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@ -5,9 +5,6 @@ REPORT_DELAY = 60
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sendReportEvent = nil
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--HOST = 'localhost'
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--PORT = 3000
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function initUUID()
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UUID = g_settings.getString('report-uuid')
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if not UUID or #UUID ~= 36 then
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@ -52,8 +49,8 @@ function onConnect(protocol)
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local post = ''
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post = post .. 'uid=' .. UUID
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post = post .. '&report_delay' .. REPORT_DELAY
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post = post .. '&os' .. g_app.getOs()
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post = post .. '&report_delay=' .. REPORT_DELAY
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post = post .. '&os=' .. g_app.getOs()
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post = post .. '&graphics_vendor=' .. g_graphics.getVendor()
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post = post .. '&graphics_renderer=' .. g_graphics.getRenderer()
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post = post .. '&graphics_version=' .. g_graphics.getVersion()
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@ -64,6 +61,7 @@ function onConnect(protocol)
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post = post .. '&window_width=' .. g_window.getWidth()
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post = post .. '&window_height=' .. g_window.getHeight()
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post = post .. '&player_name=' .. g_game.getLocalPlayer():getName()
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post = post .. '&world_name=' .. g_game.getWorldName()
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post = post .. '&otserv_host=' .. G.host
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post = post .. '&otserv_port=' .. G.port
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post = post .. '&otserv_protocol=' .. g_game.getClientVersion()
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