Fixed issue #15 that caused lua stack to grow indefinitely
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46e3fbe045
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71bed49f80
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@ -37,9 +37,12 @@ public:
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/// if any lua error occurs, it will be reported to stdout and return 0 results
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/// @return the number of results
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template<typename... T>
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int callLuaField(const std::string& field, const T&... args);
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int luaCallField(const std::string& field, const T&... args);
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template<typename R, typename... T>
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R callLuaField(const std::string& field, const T&... args);
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template<typename... T>
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void callLuaField(const std::string& field, const T&... args);
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/// Returns true if the lua field exists
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bool hasLuaField(const std::string& field);
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@ -87,7 +90,7 @@ private:
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#include "luainterface.h"
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template<typename... T>
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int LuaObject::callLuaField(const std::string& field, const T&... args) {
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int LuaObject::luaCallField(const std::string& field, const T&... args) {
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// note that the field must be retrieved from this object lua value
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// to force using the __index metamethod of it's metatable
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// so cannot use LuaObject::getField here
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@ -109,7 +112,7 @@ int LuaObject::callLuaField(const std::string& field, const T&... args) {
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template<typename R, typename... T>
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R LuaObject::callLuaField(const std::string& field, const T&... args) {
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R result;
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int rets = callLuaField(field, args...);
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int rets = luaCallField(field, args...);
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if(rets > 0) {
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assert(rets == 1);
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result = g_lua.polymorphicPop<R>();
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@ -118,6 +121,13 @@ R LuaObject::callLuaField(const std::string& field, const T&... args) {
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return result;
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}
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template<typename... T>
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void LuaObject::callLuaField(const std::string& field, const T&... args) {
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int rets = luaCallField(field, args...);
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if(rets > 0)
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g_lua.pop(rets);
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}
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template<typename T>
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void LuaObject::setLuaField(const std::string& key, const T& value) {
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g_lua.polymorphicPush(value);
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