#ifndef DATABASE_H
#define DATABASE_H
#include "declarations.h"
#include <framework/global.h>
#include <framework/luaengine/luaobject.h>
class Database : public LuaObject
{
public:
Database();
~Database();
};
#endif

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@ -0,0 +1,32 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef FRAMEWORK_SQL_DECLARATIONS_H
#define FRAMEWORK_SQL_DECLARATIONS_H
#include <framework/global.h>
class DatabaseMySQL;
typedef stdext::shared_object_ptr<DatabaseMySQL> DatabaseMySQLPtr;
#endif

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@ -1,6 +1,7 @@
#ifndef DATABASE_H #ifndef DATABASEMYSQL_H
#define DATABASE_H #define DATABASEMYSQL_H
#include "database.h"
#include <framework/global.h> #include <framework/global.h>
#ifdef WIN32 #ifdef WIN32
#include <winsock2.h> #include <winsock2.h>
@ -9,7 +10,7 @@
class DBResult; class DBResult;
class DatabaseMySQL class DatabaseMySQL : public Database
{ {
public: public:
DatabaseMySQL(); DatabaseMySQL();