Minor fixes
* Fix auto openning channels with id 0 (guild chats) * Minor fix in print * Fix use of items behind creatures with classic control * Fix teleports of 1sqm
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5de031fb8b
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@ -3,7 +3,7 @@
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function print(...)
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function print(...)
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local msg = ""
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local msg = ""
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for i,v in ipairs({...}) do
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for i,v in ipairs({...}) do
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msg = msg .. tostring(v) .. "\t"
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msg = msg .. tostring(v) .. " "
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end
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end
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g_logger.log(LogInfo, msg)
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g_logger.log(LogInfo, msg)
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end
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end
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@ -388,7 +388,7 @@ function popupMenu(mousePos, mouseButton, creatureName, text)
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if creatureName then
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if creatureName then
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if creatureName ~= g_game.getCharacterName() then
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if creatureName ~= g_game.getCharacterName() then
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menu:addOption(tr('Message to ' .. creatureName), function () g_game.openPrivateChannel(creatureName) end)
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menu:addOption(tr('Message to ' .. creatureName), function () g_game.openPrivateChannel(creatureName) end)
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if (not Player:hasVip(creatureName)) then
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if not g_game.getLocalPlayer():hasVip(creatureName) then
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menu:addOption(tr('Add to VIP list'), function () g_game.addVip(creatureName) end)
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menu:addOption(tr('Add to VIP list'), function () g_game.addVip(creatureName) end)
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end
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end
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-- TODO ignore creatureName
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-- TODO ignore creatureName
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@ -599,7 +599,7 @@ function onTalk(name, level, mode, message, channelId, creaturePos)
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if channel then
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if channel then
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addText(composedMessage, speaktype, channel, name)
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addText(composedMessage, speaktype, channel, name)
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elseif channelId ~= 0 then
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else
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-- server sent a message on a channel that is not open
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-- server sent a message on a channel that is not open
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pwarning('message in channel id ' .. channelId .. ' which is unknown, this is a server bug, relogin if you want to see messages in this channel')
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pwarning('message in channel id ' .. channelId .. ' which is unknown, this is a server bug, relogin if you want to see messages in this channel')
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end
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end
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@ -685,7 +685,7 @@ function onGameStart()
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if savedChannels then
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if savedChannels then
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for channelName, channelId in pairs(savedChannels) do
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for channelName, channelId in pairs(savedChannels) do
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channelId = tonumber(channelId)
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channelId = tonumber(channelId)
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if channelId ~= 0 and channelId < 100 then
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if channelId ~= -1 and channelId < 100 then
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if not table.find(channels, channelId) then
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if not table.find(channels, channelId) then
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g_game.joinChannel(channelId)
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g_game.joinChannel(channelId)
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end
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end
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@ -339,6 +339,7 @@ void Creature::onAppear()
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callLuaField("onAppear");
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callLuaField("onAppear");
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// walk
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// walk
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} else if(m_oldPosition != m_position && m_oldPosition.isInRange(m_position,1,1) && m_allowAppearWalk) {
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} else if(m_oldPosition != m_position && m_oldPosition.isInRange(m_position,1,1) && m_allowAppearWalk) {
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m_allowAppearWalk = false;
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walk(m_oldPosition, m_position);
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walk(m_oldPosition, m_position);
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callLuaField("onWalk", m_oldPosition, m_position);
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callLuaField("onWalk", m_oldPosition, m_position);
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// teleport
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// teleport
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@ -1,5 +1,5 @@
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/*
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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/client>
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* of this software and associated documentation files (the "Software"), to deal
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@ -1,5 +1,5 @@
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/*
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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/client>
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* of this software and associated documentation files (the "Software"), to deal
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@ -441,7 +441,7 @@ ThingPtr Tile::getTopMultiUseThing()
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for(uint i = 0; i < m_things.size(); ++i) {
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for(uint i = 0; i < m_things.size(); ++i) {
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ThingPtr thing = m_things[i];
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ThingPtr thing = m_things[i];
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if(thing->isForceUse() || (!thing->isGround() && !thing->isGroundBorder() && !thing->isOnBottom() && !thing->isOnTop())) {
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if(thing->isForceUse() || (!thing->isGround() && !thing->isGroundBorder() && !thing->isOnBottom() && !thing->isOnTop() && !thing->isCreature())) {
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if(i > 0 && thing->isSplash())
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if(i > 0 && thing->isSplash())
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return m_things[i-1];
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return m_things[i-1];
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return thing;
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return thing;
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@ -450,7 +450,7 @@ ThingPtr Tile::getTopMultiUseThing()
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for(uint i = 0; i < m_things.size(); ++i) {
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for(uint i = 0; i < m_things.size(); ++i) {
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ThingPtr thing = m_things[i];
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ThingPtr thing = m_things[i];
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if(!thing->isGround() && !thing->isGroundBorder() && !thing->isOnTop())
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if(!thing->isGround() && !thing->isGroundBorder() && !thing->isOnTop() && !thing->isCreature())
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return thing;
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return thing;
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}
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}
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