Added support for enhanced animations for items.

Thanks to @conde2, @BenDol
This commit is contained in:
Nailson 2015-02-13 08:19:45 -03:00
parent 4c4e0b9d07
commit 74af47f4d6
11 changed files with 310 additions and 49 deletions

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@ -24,6 +24,8 @@ set(client_SOURCES ${client_SOURCES}
# core
${CMAKE_CURRENT_LIST_DIR}/animatedtext.cpp
${CMAKE_CURRENT_LIST_DIR}/animatedtext.h
${CMAKE_CURRENT_LIST_DIR}/animator.h
${CMAKE_CURRENT_LIST_DIR}/animator.cpp
${CMAKE_CURRENT_LIST_DIR}/container.cpp
${CMAKE_CURRENT_LIST_DIR}/container.h
${CMAKE_CURRENT_LIST_DIR}/creature.cpp

199
src/client/animator.cpp Normal file
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@ -0,0 +1,199 @@
/*
* Copyright (c) 2010-2014 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "declarations.h"
#include "animator.h"
#include <framework/core/clock.h>
#include <framework/core/filestream.h>
Animator::Animator()
{
m_animationPhases = 0;
m_startPhase = 0;
m_loopCount = 0;
m_async = false;
m_currentDuration = 0;
m_currentDirection = AnimDirForward;
m_currentLoop = 0;
m_lastPhaseTicks = 0;
m_isComplete = false;
m_phase = 0;
}
void Animator::unserialize(int animationPhases, const FileStreamPtr& fin)
{
m_animationPhases = animationPhases;
m_async = fin->getU8() == 0;
m_loopCount = fin->get32();
m_startPhase = fin->get8();
for(int i = 0; i < m_animationPhases; ++i) {
int minimum = fin->getU32();
int maximum = fin->getU32();
m_phaseDurations.push_back(std::make_tuple(minimum, maximum));
}
m_phase = getStartPhase();
assert(m_animationPhases == m_phaseDurations.size());
assert(m_startPhase >= -1 && m_startPhase < m_animationPhases);
}
void Animator::serialize(const FileStreamPtr& fin)
{
fin->addU8(m_async ? 0 : 1);
fin->add32(m_loopCount);
fin->add8(m_startPhase);
for(std::tuple<int, int> phase : m_phaseDurations) {
fin->addU32(std::get<0>(phase));
fin->addU32(std::get<1>(phase));
}
}
void Animator::setPhase(int phase)
{
if(m_phase == phase) return;
if(m_async) {
if(phase == AnimPhaseAsync)
m_phase = 0;
else if(phase == AnimPhaseRandom)
m_phase = (int)stdext::random_range(0, (long)m_animationPhases);
else if(phase >= 0 && phase < m_animationPhases)
m_phase = phase;
else
m_phase = getStartPhase();
m_isComplete = false;
m_lastPhaseTicks = g_clock.millis();
m_currentDuration = getPhaseDuration(phase);
m_currentLoop = 0;
} else
calculateSynchronous();
}
int Animator::getPhase()
{
ticks_t ticks = g_clock.millis();
if(ticks != m_lastPhaseTicks && !m_isComplete) {
int elapsedTicks = (int)(ticks - m_lastPhaseTicks);
if(elapsedTicks >= m_currentDuration) {
int phase = 0;
if(m_loopCount < 0)
phase = getPingPongPhase();
else
phase = getLoopPhase();
if(m_phase != phase) {
int duration = getPhaseDuration(phase) - (elapsedTicks - m_currentDuration);
if(duration < 0 && !m_async) {
calculateSynchronous();
} else {
m_phase = phase;
m_currentDuration = std::max<int>(0, duration);
}
} else
m_isComplete = true;
} else
m_currentDuration -= elapsedTicks;
m_lastPhaseTicks = ticks;
}
return m_phase;
}
int Animator::getStartPhase()
{
if(m_startPhase > -1)
return m_startPhase;
return (int)stdext::random_range(0, (long)m_animationPhases);
}
void Animator::resetAnimation()
{
m_isComplete = false;
m_currentDirection = AnimDirForward;
m_currentLoop = 0;
setPhase(AnimPhaseAutomatic);
}
int Animator::getPingPongPhase()
{
int count = m_currentDirection == AnimDirForward ? 1 : -1;
int nextPhase = m_phase + count;
if(nextPhase < 0 || nextPhase >= m_animationPhases) {
m_currentDirection = m_currentDirection == AnimDirForward ? AnimDirBackward : AnimDirForward;
count *= -1;
}
return m_phase + count;
}
int Animator::getLoopPhase()
{
int nextPhase = m_phase + 1;
if(nextPhase < m_animationPhases)
return nextPhase;
if(m_loopCount == 0)
return 0;
if(m_currentLoop < (m_loopCount - 1)) {
m_currentLoop++;
return 0;
}
return m_phase;
}
int Animator::getPhaseDuration(int phase)
{
assert(phase < (int)m_phaseDurations.size());
std::tuple<int, int> data = m_phaseDurations.at(phase);
int min = std::get<0>(data);
int max = std::get<1>(data);
if(min == max) return min;
return (int)stdext::random_range((long)min, (long)max);
}
void Animator::calculateSynchronous()
{
int totalDuration = 0;
for(int i = 0; i < m_animationPhases; i++)
totalDuration += getPhaseDuration(i);
ticks_t ticks = g_clock.millis();
int elapsedTicks = (int)(ticks % totalDuration);
int totalTime = 0;
for(int i = 0; i < m_animationPhases; i++) {
int duration = getPhaseDuration(i);
if(elapsedTicks >= totalTime && elapsedTicks < totalTime + duration) {
m_phase = i;
m_currentDuration = duration - (elapsedTicks - totalTime);
break;
}
totalTime += duration;
}
m_lastPhaseTicks = ticks;
}

83
src/client/animator.h Normal file
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@ -0,0 +1,83 @@
/*
* Copyright (c) 2010-2014 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef ANIMATOR_H
#define ANIMATOR_H
#include "declarations.h"
#include <framework/core/declarations.h>
enum AnimationPhase : int16
{
AnimPhaseAutomatic = -1,
AnimPhaseRandom = 254,
AnimPhaseAsync = 255,
};
enum AnimationDirection : uint8
{
AnimDirForward = 0,
AnimDirBackward = 1
};
class Animator : public stdext::shared_object
{
public:
Animator();
void unserialize(int animationPhases, const FileStreamPtr& fin);
void serialize(const FileStreamPtr& fin);
void setPhase(int phase);
int getPhase();
int getStartPhase();
int getAnimationPhases() { return m_animationPhases; }
bool isAsync() { return m_async; }
bool isComplete() { return m_isComplete; }
void resetAnimation();
private:
int getPingPongPhase();
int getLoopPhase();
int getPhaseDuration(int phase);
void calculateSynchronous();
int m_animationPhases;
int m_startPhase;
int m_loopCount;
bool m_async;
std::vector< std::tuple<int, int> > m_phaseDurations;
int m_currentDuration;
AnimationDirection m_currentDirection;
int m_currentLoop;
ticks_t m_lastPhaseTicks;
bool m_isComplete;
int m_phase;
};
#endif

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@ -457,12 +457,6 @@ namespace Otc
LastSpeedFormula
};
enum AnimationPhase {
PhaseAutomatic = 0,
PhaseRandom = 254,
PhaseAsync = 255
};
enum Blessings {
BlessingNone = 0,
BlessingAdventurer = 1,

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@ -45,6 +45,7 @@ class Effect;
class Missile;
class AnimatedText;
class StaticText;
class Animator;
class ThingType;
class ItemType;
class House;
@ -68,6 +69,7 @@ typedef stdext::shared_object_ptr<Effect> EffectPtr;
typedef stdext::shared_object_ptr<Missile> MissilePtr;
typedef stdext::shared_object_ptr<AnimatedText> AnimatedTextPtr;
typedef stdext::shared_object_ptr<StaticText> StaticTextPtr;
typedef stdext::shared_object_ptr<Animator> AnimatorPtr;
typedef stdext::shared_object_ptr<ThingType> ThingTypePtr;
typedef stdext::shared_object_ptr<ItemType> ItemTypePtr;
typedef stdext::shared_object_ptr<House> HousePtr;

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@ -382,6 +382,9 @@ int Item::calculateAnimationPhase(bool animate)
{
if(getAnimationPhases() > 1) {
if(animate) {
if(getAnimator() != nullptr)
return getAnimator()->getPhase();
if(m_async)
return (g_clock.millis() % (Otc::ITEM_TICKS_PER_FRAME * getAnimationPhases())) / Otc::ITEM_TICKS_PER_FRAME;
else {

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@ -74,7 +74,7 @@ public:
int getNumPatternY() { return rawGetThingType()->getNumPatternY(); }
int getNumPatternZ() { return rawGetThingType()->getNumPatternZ(); }
int getAnimationPhases() { return rawGetThingType()->getAnimationPhases(); }
Animation getAnimation() { return rawGetThingType()->getAnimation(); }
AnimatorPtr getAnimator() { return rawGetThingType()->getAnimator(); }
int getGroundSpeed() { return rawGetThingType()->getGroundSpeed(); }
int getMaxTextLength() { return rawGetThingType()->getMaxTextLength(); }
Light getLight() { return rawGetThingType()->getLight(); }

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@ -39,6 +39,7 @@ ThingType::ThingType()
m_null = true;
m_exactSize = 0;
m_realSize = 0;
m_animator = nullptr;
m_numPatternX = m_numPatternY = m_numPatternZ = 0;
m_animationPhases = 0;
m_layers = 0;
@ -117,15 +118,8 @@ void ThingType::serialize(const FileStreamPtr& fin)
fin->addU8(m_animationPhases);
if(g_game.getFeature(Otc::GameEnhancedAnimations)) {
if(m_animationPhases > 1) {
fin->addU8(m_animation.async ? 0 : 1);
fin->add32(m_animation.loopCount);
fin->addU8(m_animation.startIndex);
for(std::tuple<int, int> frame : m_animation.frames) {
fin->addU32(std::get<0>(frame));
fin->addU32(std::get<1>(frame));
}
if(m_animationPhases > 1 && m_animator != nullptr) {
m_animator->serialize(fin);
}
}
@ -274,11 +268,11 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
stdext::throw_exception(stdext::format("corrupt data (id: %d, category: %d, count: %d, lastAttr: %d)",
m_id, m_category, count, attr));
uint8 frames = 1;
uint8 groupCount = 1;
if(category == ThingCategoryCreature && g_game.getClientVersion() >= 1057)
frames = fin->getU8();
groupCount = fin->getU8();
for(int i = 0; i < frames; ++i) {
for(int i = 0; i < groupCount; ++i) {
uint8 frameGroup = FrameGroupDefault;
if(category == ThingCategoryCreature && g_game.getClientVersion() >= 1057) {
frameGroup = fin->getU8();
@ -303,19 +297,9 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
m_numPatternZ = 1;
m_animationPhases = fin->getU8();
if(g_game.getFeature(Otc::GameEnhancedAnimations)) {
if(m_animationPhases > 1) {
m_animation.async = fin->getU8() == 0;
m_animation.loopCount = fin->get32();
m_animation.startIndex = fin->getU8();
for (int i = 0; i < m_animationPhases; i++) {
int minDuration = fin->getU32();
int maxDuration = fin->getU32();
m_animation.frames.push_back(std::make_tuple(minDuration, maxDuration));
}
}
if(m_animationPhases > 1 && g_game.getFeature(Otc::GameEnhancedAnimations)) {
m_animator = AnimatorPtr(new Animator);
m_animator->unserialize(m_animationPhases, fin);
}
int totalSprites = m_size.area() * m_layers * m_numPatternX * m_numPatternY * m_numPatternZ * m_animationPhases;

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@ -24,6 +24,7 @@
#define THINGTYPE_H
#include "declarations.h"
#include "animator.h"
#include <framework/core/declarations.h>
#include <framework/otml/declarations.h>
@ -116,21 +117,6 @@ struct Light {
uint8 color;
};
struct Animation {
Animation() { startIndex = 0; loopCount = 0; async = false; }
int startIndex;
int loopCount;
bool async;
std::vector<std::tuple<int, int> > frames;
float duration(uint8 frame) {
assert(frames.size() <= frame);
std::tuple<int, int> data = frames.at(frame);
return stdext::random_range((long)std::get<0>(data), (long)std::get<1>(data));
}
};
class ThingType : public LuaObject
{
public:
@ -159,7 +145,7 @@ public:
int getNumPatternY() { return m_numPatternY; }
int getNumPatternZ() { return m_numPatternZ; }
int getAnimationPhases() { return m_animationPhases; }
Animation getAnimation() { return m_animation; }
AnimatorPtr getAnimator() { return m_animator; }
Point getDisplacement() { return m_displacement; }
int getDisplacementX() { return getDisplacement().x; }
int getDisplacementY() { return getDisplacement().y; }
@ -226,7 +212,7 @@ private:
Size m_size;
Point m_displacement;
Animation m_animation;
AnimatorPtr m_animator;
int m_animationPhases;
int m_exactSize;
int m_realSize;

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@ -161,6 +161,7 @@
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\src\client\animatedtext.cpp" />
<ClCompile Include="..\src\client\animator.cpp" />
<ClCompile Include="..\src\client\client.cpp" />
<ClCompile Include="..\src\client\container.cpp" />
<ClCompile Include="..\src\client\creature.cpp" />
@ -315,6 +316,7 @@
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\client\animatedtext.h" />
<ClInclude Include="..\src\client\animator.h" />
<ClInclude Include="..\src\client\client.h" />
<ClInclude Include="..\src\client\const.h" />
<ClInclude Include="..\src\client\container.h" />

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@ -528,6 +528,9 @@
<ClCompile Include="..\src\framework\core\config.cpp">
<Filter>Source Files\framework\core</Filter>
</ClCompile>
<ClCompile Include="..\src\client\animator.cpp">
<Filter>Source Files\client</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\framework\const.h">
@ -1049,6 +1052,9 @@
<ClInclude Include="..\src\framework\core\config.h">
<Filter>Header Files\framework\core</Filter>
</ClInclude>
<ClInclude Include="..\src\client\animator.h">
<Filter>Header Files\client</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\src\otcicon.rc">