inventory module
This commit is contained in:
parent
9c55f18186
commit
7487931b87
|
@ -72,6 +72,7 @@ SET(SOURCES
|
|||
src/otclient/core/localplayer.cpp
|
||||
|
||||
# otclient ui
|
||||
src/otclient/ui/uiitem.cpp
|
||||
src/otclient/ui/uimap.cpp
|
||||
|
||||
# otclient net
|
||||
|
|
|
@ -13,5 +13,6 @@ Module
|
|||
importStyles 'styles/lineedits.otui'
|
||||
importStyles 'styles/windows.otui'
|
||||
importStyles 'styles/listboxes.otui'
|
||||
importStyles 'styles/items.otui'
|
||||
return true
|
||||
|
||||
|
|
|
@ -0,0 +1,6 @@
|
|||
Item < UIItem
|
||||
size: 34 34
|
||||
item margin: 1
|
||||
border-image:
|
||||
source: /core_styles/images/panel_flat.png
|
||||
border: 4
|
|
@ -19,7 +19,7 @@ MiniWindow < UIWindow
|
|||
size: 192 200
|
||||
head height: 25
|
||||
head text align: center
|
||||
margin.top: 6
|
||||
margin.top: 10
|
||||
margin.left: 6
|
||||
margin.right: 6
|
||||
move policy: free updated
|
||||
|
|
|
@ -21,7 +21,7 @@ ManaLabel < Label
|
|||
UIWindow
|
||||
id: healthManaPanel
|
||||
width: 192
|
||||
margin.top: 6
|
||||
margin.top: 10
|
||||
margin.left: 6
|
||||
margin.right: 6
|
||||
move policy: free updated
|
||||
|
|
|
@ -0,0 +1,61 @@
|
|||
Inventory = {}
|
||||
|
||||
-- private variables
|
||||
local window = nil
|
||||
|
||||
local InventorySlotHead = 1
|
||||
local InventorySlotNecklace = 2
|
||||
local InventorySlotBackpack = 3
|
||||
local InventorySlotArmor = 4
|
||||
local InventorySlotRight = 5
|
||||
local InventorySlotLeft = 6
|
||||
local InventorySlotLegs = 7
|
||||
local InventorySlotFeet = 8
|
||||
local InventorySlotRing = 9
|
||||
local InventorySlotAmmo = 10
|
||||
|
||||
-- public functions
|
||||
function Inventory.create()
|
||||
window = loadUI("/inventory/inventory.otui", Game.gameRightPanel)
|
||||
|
||||
local itemWidget = window:getChildById('feet')
|
||||
window:setHeight(itemWidget:getPosition().y + itemWidget:getHeight() - window:getPosition().y)
|
||||
|
||||
end
|
||||
|
||||
function Inventory.destroy()
|
||||
window:destroy()
|
||||
window = nil
|
||||
end
|
||||
|
||||
-- hooked events
|
||||
function Game.onInventoryChange(slot, item)
|
||||
local slotId
|
||||
if slot == InventorySlotHead then
|
||||
slotId = 'head'
|
||||
elseif slot == InventorySlotNecklace then
|
||||
slotId = 'necklace'
|
||||
elseif slot == InventorySlotBackpack then
|
||||
slotId = 'backpack'
|
||||
elseif slot == InventorySlotArmor then
|
||||
slotId = 'armor'
|
||||
elseif slot == InventorySlotRight then
|
||||
slotId = 'right'
|
||||
elseif slot == InventorySlotLeft then
|
||||
slotId = 'left'
|
||||
elseif slot == InventorySlotLegs then
|
||||
slotId = 'legs'
|
||||
elseif slot == InventorySlotFeet then
|
||||
slotId = 'feet'
|
||||
elseif slot == InventorySlotRing then
|
||||
slotId = 'ring'
|
||||
elseif slot == InventorySlotAmmo then
|
||||
slotId = 'ammo'
|
||||
end
|
||||
|
||||
local itemWidget = window:getChildById(slotId)
|
||||
itemWidget:setItem(item)
|
||||
end
|
||||
|
||||
connect(Game, { onLogin = Inventory.create,
|
||||
onLogout = Inventory.destroy })
|
|
@ -0,0 +1,14 @@
|
|||
Module
|
||||
name: equipments
|
||||
description: View local player equipments window
|
||||
author: OTClient team
|
||||
website: https://github.com/edubart/otclient
|
||||
autoLoad: true
|
||||
dependencies:
|
||||
- game
|
||||
|
||||
onLoad: |
|
||||
require 'inventory'
|
||||
return true
|
||||
|
||||
|
|
@ -0,0 +1,70 @@
|
|||
UIWindow
|
||||
width: 192
|
||||
margin.top: 10
|
||||
margin.left: 6
|
||||
margin.right: 6
|
||||
move policy: free updated
|
||||
|
||||
Item
|
||||
id: head
|
||||
anchors.top: parent.top
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
|
||||
Item
|
||||
id: armor
|
||||
anchors.top: prev.bottom
|
||||
anchors.horizontalCenter: prev.horizontalCenter
|
||||
margin.top: 10
|
||||
|
||||
Item
|
||||
id: legs
|
||||
anchors.top: prev.bottom
|
||||
anchors.horizontalCenter: prev.horizontalCenter
|
||||
margin.top: 10
|
||||
|
||||
Item
|
||||
id: feet
|
||||
anchors.top: prev.bottom
|
||||
anchors.horizontalCenter: prev.horizontalCenter
|
||||
margin.top: 10
|
||||
|
||||
Item
|
||||
id: necklace
|
||||
anchors.top: parent.top
|
||||
anchors.right: head.left
|
||||
margin.top: 15
|
||||
margin.right: 10
|
||||
|
||||
Item
|
||||
id: left
|
||||
anchors.top: prev.bottom
|
||||
anchors.horizontalCenter: prev.horizontalCenter
|
||||
margin.top: 10
|
||||
|
||||
Item
|
||||
id: ring
|
||||
anchors.top: prev.bottom
|
||||
anchors.horizontalCenter: prev.horizontalCenter
|
||||
margin.top: 10
|
||||
|
||||
Item
|
||||
id: backpack
|
||||
anchors.top: parent.top
|
||||
anchors.left: head.right
|
||||
margin.top: 15
|
||||
margin.left: 10
|
||||
|
||||
Item
|
||||
id: right
|
||||
anchors.top: prev.bottom
|
||||
anchors.horizontalCenter: prev.horizontalCenter
|
||||
margin.top: 10
|
||||
|
||||
Item
|
||||
id: ammo
|
||||
anchors.top: prev.bottom
|
||||
anchors.horizontalCenter: prev.horizontalCenter
|
||||
margin.top: 10
|
||||
|
||||
|
||||
|
|
@ -259,6 +259,19 @@ namespace Otc
|
|||
SpriteNoMask = 255
|
||||
};
|
||||
|
||||
enum InventorySlots {
|
||||
InventorySlotHead = 1,
|
||||
InventorySlotNecklace,
|
||||
InventorySlotBackpack,
|
||||
InventorySlotArmor,
|
||||
InventorySlotRight,
|
||||
InventorySlotLeft,
|
||||
InventorySlotLegs,
|
||||
InventorySlotFeet,
|
||||
InventorySlotRing,
|
||||
InventorySlotAmmo
|
||||
};
|
||||
|
||||
enum Statistic {
|
||||
Health,
|
||||
MaxHealth,
|
||||
|
|
|
@ -23,6 +23,7 @@
|
|||
#include "game.h"
|
||||
#include "localplayer.h"
|
||||
#include <otclient/net/protocolgame.h>
|
||||
#include <framework/core/eventdispatcher.h>
|
||||
|
||||
Game g_game;
|
||||
|
||||
|
@ -102,6 +103,13 @@ void Game::processTextMessage(int type, const std::string& message)
|
|||
g_lua.callGlobalField("Game","onTextMessage", type, message);
|
||||
}
|
||||
|
||||
void Game::processInventoryChange(int slot, const ItemPtr& item)
|
||||
{
|
||||
g_dispatcher.addEvent([=] {
|
||||
g_lua.callGlobalField("Game","onInventoryChange", slot, item);
|
||||
});
|
||||
}
|
||||
|
||||
void Game::walk(Otc::Direction direction)
|
||||
{
|
||||
if(!m_online || !m_localPlayer->canWalk(direction))
|
||||
|
@ -158,9 +166,6 @@ void Game::turn(Otc::Direction direction)
|
|||
}
|
||||
}
|
||||
|
||||
// Game.talkChannel(1, 0, "lalala")
|
||||
// TODO: MAKE SURE IT WAS AN USER EVENT AND NOT DIRECTLY FROM SCRIPT.
|
||||
|
||||
void Game::talkChannel(int channelType, int channelId, const std::string& message)
|
||||
{
|
||||
if(!m_online)
|
||||
|
|
|
@ -25,6 +25,7 @@
|
|||
|
||||
#include "declarations.h"
|
||||
#include <otclient/net/declarations.h>
|
||||
#include <otclient/core/item.h>
|
||||
|
||||
class Game
|
||||
{
|
||||
|
@ -45,6 +46,7 @@ public:
|
|||
void processLogout();
|
||||
|
||||
void processTextMessage(int type, const std::string& message);
|
||||
void processInventoryChange(int slot, const ItemPtr& item);
|
||||
|
||||
void walk(Otc::Direction direction);
|
||||
void turn(Otc::Direction direction);
|
||||
|
|
|
@ -452,13 +452,15 @@ void ProtocolGame::parseContainerRemoveItem(InputMessage& msg)
|
|||
|
||||
void ProtocolGame::parseAddInventoryItem(InputMessage& msg)
|
||||
{
|
||||
msg.getU8(); // slot
|
||||
internalGetItem(msg, 0xFFFF);
|
||||
uint8 slot = msg.getU8();
|
||||
ItemPtr item = internalGetItem(msg, 0xFFFF);
|
||||
g_game.processInventoryChange(slot, item);
|
||||
}
|
||||
|
||||
void ProtocolGame::parseRemoveInventoryItem(InputMessage& msg)
|
||||
{
|
||||
msg.getU8(); // slot
|
||||
uint8 slot = msg.getU8();
|
||||
g_game.processInventoryChange(slot, ItemPtr(nullptr));
|
||||
}
|
||||
|
||||
void ProtocolGame::parseOpenShopWindow(InputMessage& msg)
|
||||
|
|
|
@ -34,6 +34,7 @@
|
|||
#include <otclient/core/spritemanager.h>
|
||||
#include <otclient/net/protocollogin.h>
|
||||
#include <otclient/net/protocolgame.h>
|
||||
#include <otclient/ui/uiitem.h>
|
||||
#include <otclient/ui/uimap.h>
|
||||
|
||||
void OTClient::registerLuaFunctions()
|
||||
|
@ -65,6 +66,11 @@ void OTClient::registerLuaFunctions()
|
|||
g_lua.bindClassStaticFunction<Game>("isOnline", std::bind(&Game::isOnline, &g_game));
|
||||
g_lua.bindClassStaticFunction<Game>("isOnline", std::bind(&Game::isOnline, &g_game));
|
||||
|
||||
g_lua.registerClass<UIItem, UIWidget>();
|
||||
g_lua.bindClassStaticFunction<UIItem>("create", &UIItem::create<UIItem>);
|
||||
g_lua.bindClassMemberFunction<UIItem>("getItem", &UIItem::getItem);
|
||||
g_lua.bindClassMemberFunction<UIItem>("setItem", &UIItem::setItem);
|
||||
|
||||
g_lua.registerClass<UIMap, UIWidget>();
|
||||
g_lua.bindClassStaticFunction<UIMap>("create", &UIWidget::create<UIMap>);
|
||||
|
||||
|
|
|
@ -0,0 +1,52 @@
|
|||
/*
|
||||
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "uiitem.h"
|
||||
#include <framework/otml/otml.h>
|
||||
#include <framework/graphics/graphics.h>
|
||||
|
||||
void UIItem::setup()
|
||||
{
|
||||
UIWidget::setup();
|
||||
}
|
||||
|
||||
void UIItem::render()
|
||||
{
|
||||
renderSelf();
|
||||
|
||||
if(m_item) {
|
||||
g_graphics.bindColor(Fw::white);
|
||||
m_item->draw(m_rect.topLeft() + m_itemMargin);
|
||||
}
|
||||
|
||||
renderChildren();
|
||||
}
|
||||
|
||||
void UIItem::onStyleApply(const OTMLNodePtr& styleNode)
|
||||
{
|
||||
for(OTMLNodePtr node : styleNode->children()) {
|
||||
if(node->tag() == "item margin")
|
||||
m_itemMargin = node->value<int>();
|
||||
}
|
||||
|
||||
UIWidget::onStyleApply(styleNode);
|
||||
}
|
|
@ -0,0 +1,47 @@
|
|||
/*
|
||||
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef UIITEM_H
|
||||
#define UIITEM_H
|
||||
|
||||
#include "declarations.h"
|
||||
#include <framework/ui/uiwidget.h>
|
||||
#include <otclient/core/item.h>
|
||||
|
||||
class UIItem : public UIWidget
|
||||
{
|
||||
public:
|
||||
void setup();
|
||||
void render();
|
||||
|
||||
void setItem(const ItemPtr& item) { m_item = item; }
|
||||
ItemPtr getItem() { return m_item; }
|
||||
|
||||
protected:
|
||||
virtual void onStyleApply(const OTMLNodePtr& styleNode);
|
||||
|
||||
private:
|
||||
ItemPtr m_item;
|
||||
int m_itemMargin;
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue