Use boost::thread instead of std::thread
This commit is contained in:
parent
5396ea6231
commit
71b5c5f2e4
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@ -252,6 +252,7 @@ function getItemPrice(item, single)
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if not single then
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amount = quantityScroll:getValue()
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end
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if getCurrentTradeType() == BUY then
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if buyWithBackpack:isChecked() then
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if item.ptr:isStackable() then
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@ -391,6 +392,7 @@ function refreshPlayerGoods()
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end
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function onOpenNpcTrade(items)
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table.dump(items)
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tradeItems[BUY] = {}
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tradeItems[SELL] = {}
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@ -38,7 +38,7 @@ void AsyncDispatcher::terminate()
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void AsyncDispatcher::spawn_thread()
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{
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m_running = true;
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m_threads.push_back(std::thread(std::bind(&AsyncDispatcher::exec_loop, this)));
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m_threads.push_back(stdext::thread(std::bind(&AsyncDispatcher::exec_loop, this)));
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}
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void AsyncDispatcher::stop()
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@ -47,13 +47,13 @@ void AsyncDispatcher::stop()
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m_running = false;
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m_condition.notify_all();
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m_mutex.unlock();
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for(std::thread& thread : m_threads)
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for(stdext::thread& thread : m_threads)
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thread.join();
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m_threads.clear();
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};
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void AsyncDispatcher::exec_loop() {
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std::unique_lock<std::mutex> lock(m_mutex);
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stdext::unique_lock<stdext::mutex> lock(m_mutex);
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while(true) {
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while(m_tasks.size() == 0 && m_running)
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m_condition.wait(lock);
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@ -35,9 +35,9 @@ public:
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void stop();
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template<class F>
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std::future<typename std::result_of<F()>::type> schedule(const F& task) {
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std::lock_guard<std::mutex> lock(m_mutex);
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auto prom = std::make_shared<std::promise<typename std::result_of<F()>::type>>();
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stdext::future<typename std::result_of<F()>::type> schedule(const F& task) {
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stdext::lock_guard<stdext::mutex> lock(m_mutex);
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auto prom = std::make_shared<stdext::promise<typename std::result_of<F()>::type>>();
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m_tasks.push_back([=]() { prom->set_value(task()); });
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m_condition.notify_all();
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return prom->get_future();
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@ -48,9 +48,9 @@ protected:
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private:
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std::list<std::function<void()>> m_tasks;
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std::mutex m_mutex;
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std::list<std::thread> m_threads;
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std::condition_variable m_condition;
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stdext::mutex m_mutex;
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std::list<stdext::thread> m_threads;
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stdext::condition_variable m_condition;
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stdext::boolean<false> m_running;
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};
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@ -35,7 +35,7 @@ Logger g_logger;
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void Logger::log(Fw::LogLevel level, const std::string& message)
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{
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std::lock_guard<std::recursive_mutex> lock(m_mutex);
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stdext::lock_guard<stdext::recursive_mutex> lock(m_mutex);
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#ifdef NDEBUG
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if(level == Fw::LogDebug)
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@ -97,7 +97,7 @@ void Logger::log(Fw::LogLevel level, const std::string& message)
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void Logger::logFunc(Fw::LogLevel level, const std::string& message, std::string prettyFunction)
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{
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std::lock_guard<std::recursive_mutex> lock(m_mutex);
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stdext::lock_guard<stdext::recursive_mutex> lock(m_mutex);
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prettyFunction = prettyFunction.substr(0, prettyFunction.find_first_of('('));
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if(prettyFunction.find_last_of(' ') != std::string::npos)
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@ -118,7 +118,7 @@ void Logger::logFunc(Fw::LogLevel level, const std::string& message, std::string
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void Logger::fireOldMessages()
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{
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std::lock_guard<std::recursive_mutex> lock(m_mutex);
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stdext::lock_guard<stdext::recursive_mutex> lock(m_mutex);
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if(m_onLog) {
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auto backup = m_logMessages;
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@ -130,7 +130,7 @@ void Logger::fireOldMessages()
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void Logger::setLogFile(const std::string& file)
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{
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std::lock_guard<std::recursive_mutex> lock(m_mutex);
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stdext::lock_guard<stdext::recursive_mutex> lock(m_mutex);
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m_outFile.open(stdext::utf8_to_latin1(file.c_str()).c_str(), std::ios::out | std::ios::app);
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if(!m_outFile.is_open() || !m_outFile.good()) {
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@ -62,7 +62,7 @@ private:
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std::list<LogMessage> m_logMessages;
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OnLogCallback m_onLog;
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std::ofstream m_outFile;
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std::recursive_mutex m_mutex;
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stdext::recursive_mutex m_mutex;
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};
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extern Logger g_logger;
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@ -96,9 +96,9 @@ void SoundManager::poll()
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for(auto it = m_streamFiles.begin(); it != m_streamFiles.end();) {
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StreamSoundSourcePtr source = it->first;
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std::future<SoundFilePtr>& future = it->second;
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stdext::future<SoundFilePtr>& future = it->second;
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if(std::is_ready(future)) {
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if(stdext::is_ready(future)) {
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SoundFilePtr sound = future.get();
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if(sound)
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source->setSoundFile(sound);
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@ -264,7 +264,7 @@ SoundSourcePtr SoundManager::createSoundSource(const std::string& filename)
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source = combinedSource;
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#else
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StreamSoundSourcePtr streamSource(new StreamSoundSource);
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m_streamFiles[streamSource] = m_loadJobs [=]() -> SoundFilePtr {
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m_streamFiles[streamSource] = g_asyncDispatcher.schedule([=]() -> SoundFilePtr {
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try {
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return SoundFile::loadSoundFile(filename);
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} catch(std::exception& e) {
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@ -25,6 +25,7 @@
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#include "declarations.h"
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#include "soundchannel.h"
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#include <framework/stdext/thread.h>
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//@bindsingleton g_sounds
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class SoundManager
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@ -57,7 +58,7 @@ private:
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ALCdevice *m_device;
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ALCcontext *m_context;
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std::map<StreamSoundSourcePtr, std::future<SoundFilePtr>> m_streamFiles;
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std::map<StreamSoundSourcePtr, stdext::future<SoundFilePtr>> m_streamFiles;
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std::unordered_map<std::string, SoundBufferPtr> m_buffers;
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std::vector<SoundSourcePtr> m_sources;
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stdext::boolean<true> m_audioEnabled;
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@ -24,14 +24,15 @@
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#define THREAD_H
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// hack to enable std::thread on mingw32 4.6
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#if !defined(_GLIBCXX_HAS_GTHREADS) && defined(__GNUG__)
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#if 1
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//#if !defined(_GLIBCXX_HAS_GTHREADS) && defined(__GNUG__)
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#include <boost/thread/thread.hpp>
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#include <boost/thread/mutex.hpp>
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#include <boost/thread/recursive_mutex.hpp>
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#include <boost/thread/locks.hpp>
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#include <boost/thread/future.hpp>
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#include <boost/thread/condition_variable.hpp>
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namespace std {
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namespace stdext {
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using boost::thread;
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using boost::future;
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using boost::future_status;
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@ -49,21 +50,43 @@ namespace std {
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using boost::condition_variable_any;
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template<typename R>
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bool is_ready(std::future<R>& f)
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bool is_ready(stdext::future<R>& f)
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{ return f.wait_for(boost::chrono::seconds(0)) == future_status::ready; }
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}
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#else
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#include <thread>
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#include <condition_variable>
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#include <mutex>
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#include <future>
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namespace std {
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namespace stdext {
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template<typename R>
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bool is_ready(std::future<R>& f)
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{ return f.wait_for(chrono::seconds(0)) == future_status::ready; }
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};
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namespace stdext {
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using std::thread;
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using std::future;
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using std::future_status;
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using std::promise;
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using std::mutex;
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using std::timed_mutex;
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using std::recursive_mutex;
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using std::recursive_timed_mutex;
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using std::lock_guard;
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using std::unique_lock;
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using std::condition_variable;
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using std::condition_variable_any;
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template<typename R>
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bool is_ready(std::future<R>& f)
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{ return f.wait_for(boost::chrono::seconds(0)) == future_status::ready; }
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}
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#endif
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