Added support for enhanced animations for items.
Thanks to @conde2, @BenDol
This commit is contained in:
parent
4c4e0b9d07
commit
74af47f4d6
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@ -24,6 +24,8 @@ set(client_SOURCES ${client_SOURCES}
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# core
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# core
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${CMAKE_CURRENT_LIST_DIR}/animatedtext.cpp
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${CMAKE_CURRENT_LIST_DIR}/animatedtext.cpp
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${CMAKE_CURRENT_LIST_DIR}/animatedtext.h
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${CMAKE_CURRENT_LIST_DIR}/animatedtext.h
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${CMAKE_CURRENT_LIST_DIR}/animator.h
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${CMAKE_CURRENT_LIST_DIR}/animator.cpp
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${CMAKE_CURRENT_LIST_DIR}/container.cpp
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${CMAKE_CURRENT_LIST_DIR}/container.cpp
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${CMAKE_CURRENT_LIST_DIR}/container.h
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${CMAKE_CURRENT_LIST_DIR}/container.h
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${CMAKE_CURRENT_LIST_DIR}/creature.cpp
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${CMAKE_CURRENT_LIST_DIR}/creature.cpp
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@ -0,0 +1,199 @@
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/*
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* Copyright (c) 2010-2014 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "declarations.h"
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#include "animator.h"
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#include <framework/core/clock.h>
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#include <framework/core/filestream.h>
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Animator::Animator()
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{
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m_animationPhases = 0;
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m_startPhase = 0;
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m_loopCount = 0;
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m_async = false;
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m_currentDuration = 0;
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m_currentDirection = AnimDirForward;
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m_currentLoop = 0;
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m_lastPhaseTicks = 0;
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m_isComplete = false;
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m_phase = 0;
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}
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void Animator::unserialize(int animationPhases, const FileStreamPtr& fin)
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{
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m_animationPhases = animationPhases;
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m_async = fin->getU8() == 0;
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m_loopCount = fin->get32();
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m_startPhase = fin->get8();
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for(int i = 0; i < m_animationPhases; ++i) {
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int minimum = fin->getU32();
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int maximum = fin->getU32();
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m_phaseDurations.push_back(std::make_tuple(minimum, maximum));
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}
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m_phase = getStartPhase();
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assert(m_animationPhases == m_phaseDurations.size());
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assert(m_startPhase >= -1 && m_startPhase < m_animationPhases);
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}
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void Animator::serialize(const FileStreamPtr& fin)
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{
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fin->addU8(m_async ? 0 : 1);
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fin->add32(m_loopCount);
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fin->add8(m_startPhase);
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for(std::tuple<int, int> phase : m_phaseDurations) {
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fin->addU32(std::get<0>(phase));
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fin->addU32(std::get<1>(phase));
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}
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}
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void Animator::setPhase(int phase)
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{
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if(m_phase == phase) return;
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if(m_async) {
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if(phase == AnimPhaseAsync)
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m_phase = 0;
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else if(phase == AnimPhaseRandom)
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m_phase = (int)stdext::random_range(0, (long)m_animationPhases);
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else if(phase >= 0 && phase < m_animationPhases)
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m_phase = phase;
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else
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m_phase = getStartPhase();
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m_isComplete = false;
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m_lastPhaseTicks = g_clock.millis();
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m_currentDuration = getPhaseDuration(phase);
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m_currentLoop = 0;
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} else
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calculateSynchronous();
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}
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int Animator::getPhase()
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{
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ticks_t ticks = g_clock.millis();
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if(ticks != m_lastPhaseTicks && !m_isComplete) {
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int elapsedTicks = (int)(ticks - m_lastPhaseTicks);
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if(elapsedTicks >= m_currentDuration) {
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int phase = 0;
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if(m_loopCount < 0)
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phase = getPingPongPhase();
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else
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phase = getLoopPhase();
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if(m_phase != phase) {
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int duration = getPhaseDuration(phase) - (elapsedTicks - m_currentDuration);
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if(duration < 0 && !m_async) {
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calculateSynchronous();
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} else {
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m_phase = phase;
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m_currentDuration = std::max<int>(0, duration);
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}
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} else
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m_isComplete = true;
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} else
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m_currentDuration -= elapsedTicks;
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m_lastPhaseTicks = ticks;
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}
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return m_phase;
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}
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int Animator::getStartPhase()
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{
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if(m_startPhase > -1)
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return m_startPhase;
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return (int)stdext::random_range(0, (long)m_animationPhases);
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}
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void Animator::resetAnimation()
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{
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m_isComplete = false;
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m_currentDirection = AnimDirForward;
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m_currentLoop = 0;
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setPhase(AnimPhaseAutomatic);
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}
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int Animator::getPingPongPhase()
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{
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int count = m_currentDirection == AnimDirForward ? 1 : -1;
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int nextPhase = m_phase + count;
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if(nextPhase < 0 || nextPhase >= m_animationPhases) {
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m_currentDirection = m_currentDirection == AnimDirForward ? AnimDirBackward : AnimDirForward;
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count *= -1;
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}
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return m_phase + count;
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}
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int Animator::getLoopPhase()
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{
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int nextPhase = m_phase + 1;
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if(nextPhase < m_animationPhases)
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return nextPhase;
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if(m_loopCount == 0)
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return 0;
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if(m_currentLoop < (m_loopCount - 1)) {
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m_currentLoop++;
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return 0;
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}
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return m_phase;
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}
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int Animator::getPhaseDuration(int phase)
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{
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assert(phase < (int)m_phaseDurations.size());
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std::tuple<int, int> data = m_phaseDurations.at(phase);
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int min = std::get<0>(data);
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int max = std::get<1>(data);
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if(min == max) return min;
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return (int)stdext::random_range((long)min, (long)max);
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}
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void Animator::calculateSynchronous()
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{
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int totalDuration = 0;
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for(int i = 0; i < m_animationPhases; i++)
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totalDuration += getPhaseDuration(i);
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ticks_t ticks = g_clock.millis();
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int elapsedTicks = (int)(ticks % totalDuration);
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int totalTime = 0;
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for(int i = 0; i < m_animationPhases; i++) {
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int duration = getPhaseDuration(i);
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if(elapsedTicks >= totalTime && elapsedTicks < totalTime + duration) {
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m_phase = i;
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m_currentDuration = duration - (elapsedTicks - totalTime);
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break;
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}
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totalTime += duration;
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}
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m_lastPhaseTicks = ticks;
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}
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@ -0,0 +1,83 @@
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/*
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* Copyright (c) 2010-2014 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef ANIMATOR_H
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#define ANIMATOR_H
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#include "declarations.h"
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#include <framework/core/declarations.h>
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enum AnimationPhase : int16
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{
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AnimPhaseAutomatic = -1,
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AnimPhaseRandom = 254,
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AnimPhaseAsync = 255,
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};
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enum AnimationDirection : uint8
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{
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AnimDirForward = 0,
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AnimDirBackward = 1
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};
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class Animator : public stdext::shared_object
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{
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public:
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Animator();
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void unserialize(int animationPhases, const FileStreamPtr& fin);
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void serialize(const FileStreamPtr& fin);
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void setPhase(int phase);
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int getPhase();
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int getStartPhase();
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int getAnimationPhases() { return m_animationPhases; }
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bool isAsync() { return m_async; }
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bool isComplete() { return m_isComplete; }
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void resetAnimation();
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private:
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int getPingPongPhase();
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int getLoopPhase();
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int getPhaseDuration(int phase);
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void calculateSynchronous();
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int m_animationPhases;
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int m_startPhase;
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int m_loopCount;
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bool m_async;
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std::vector< std::tuple<int, int> > m_phaseDurations;
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int m_currentDuration;
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AnimationDirection m_currentDirection;
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int m_currentLoop;
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ticks_t m_lastPhaseTicks;
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bool m_isComplete;
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int m_phase;
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};
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#endif
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@ -457,12 +457,6 @@ namespace Otc
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LastSpeedFormula
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LastSpeedFormula
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};
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};
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enum AnimationPhase {
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PhaseAutomatic = 0,
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PhaseRandom = 254,
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PhaseAsync = 255
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};
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enum Blessings {
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enum Blessings {
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BlessingNone = 0,
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BlessingNone = 0,
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BlessingAdventurer = 1,
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BlessingAdventurer = 1,
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@ -45,6 +45,7 @@ class Effect;
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class Missile;
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class Missile;
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class AnimatedText;
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class AnimatedText;
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class StaticText;
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class StaticText;
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class Animator;
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class ThingType;
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class ThingType;
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class ItemType;
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class ItemType;
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class House;
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class House;
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@ -68,6 +69,7 @@ typedef stdext::shared_object_ptr<Effect> EffectPtr;
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typedef stdext::shared_object_ptr<Missile> MissilePtr;
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typedef stdext::shared_object_ptr<Missile> MissilePtr;
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typedef stdext::shared_object_ptr<AnimatedText> AnimatedTextPtr;
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typedef stdext::shared_object_ptr<AnimatedText> AnimatedTextPtr;
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typedef stdext::shared_object_ptr<StaticText> StaticTextPtr;
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typedef stdext::shared_object_ptr<StaticText> StaticTextPtr;
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typedef stdext::shared_object_ptr<Animator> AnimatorPtr;
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typedef stdext::shared_object_ptr<ThingType> ThingTypePtr;
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typedef stdext::shared_object_ptr<ThingType> ThingTypePtr;
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typedef stdext::shared_object_ptr<ItemType> ItemTypePtr;
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typedef stdext::shared_object_ptr<ItemType> ItemTypePtr;
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typedef stdext::shared_object_ptr<House> HousePtr;
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typedef stdext::shared_object_ptr<House> HousePtr;
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@ -382,6 +382,9 @@ int Item::calculateAnimationPhase(bool animate)
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{
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{
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if(getAnimationPhases() > 1) {
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if(getAnimationPhases() > 1) {
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if(animate) {
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if(animate) {
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if(getAnimator() != nullptr)
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return getAnimator()->getPhase();
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if(m_async)
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if(m_async)
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return (g_clock.millis() % (Otc::ITEM_TICKS_PER_FRAME * getAnimationPhases())) / Otc::ITEM_TICKS_PER_FRAME;
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return (g_clock.millis() % (Otc::ITEM_TICKS_PER_FRAME * getAnimationPhases())) / Otc::ITEM_TICKS_PER_FRAME;
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else {
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else {
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@ -74,7 +74,7 @@ public:
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int getNumPatternY() { return rawGetThingType()->getNumPatternY(); }
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int getNumPatternY() { return rawGetThingType()->getNumPatternY(); }
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int getNumPatternZ() { return rawGetThingType()->getNumPatternZ(); }
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int getNumPatternZ() { return rawGetThingType()->getNumPatternZ(); }
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int getAnimationPhases() { return rawGetThingType()->getAnimationPhases(); }
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int getAnimationPhases() { return rawGetThingType()->getAnimationPhases(); }
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Animation getAnimation() { return rawGetThingType()->getAnimation(); }
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AnimatorPtr getAnimator() { return rawGetThingType()->getAnimator(); }
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int getGroundSpeed() { return rawGetThingType()->getGroundSpeed(); }
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int getGroundSpeed() { return rawGetThingType()->getGroundSpeed(); }
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int getMaxTextLength() { return rawGetThingType()->getMaxTextLength(); }
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int getMaxTextLength() { return rawGetThingType()->getMaxTextLength(); }
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Light getLight() { return rawGetThingType()->getLight(); }
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Light getLight() { return rawGetThingType()->getLight(); }
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@ -39,6 +39,7 @@ ThingType::ThingType()
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m_null = true;
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m_null = true;
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m_exactSize = 0;
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m_exactSize = 0;
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m_realSize = 0;
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m_realSize = 0;
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m_animator = nullptr;
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m_numPatternX = m_numPatternY = m_numPatternZ = 0;
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m_numPatternX = m_numPatternY = m_numPatternZ = 0;
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m_animationPhases = 0;
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m_animationPhases = 0;
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m_layers = 0;
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m_layers = 0;
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@ -117,15 +118,8 @@ void ThingType::serialize(const FileStreamPtr& fin)
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fin->addU8(m_animationPhases);
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fin->addU8(m_animationPhases);
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if(g_game.getFeature(Otc::GameEnhancedAnimations)) {
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if(g_game.getFeature(Otc::GameEnhancedAnimations)) {
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if(m_animationPhases > 1) {
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if(m_animationPhases > 1 && m_animator != nullptr) {
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fin->addU8(m_animation.async ? 0 : 1);
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m_animator->serialize(fin);
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fin->add32(m_animation.loopCount);
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fin->addU8(m_animation.startIndex);
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|
||||||
for(std::tuple<int, int> frame : m_animation.frames) {
|
|
||||||
fin->addU32(std::get<0>(frame));
|
|
||||||
fin->addU32(std::get<1>(frame));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -274,11 +268,11 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
|
||||||
stdext::throw_exception(stdext::format("corrupt data (id: %d, category: %d, count: %d, lastAttr: %d)",
|
stdext::throw_exception(stdext::format("corrupt data (id: %d, category: %d, count: %d, lastAttr: %d)",
|
||||||
m_id, m_category, count, attr));
|
m_id, m_category, count, attr));
|
||||||
|
|
||||||
uint8 frames = 1;
|
uint8 groupCount = 1;
|
||||||
if(category == ThingCategoryCreature && g_game.getClientVersion() >= 1057)
|
if(category == ThingCategoryCreature && g_game.getClientVersion() >= 1057)
|
||||||
frames = fin->getU8();
|
groupCount = fin->getU8();
|
||||||
|
|
||||||
for(int i = 0; i < frames; ++i) {
|
for(int i = 0; i < groupCount; ++i) {
|
||||||
uint8 frameGroup = FrameGroupDefault;
|
uint8 frameGroup = FrameGroupDefault;
|
||||||
if(category == ThingCategoryCreature && g_game.getClientVersion() >= 1057) {
|
if(category == ThingCategoryCreature && g_game.getClientVersion() >= 1057) {
|
||||||
frameGroup = fin->getU8();
|
frameGroup = fin->getU8();
|
||||||
|
@ -303,19 +297,9 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
|
||||||
m_numPatternZ = 1;
|
m_numPatternZ = 1;
|
||||||
m_animationPhases = fin->getU8();
|
m_animationPhases = fin->getU8();
|
||||||
|
|
||||||
if(g_game.getFeature(Otc::GameEnhancedAnimations)) {
|
if(m_animationPhases > 1 && g_game.getFeature(Otc::GameEnhancedAnimations)) {
|
||||||
if(m_animationPhases > 1) {
|
m_animator = AnimatorPtr(new Animator);
|
||||||
m_animation.async = fin->getU8() == 0;
|
m_animator->unserialize(m_animationPhases, fin);
|
||||||
m_animation.loopCount = fin->get32();
|
|
||||||
m_animation.startIndex = fin->getU8();
|
|
||||||
|
|
||||||
for (int i = 0; i < m_animationPhases; i++) {
|
|
||||||
int minDuration = fin->getU32();
|
|
||||||
int maxDuration = fin->getU32();
|
|
||||||
|
|
||||||
m_animation.frames.push_back(std::make_tuple(minDuration, maxDuration));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int totalSprites = m_size.area() * m_layers * m_numPatternX * m_numPatternY * m_numPatternZ * m_animationPhases;
|
int totalSprites = m_size.area() * m_layers * m_numPatternX * m_numPatternY * m_numPatternZ * m_animationPhases;
|
||||||
|
|
|
@ -24,6 +24,7 @@
|
||||||
#define THINGTYPE_H
|
#define THINGTYPE_H
|
||||||
|
|
||||||
#include "declarations.h"
|
#include "declarations.h"
|
||||||
|
#include "animator.h"
|
||||||
|
|
||||||
#include <framework/core/declarations.h>
|
#include <framework/core/declarations.h>
|
||||||
#include <framework/otml/declarations.h>
|
#include <framework/otml/declarations.h>
|
||||||
|
@ -116,21 +117,6 @@ struct Light {
|
||||||
uint8 color;
|
uint8 color;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct Animation {
|
|
||||||
Animation() { startIndex = 0; loopCount = 0; async = false; }
|
|
||||||
|
|
||||||
int startIndex;
|
|
||||||
int loopCount;
|
|
||||||
bool async;
|
|
||||||
std::vector<std::tuple<int, int> > frames;
|
|
||||||
|
|
||||||
float duration(uint8 frame) {
|
|
||||||
assert(frames.size() <= frame);
|
|
||||||
std::tuple<int, int> data = frames.at(frame);
|
|
||||||
return stdext::random_range((long)std::get<0>(data), (long)std::get<1>(data));
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
class ThingType : public LuaObject
|
class ThingType : public LuaObject
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
@ -159,7 +145,7 @@ public:
|
||||||
int getNumPatternY() { return m_numPatternY; }
|
int getNumPatternY() { return m_numPatternY; }
|
||||||
int getNumPatternZ() { return m_numPatternZ; }
|
int getNumPatternZ() { return m_numPatternZ; }
|
||||||
int getAnimationPhases() { return m_animationPhases; }
|
int getAnimationPhases() { return m_animationPhases; }
|
||||||
Animation getAnimation() { return m_animation; }
|
AnimatorPtr getAnimator() { return m_animator; }
|
||||||
Point getDisplacement() { return m_displacement; }
|
Point getDisplacement() { return m_displacement; }
|
||||||
int getDisplacementX() { return getDisplacement().x; }
|
int getDisplacementX() { return getDisplacement().x; }
|
||||||
int getDisplacementY() { return getDisplacement().y; }
|
int getDisplacementY() { return getDisplacement().y; }
|
||||||
|
@ -226,7 +212,7 @@ private:
|
||||||
|
|
||||||
Size m_size;
|
Size m_size;
|
||||||
Point m_displacement;
|
Point m_displacement;
|
||||||
Animation m_animation;
|
AnimatorPtr m_animator;
|
||||||
int m_animationPhases;
|
int m_animationPhases;
|
||||||
int m_exactSize;
|
int m_exactSize;
|
||||||
int m_realSize;
|
int m_realSize;
|
||||||
|
|
|
@ -161,6 +161,7 @@
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="..\src\client\animatedtext.cpp" />
|
<ClCompile Include="..\src\client\animatedtext.cpp" />
|
||||||
|
<ClCompile Include="..\src\client\animator.cpp" />
|
||||||
<ClCompile Include="..\src\client\client.cpp" />
|
<ClCompile Include="..\src\client\client.cpp" />
|
||||||
<ClCompile Include="..\src\client\container.cpp" />
|
<ClCompile Include="..\src\client\container.cpp" />
|
||||||
<ClCompile Include="..\src\client\creature.cpp" />
|
<ClCompile Include="..\src\client\creature.cpp" />
|
||||||
|
@ -315,6 +316,7 @@
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="..\src\client\animatedtext.h" />
|
<ClInclude Include="..\src\client\animatedtext.h" />
|
||||||
|
<ClInclude Include="..\src\client\animator.h" />
|
||||||
<ClInclude Include="..\src\client\client.h" />
|
<ClInclude Include="..\src\client\client.h" />
|
||||||
<ClInclude Include="..\src\client\const.h" />
|
<ClInclude Include="..\src\client\const.h" />
|
||||||
<ClInclude Include="..\src\client\container.h" />
|
<ClInclude Include="..\src\client\container.h" />
|
||||||
|
|
|
@ -528,6 +528,9 @@
|
||||||
<ClCompile Include="..\src\framework\core\config.cpp">
|
<ClCompile Include="..\src\framework\core\config.cpp">
|
||||||
<Filter>Source Files\framework\core</Filter>
|
<Filter>Source Files\framework\core</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\client\animator.cpp">
|
||||||
|
<Filter>Source Files\client</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="..\src\framework\const.h">
|
<ClInclude Include="..\src\framework\const.h">
|
||||||
|
@ -1049,6 +1052,9 @@
|
||||||
<ClInclude Include="..\src\framework\core\config.h">
|
<ClInclude Include="..\src\framework\core\config.h">
|
||||||
<Filter>Header Files\framework\core</Filter>
|
<Filter>Header Files\framework\core</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\client\animator.h">
|
||||||
|
<Filter>Header Files\client</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\src\otcicon.rc">
|
<ResourceCompile Include="..\src\otcicon.rc">
|
||||||
|
|
Loading…
Reference in New Issue