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@ -394,7 +394,7 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
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else
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if multiUseThing and keyboardModifiers == KeyboardNoModifier and mouseButton == MouseRightButton and not g_mouse.isPressed(MouseLeftButton) then
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local player = g_game.getLocalPlayer()
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if creatureThing ~= player then
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if creatureThing and creatureThing ~= player then
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g_game.attack(creatureThing)
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return true
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elseif multiUseThing:isContainer() then
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