Keep g_settings as a 'static' variable rather than a direct object.
This commit is contained in:
parent
b295053662
commit
79ee0e34ea
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@ -65,20 +65,20 @@ function init()
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else
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-- window size
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local size = { width = 800, height = 600 }
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size = g_settings:getSize('window-size', size)
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size = g_settings.getSize('window-size', size)
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g_window.resize(size)
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-- window position, default is the screen center
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local displaySize = g_window.getDisplaySize()
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local defaultPos = { x = (displaySize.width - size.width)/2,
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y = (displaySize.height - size.height)/2 }
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local pos = g_settings:getPoint('window-pos', defaultPos)
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local pos = g_settings.getPoint('window-pos', defaultPos)
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pos.x = math.max(pos.x, 0)
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pos.y = math.max(pos.y, 0)
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g_window.move(pos)
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-- window maximized?
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local maximized = g_settings:getBoolean('window-maximized', false)
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local maximized = g_settings.getBoolean('window-maximized', false)
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if maximized then g_window.maximize() end
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end
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@ -91,9 +91,9 @@ function init()
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g_keyboard.bindKeyDown('Ctrl+Shift+R', reloadScripts)
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-- generate machine uuid, this is a security measure for storing passwords
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if not g_crypt.setMachineUUID(g_settings:get('uuid')) then
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g_settings:set('uuid', g_crypt.getMachineUUID())
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g_settings:save()
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if not g_crypt.setMachineUUID(g_settings.get('uuid')) then
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g_settings.set('uuid', g_crypt.getMachineUUID())
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g_settings.save()
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end
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end
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@ -101,9 +101,9 @@ function terminate()
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disconnect(g_app, { onRun = startup,
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onExit = exit })
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-- save window configs
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g_settings:set('window-size', g_window.getUnmaximizedSize())
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g_settings:set('window-pos', g_window.getUnmaximizedPos())
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g_settings:set('window-maximized', g_window.isMaximized())
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g_settings.set('window-size', g_window.getUnmaximizedSize())
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g_settings.set('window-pos', g_window.getUnmaximizedPos())
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g_settings.set('window-maximized', g_window.isMaximized())
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end
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function exit()
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@ -37,8 +37,8 @@ local function tryLogin(charInfo, tries)
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end })
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-- save last used character
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g_settings:set('last-used-character', charInfo.characterName)
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g_settings:set('last-used-world', charInfo.worldName)
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g_settings.set('last-used-character', charInfo.characterName)
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g_settings.set('last-used-world', charInfo.worldName)
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end
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local function updateWait(timeStart, timeEnd)
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@ -225,7 +225,7 @@ function CharacterList.create(characters, account, otui)
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connect(widget, { onDoubleClick = function () CharacterList.doLogin() return true end } )
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if i == 1 or (g_settings:get('last-used-character') == widget.characterName and g_settings:get('last-used-world') == widget.worldName) then
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if i == 1 or (g_settings.get('last-used-character') == widget.characterName and g_settings.get('last-used-world') == widget.worldName) then
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focusLabel = widget
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end
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end
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@ -41,13 +41,13 @@ local function onCharacterList(protocol, characters, account, otui)
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local account = g_crypt.encrypt(G.account)
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local password = g_crypt.encrypt(G.password)
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g_settings:set('account', account)
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g_settings:set('password', password)
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g_settings.set('account', account)
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g_settings.set('password', password)
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ServerList.setServerAccount(G.host, account)
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ServerList.setServerPassword(G.host, password)
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g_settings:set('autologin', enterGame:getChildById('autoLoginBox'):isChecked())
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g_settings.set('autologin', enterGame:getChildById('autoLoginBox'):isChecked())
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else
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-- reset server list account/password
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ServerList.setServerAccount(G.host, '')
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@ -63,9 +63,9 @@ local function onCharacterList(protocol, characters, account, otui)
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CharacterList.show()
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if motdEnabled then
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local lastMotdNumber = g_settings:getNumber("motd")
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local lastMotdNumber = g_settings.getNumber("motd")
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if G.motdNumber and G.motdNumber ~= lastMotdNumber then
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g_settings:set("motd", motdNumber)
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g_settings.set("motd", motdNumber)
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motdWindow = displayInfoBox(tr('Message of the day'), G.motdMessage)
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connect(motdWindow, { onOk = function() CharacterList.show() motdWindow = nil end })
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CharacterList.hide()
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@ -99,12 +99,12 @@ function EnterGame.init()
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motdButton:show()
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end
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local account = g_settings:get('account')
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local password = g_settings:get('password')
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local host = g_settings:get('host')
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local port = g_settings:get('port')
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local autologin = g_settings:getBoolean('autologin')
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local clientVersion = g_settings:getInteger('client-version')
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local account = g_settings.get('account')
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local password = g_settings.get('password')
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local host = g_settings.get('host')
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local port = g_settings.get('port')
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local autologin = g_settings.getBoolean('autologin')
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local clientVersion = g_settings.getInteger('client-version')
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if clientVersion == 0 then clientVersion = 860 end
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if port == nil or port == 0 then port = 7171 end
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@ -132,13 +132,13 @@ end
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function EnterGame.firstShow()
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EnterGame.show()
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local account = g_crypt.decrypt(g_settings:get('account'))
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local password = g_crypt.decrypt(g_settings:get('password'))
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local host = g_settings:get('host')
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local autologin = g_settings:getBoolean('autologin')
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local account = g_crypt.decrypt(g_settings.get('account'))
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local password = g_crypt.decrypt(g_settings.get('password'))
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local host = g_settings.get('host')
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local autologin = g_settings.getBoolean('autologin')
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if #host > 0 and #password > 0 and #account > 0 and autologin then
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addEvent(function()
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if not g_settings:getBoolean('autologin') then return end
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if not g_settings.getBoolean('autologin') then return end
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EnterGame.doLogin()
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end)
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end
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@ -205,8 +205,8 @@ function EnterGame.clearAccountFields()
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enterGame:getChildById('accountNameTextEdit'):clearText()
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enterGame:getChildById('accountPasswordTextEdit'):clearText()
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enterGame:getChildById('accountNameTextEdit'):focus()
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g_settings:remove('account')
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g_settings:remove('password')
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g_settings.remove('account')
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g_settings.remove('password')
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end
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function EnterGame.doLogin()
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@ -223,9 +223,9 @@ function EnterGame.doLogin()
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return
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end
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g_settings:set('host', G.host)
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g_settings:set('port', G.port)
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g_settings:set('client-version', clientVersion)
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g_settings.set('host', G.host)
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g_settings.set('port', G.port)
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g_settings.set('client-version', clientVersion)
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protocolLogin = ProtocolLogin.create()
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protocolLogin.onLoginError = onError
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@ -64,7 +64,7 @@ function init()
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installLocales('/locales')
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local userLocaleName = g_settings:get('locale', 'false')
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local userLocaleName = g_settings.get('locale', 'false')
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if userLocaleName ~= 'false' and setLocale(userLocaleName) then
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pdebug('Using configured locale: ' .. userLocaleName)
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else
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@ -150,7 +150,7 @@ function setLocale(name)
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sendLocale(locale.name)
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end
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currentLocale = locale
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g_settings:set('locale', name)
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g_settings.set('locale', name)
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if onLocaleChanged then onLocaleChanged(name) end
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return true
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end
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@ -84,7 +84,7 @@ end
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function init()
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for k,v in pairs(defaultOptions) do
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g_settings:setDefault(k, v)
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g_settings.setDefault(k, v)
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options[k] = v
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end
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@ -129,9 +129,9 @@ function setup()
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-- load options
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for k,v in pairs(defaultOptions) do
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if type(v) == 'boolean' then
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setOption(k, g_settings:getBoolean(k), true)
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setOption(k, g_settings.getBoolean(k), true)
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elseif type(v) == 'number' then
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setOption(k, g_settings:getNumber(k), true)
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setOption(k, g_settings.getNumber(k), true)
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end
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end
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end
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@ -243,7 +243,7 @@ function setOption(key, value, force)
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end
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end
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g_settings:set(key, value)
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g_settings.set(key, value)
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options[key] = value
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end
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@ -11,14 +11,14 @@ function ServerList.init()
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serverListWindow = g_ui.displayUI('serverlist')
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serverTextList = serverListWindow:getChildById('serverList')
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servers = g_settings:getNode('ServerList') or {}
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servers = g_settings.getNode('ServerList') or {}
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ServerList.load()
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end
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function ServerList.terminate()
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ServerList.destroy()
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g_settings:setNode('ServerList', servers)
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g_settings.setNode('ServerList', servers)
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ServerList = nil
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end
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@ -8,10 +8,10 @@ sendReportEvent = nil
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firstReportEvent = nil
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function initUUID()
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UUID = g_settings:getString('report-uuid')
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UUID = g_settings.getString('report-uuid')
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if not UUID or #UUID ~= 36 then
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UUID = g_crypt.genUUID()
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g_settings:set('report-uuid', UUID)
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g_settings.set('report-uuid', UUID)
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end
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end
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@ -126,7 +126,7 @@ function init()
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terminalButton = modules.client_topmenu.addLeftButton('terminalButton', tr('Terminal') .. ' (Ctrl + T)', '/images/topbuttons/terminal', toggle)
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g_keyboard.bindKeyDown('Ctrl+T', toggle)
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commandHistory = g_settings:getList('terminal-history')
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commandHistory = g_settings.getList('terminal-history')
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commandTextEdit = terminalWindow:getChildById('commandTextEdit')
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g_keyboard.bindKeyPress('Up', function() navigateCommand(1) end, commandTextEdit)
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@ -159,7 +159,7 @@ function init()
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end
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function terminate()
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g_settings:setList('terminal-history', commandHistory)
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g_settings.setList('terminal-history', commandHistory)
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removeEvent(flushEvent)
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@ -172,7 +172,7 @@ function terminate()
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pos = oldPos,
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poped = poped
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}
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g_settings:setNode('terminal-window', settings)
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g_settings.setNode('terminal-window', settings)
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g_keyboard.unbindKeyDown('Ctrl+T')
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g_logger.setOnLog(nil)
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@ -222,7 +222,7 @@ function toggle()
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hide()
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else
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if not firstShown then
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local settings = g_settings:getNode('terminal-window')
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local settings = g_settings.getNode('terminal-window')
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if settings then
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if settings.size then oldSize = size end
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if settings.pos then oldPos = settings.pos end
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@ -71,6 +71,3 @@ function Config:getColor(key, default)
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return tocolor(self:get(key, default))
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end
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function Config:getColor(key, default)
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return tocolor(self:get(key, default))
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end
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@ -1,4 +1,82 @@
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-- @docclass
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g_settings = g_configs.getSettings()
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g_settings = {
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impl = g_configs.getSettings()
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}
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-- Reserved for settings specific functionality
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function g_settings.save()
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g_settings.impl:save()
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end
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function g_settings.setList(key, list)
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g_settings.impl:setList(key, list)
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end
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function g_settings.getList(key)
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g_settings.impl:getList(key)
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end
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function g_settings.exists(key)
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g_settings.impl:exists(key)
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end
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function g_settings.remove(key)
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g_settings.impl:remove(key)
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end
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function g_settings.setNode(key, node)
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g_settings.impl:setNode(key, node)
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end
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function g_settings.getNode(key)
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g_settings.impl:getNode(key)
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end
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function g_settings.mergeNode(key, node)
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g_settings.impl:mergeNode(key, node)
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end
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-- convenience methods
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function g_settings.set(key, value)
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g_settings.impl:set(key, value)
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end
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function g_settings.setDefault(key, value)
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return g_settings.impl:setDefault(key, value)
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end
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function g_settings.get(key, default)
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return g_settings.impl:get(key, default)
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end
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function g_settings.getString(key, default)
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return g_settings.impl:getString(key, default)
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end
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function g_settings.getInteger(key, default)
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return g_settings.impl:getInteger(key, default)
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end
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function g_settings.getNumber(key, default)
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return g_settings.impl:getNumber(key, default)
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end
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function g_settings.getBoolean(key, default)
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return g_settings.impl:getBoolean(key, default)
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end
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function g_settings.getPoint(key, default)
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return g_settings.impl:getPoint(key, default)
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end
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function g_settings.getRect(key, default)
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return g_settings.impl:getRect(key, default)
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end
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function g_settings.getSize(key, default)
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return g_settings.impl:getSize(key, default)
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end
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function g_settings.getColor(key, default)
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return g_settings.impl:getColor(key, default)
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end
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@ -93,7 +93,7 @@ function UIMiniWindow:setup()
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local oldParent = self:getParent()
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local settings = g_settings:getNode('MiniWindows')
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local settings = g_settings.getNode('MiniWindows')
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if settings then
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local selfSettings = settings[self:getId()]
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if selfSettings then
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@ -245,7 +245,7 @@ end
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function UIMiniWindow:getSettings(name)
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if not self.save then return nil end
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local settings = g_settings:getNode('MiniWindows')
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local settings = g_settings.getNode('MiniWindows')
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if settings then
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local selfSettings = settings[self:getId()]
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if selfSettings then
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@ -258,7 +258,7 @@ end
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function UIMiniWindow:setSettings(data)
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if not self.save then return end
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local settings = g_settings:getNode('MiniWindows')
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local settings = g_settings.getNode('MiniWindows')
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if not settings then
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settings = {}
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end
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@ -272,13 +272,13 @@ function UIMiniWindow:setSettings(data)
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settings[id][key] = value
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end
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g_settings:setNode('MiniWindows', settings)
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g_settings.setNode('MiniWindows', settings)
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end
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function UIMiniWindow:eraseSettings(data)
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if not self.save then return end
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local settings = g_settings:getNode('MiniWindows')
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local settings = g_settings.getNode('MiniWindows')
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if not settings then
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settings = {}
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end
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@ -292,7 +292,7 @@ function UIMiniWindow:eraseSettings(data)
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settings[id][key] = nil
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end
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g_settings:setNode('MiniWindows', settings)
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g_settings.setNode('MiniWindows', settings)
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end
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function UIMiniWindow:saveParent(parent)
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@ -131,7 +131,7 @@ function onMiniWindowClose()
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end
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function getSortType()
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local settings = g_settings:getNode('BattleList')
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local settings = g_settings.getNode('BattleList')
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if not settings then
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return 'name'
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end
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@ -141,13 +141,13 @@ end
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function setSortType(state)
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settings = {}
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settings['sortType'] = state
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g_settings:mergeNode('BattleList', settings)
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g_settings.mergeNode('BattleList', settings)
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checkCreatures()
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end
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function getSortOrder()
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local settings = g_settings:getNode('BattleList')
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local settings = g_settings.getNode('BattleList')
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if not settings then
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return 'asc'
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end
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@ -157,7 +157,7 @@ end
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function setSortOrder(state)
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settings = {}
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settings['sortOrder'] = state
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g_settings:mergeNode('BattleList', settings)
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g_settings.mergeNode('BattleList', settings)
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checkCreatures()
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end
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@ -171,7 +171,7 @@ function isSortDesc()
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end
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function isHidingFilters()
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local settings = g_settings:getNode('BattleList')
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local settings = g_settings.getNode('BattleList')
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if not settings then
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return false
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end
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@ -181,7 +181,7 @@ end
|
|||
function setHidingFilters(state)
|
||||
settings = {}
|
||||
settings['hidingFilters'] = state
|
||||
g_settings:mergeNode('BattleList', settings)
|
||||
g_settings.mergeNode('BattleList', settings)
|
||||
end
|
||||
|
||||
function hideFilterPanel()
|
||||
|
|
|
@ -134,7 +134,7 @@ function online()
|
|||
if player then
|
||||
local char = g_game.getCharacterName()
|
||||
|
||||
local lastCombatControls = g_settings:getNode('LastCombatControls')
|
||||
local lastCombatControls = g_settings.getNode('LastCombatControls')
|
||||
|
||||
if not table.empty(lastCombatControls) then
|
||||
if lastCombatControls[char] then
|
||||
|
@ -167,7 +167,7 @@ function online()
|
|||
end
|
||||
|
||||
function offline()
|
||||
local lastCombatControls = g_settings:getNode('LastCombatControls')
|
||||
local lastCombatControls = g_settings.getNode('LastCombatControls')
|
||||
if not lastCombatControls then
|
||||
lastCombatControls = {}
|
||||
end
|
||||
|
@ -186,7 +186,7 @@ function offline()
|
|||
end
|
||||
|
||||
-- save last combat control settings
|
||||
g_settings:setNode('LastCombatControls', lastCombatControls)
|
||||
g_settings.setNode('LastCombatControls', lastCombatControls)
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -242,11 +242,11 @@ end
|
|||
function save()
|
||||
local settings = {}
|
||||
settings.messageHistory = messageHistory
|
||||
g_settings:setNode('game_console', settings)
|
||||
g_settings.setNode('game_console', settings)
|
||||
end
|
||||
|
||||
function load()
|
||||
local settings = g_settings:getNode('game_console')
|
||||
local settings = g_settings.getNode('game_console')
|
||||
if settings then
|
||||
messageHistory = settings.messageHistory or {}
|
||||
end
|
||||
|
@ -263,7 +263,7 @@ end
|
|||
|
||||
function clear()
|
||||
-- save last open channels
|
||||
local lastChannelsOpen = g_settings:getNode('lastChannelsOpen') or {}
|
||||
local lastChannelsOpen = g_settings.getNode('lastChannelsOpen') or {}
|
||||
local char = g_game.getCharacterName()
|
||||
local savedChannels = {}
|
||||
local set = false
|
||||
|
@ -278,7 +278,7 @@ function clear()
|
|||
else
|
||||
lastChannelsOpen[char] = nil
|
||||
end
|
||||
g_settings:setNode('lastChannelsOpen', lastChannelsOpen)
|
||||
g_settings.setNode('lastChannelsOpen', lastChannelsOpen)
|
||||
|
||||
-- close channels
|
||||
for _, channelName in pairs(channels) do
|
||||
|
@ -1018,25 +1018,25 @@ function loadCommunicationSettings()
|
|||
communicationSettings.whitelistedPlayers = {}
|
||||
communicationSettings.ignoredPlayers = {}
|
||||
|
||||
local ignoreNode = g_settings:getNode('IgnorePlayers')
|
||||
local ignoreNode = g_settings.getNode('IgnorePlayers')
|
||||
if ignoreNode then
|
||||
for i = 1, #ignoreNode do
|
||||
table.insert(communicationSettings.ignoredPlayers, ignoreNode[i])
|
||||
end
|
||||
end
|
||||
|
||||
local whitelistNode = g_settings:getNode('WhitelistedPlayers')
|
||||
local whitelistNode = g_settings.getNode('WhitelistedPlayers')
|
||||
if whitelistNode then
|
||||
for i = 1, #whitelistNode do
|
||||
table.insert(communicationSettings.whitelistedPlayers, whitelistNode[i])
|
||||
end
|
||||
end
|
||||
|
||||
communicationSettings.useIgnoreList = g_settings:getBoolean('UseIgnoreList')
|
||||
communicationSettings.useWhiteList = g_settings:getBoolean('UseWhiteList')
|
||||
communicationSettings.privateMessages = g_settings:getBoolean('IgnorePrivateMessages')
|
||||
communicationSettings.yelling = g_settings:getBoolean('IgnoreYelling')
|
||||
communicationSettings.allowVIPs = g_settings:getBoolean('AllowVIPs')
|
||||
communicationSettings.useIgnoreList = g_settings.getBoolean('UseIgnoreList')
|
||||
communicationSettings.useWhiteList = g_settings.getBoolean('UseWhiteList')
|
||||
communicationSettings.privateMessages = g_settings.getBoolean('IgnorePrivateMessages')
|
||||
communicationSettings.yelling = g_settings.getBoolean('IgnoreYelling')
|
||||
communicationSettings.allowVIPs = g_settings.getBoolean('AllowVIPs')
|
||||
end
|
||||
|
||||
function saveCommunicationSettings()
|
||||
|
@ -1052,12 +1052,12 @@ function saveCommunicationSettings()
|
|||
table.insert(tmpWhiteList, whitelistedPlayers[i])
|
||||
end
|
||||
|
||||
g_settings:set('UseIgnoreList', communicationSettings.useIgnoreList)
|
||||
g_settings:set('UseWhiteList', communicationSettings.useWhiteList)
|
||||
g_settings:set('IgnorePrivateMessages', communicationSettings.privateMessages)
|
||||
g_settings:set('IgnoreYelling', communicationSettings.yelling)
|
||||
g_settings:setNode('IgnorePlayers', tmpIgnoreList)
|
||||
g_settings:setNode('WhitelistedPlayers', tmpWhiteList)
|
||||
g_settings.set('UseIgnoreList', communicationSettings.useIgnoreList)
|
||||
g_settings.set('UseWhiteList', communicationSettings.useWhiteList)
|
||||
g_settings.set('IgnorePrivateMessages', communicationSettings.privateMessages)
|
||||
g_settings.set('IgnoreYelling', communicationSettings.yelling)
|
||||
g_settings.setNode('IgnorePlayers', tmpIgnoreList)
|
||||
g_settings.setNode('WhitelistedPlayers', tmpWhiteList)
|
||||
end
|
||||
|
||||
function getIgnoredPlayers()
|
||||
|
@ -1240,7 +1240,7 @@ function online()
|
|||
g_keyboard.bindKeyDown('Ctrl+R', openPlayerReportRuleViolationWindow)
|
||||
end
|
||||
-- open last channels
|
||||
local lastChannelsOpen = g_settings:getNode('lastChannelsOpen')
|
||||
local lastChannelsOpen = g_settings.getNode('lastChannelsOpen')
|
||||
if lastChannelsOpen then
|
||||
local savedChannels = lastChannelsOpen[g_game.getCharacterName()]
|
||||
if savedChannels then
|
||||
|
|
|
@ -145,7 +145,7 @@ end
|
|||
function load(forceDefaults)
|
||||
hotkeysManagerLoaded = false
|
||||
|
||||
local hotkeySettings = g_settings:getNode('game_hotkeys')
|
||||
local hotkeySettings = g_settings.getNode('game_hotkeys')
|
||||
local hotkeys = {}
|
||||
|
||||
if not table.empty(hotkeySettings) then hotkeys = hotkeySettings end
|
||||
|
@ -192,7 +192,7 @@ function reload()
|
|||
end
|
||||
|
||||
function save()
|
||||
local hotkeySettings = g_settings:getNode('game_hotkeys') or {}
|
||||
local hotkeySettings = g_settings.getNode('game_hotkeys') or {}
|
||||
local hotkeys = hotkeySettings
|
||||
|
||||
if perServer then
|
||||
|
@ -223,8 +223,8 @@ function save()
|
|||
end
|
||||
|
||||
hotkeyList = hotkeys
|
||||
g_settings:setNode('game_hotkeys', hotkeySettings)
|
||||
g_settings:save()
|
||||
g_settings.setNode('game_hotkeys', hotkeySettings)
|
||||
g_settings.save()
|
||||
end
|
||||
|
||||
function loadDefautComboKeys()
|
||||
|
|
|
@ -178,11 +178,11 @@ end
|
|||
function save()
|
||||
local settings = {}
|
||||
settings.splitterMarginBottom = bottomSplitter:getMarginBottom()
|
||||
g_settings:setNode('game_interface', settings)
|
||||
g_settings.setNode('game_interface', settings)
|
||||
end
|
||||
|
||||
function load()
|
||||
local settings = g_settings:getNode('game_interface')
|
||||
local settings = g_settings.getNode('game_interface')
|
||||
if settings then
|
||||
if settings.splitterMarginBottom then
|
||||
bottomSplitter:setMarginBottom(settings.splitterMarginBottom)
|
||||
|
|
|
@ -48,7 +48,7 @@ function terminate()
|
|||
end
|
||||
|
||||
function loadVipInfo()
|
||||
local settings = g_settings:getNode('VipList')
|
||||
local settings = g_settings.getNode('VipList')
|
||||
if not settings then
|
||||
vipInfo = {}
|
||||
return
|
||||
|
@ -59,7 +59,7 @@ end
|
|||
function saveVipInfo()
|
||||
settings = {}
|
||||
settings['VipInfo'] = vipInfo
|
||||
g_settings:mergeNode('VipList', settings)
|
||||
g_settings.mergeNode('VipList', settings)
|
||||
end
|
||||
|
||||
|
||||
|
@ -212,13 +212,13 @@ end
|
|||
function hideOffline(state)
|
||||
settings = {}
|
||||
settings['hideOffline'] = state
|
||||
g_settings:mergeNode('VipList', settings)
|
||||
g_settings.mergeNode('VipList', settings)
|
||||
|
||||
refresh()
|
||||
end
|
||||
|
||||
function isHiddingOffline()
|
||||
local settings = g_settings:getNode('VipList')
|
||||
local settings = g_settings.getNode('VipList')
|
||||
if not settings then
|
||||
return false
|
||||
end
|
||||
|
@ -226,7 +226,7 @@ function isHiddingOffline()
|
|||
end
|
||||
|
||||
function getSortedBy()
|
||||
local settings = g_settings:getNode('VipList')
|
||||
local settings = g_settings.getNode('VipList')
|
||||
if not settings or not settings['sortedBy'] then
|
||||
return 'status'
|
||||
end
|
||||
|
@ -236,7 +236,7 @@ end
|
|||
function sortBy(state)
|
||||
settings = {}
|
||||
settings['sortedBy'] = state
|
||||
g_settings:mergeNode('VipList', settings)
|
||||
g_settings.mergeNode('VipList', settings)
|
||||
|
||||
refresh()
|
||||
end
|
||||
|
|
|
@ -55,7 +55,7 @@ function UIMinimap:disableAutoWalk()
|
|||
end
|
||||
|
||||
function UIMinimap:load()
|
||||
local settings = g_settings:getNode('Minimap')
|
||||
local settings = g_settings.getNode('Minimap')
|
||||
if settings then
|
||||
if settings.flags then
|
||||
for _,flag in pairs(settings.flags) do
|
||||
|
@ -76,7 +76,7 @@ function UIMinimap:save()
|
|||
})
|
||||
end
|
||||
settings.zoom = self:getZoom()
|
||||
g_settings:setNode('Minimap', settings)
|
||||
g_settings.setNode('Minimap', settings)
|
||||
end
|
||||
|
||||
local function onFlagMouseRelease(widget, pos, button)
|
||||
|
|
Loading…
Reference in New Issue