master
Eduardo Bart 13 years ago
commit 7739c7bb29

@ -76,7 +76,7 @@ void Engine::run()
Platform::poll();
//poll network events
//logDebug("%d", g_connections.poll());
g_connections.poll();
// update before redering
ticks = Platform::getTicks();
@ -107,23 +107,6 @@ void Engine::run()
// swap buffers
Platform::swapBuffers();
/*
static ConnectionPtr connection = g_connections.createConnection();
if(connection->getLastError()){
logError("%s", connection->getLastError().message().c_str());
}
else{
if(!connection->isConnecting() && !connection->isConnected()){
connection->connect("www.google.com.br", 80);
}
if(!connection->isConnected()){
logDebug("still not connected.");
}
}
*/
//}
}
}

@ -57,16 +57,18 @@ void Connection::connect(const std::string& ip, uint16 port)
logDebug("connecting...");
//first resolve dns
boost::asio::ip::tcp::resolver::query query(ip, "80");
boost::asio::ip::tcp::resolver::query query(ip, convertType<std::string, uint16>(port));
m_resolver.async_resolve(query, boost::bind(&Connection::onResolveDns, this, boost::asio::placeholders::error, boost::asio::placeholders::iterator));
}
void Connection::onResolveDns(const boost::system::error_code& error, boost::asio::ip::tcp::resolver::iterator endpoint_iterator)
{
logDebug("resolving dns..");
m_lastError = error;
if(error){
m_connecting = false;
m_lastError = error;
return;
}
@ -76,9 +78,10 @@ void Connection::onResolveDns(const boost::system::error_code& error, boost::asi
void Connection::onConnect(const boost::system::error_code& error)
{
m_lastError = error;
if(error){
m_connecting = false;
m_lastError = error;
return;
}

@ -40,6 +40,8 @@ public:
bool isConnected() const { return m_connected; }
const boost::system::error_code& getLastError() const { return m_lastError; }
void resetLastError() { m_lastError = boost::system::error_code(); }
private:
void onResolveDns(const boost::system::error_code& error, boost::asio::ip::tcp::resolver::iterator endpoint_iterator);

@ -31,6 +31,7 @@
#include "framework/rect.h"
#include "framework/fonts.h"
#include "framework/input.h"
#include "framework/net/connections.h"
TexturePtr background;
@ -38,6 +39,9 @@ void MenuState::onEnter()
{
m_background = g_textures.get("background.png");
m_background->enableBilinearFilter();
m_connection = g_connections.createConnection();
m_connection->connect("www.google.com.br", 80);
}
void MenuState::onLeave()
@ -97,5 +101,8 @@ void MenuState::render()
void MenuState::update(int ticks, int elapsedTicks)
{
if(m_connection->getLastError()){
logError("%s", m_connection->getLastError().message().c_str());
m_connection->resetLastError();
}
}

@ -27,6 +27,7 @@
#include "framework/gamestate.h"
#include "framework/texture.h"
#include "framework/net/connection.h"
class MenuState : public GameState
{
@ -45,6 +46,8 @@ public:
private:
TexturePtr m_background;
ConnectionPtr m_connection;
int m_connectionTicks;
};
#endif // MENUSTATE_H

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