master
BenDol 10 years ago
parent fe585d27d8
commit 751cb0ca8b

@ -357,7 +357,7 @@ function onUseWith(clickedWidget, mousePosition)
if clickedWidget:getClassName() == 'UIGameMap' then
local tile = clickedWidget:getTile(mousePosition)
if tile then
if selectedThing:isFluidContainer() then
if selectedThing:isFluidContainer() or selectThing:isMultiUse() then
g_game.useWith(selectedThing, tile:getTopMultiUseThing())
else
g_game.useWith(selectedThing, tile:getTopUseThing())

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