options for using OpenGLES (not functional yet)
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@ -8,12 +8,23 @@ OPTION(USE_PCH "Use precompiled header" ON)
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OPTION(NO_CONSOLE "Disable console window on Windows" OFF)
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OPTION(HANDLE_EXCEPTIONS "Generate crash reports" OFF)
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OPTION(FORBIDDEN_FUNCTIONS "Enable forbidden lua functions" ON)
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OPTION(USE_GLES "Use OpenGLES (for mobiles devices)" OFF)
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# find needed packages
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SET(Boost_USE_STATIC_LIBS ON)
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SET(Boost_USE_MULTITHREADED OFF)
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FIND_PACKAGE(Boost COMPONENTS system REQUIRED)
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FIND_PACKAGE(OpenGL REQUIRED)
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IF(USE_GLES)
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FIND_PACKAGE(OpenGLES REQUIRED)
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FIND_PACKAGE(EGL REQUIRED)
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SET(OPENGL_INCLUDE_DIR ${OPENGLES_INCLUDE_DIR} ${EGL_INCLUDE_DIR})
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SET(OPENGL_LIBRARIES ${OPENGLES_LIBRARY} ${EGL_LIBRARY})
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ADD_DEFINITIONS(-DGLES -DEGL)
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ELSE(USE_GLES)
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FIND_PACKAGE(OpenGL REQUIRED)
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ENDIF(USE_GLES)
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FIND_PACKAGE(Lua REQUIRED)
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FIND_PACKAGE(PhysFS REQUIRED)
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FIND_PACKAGE(GMP REQUIRED)
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@ -0,0 +1,10 @@
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# Try to find the EGL librairy
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# EGL_FOUND - system has EGL
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# EGL_INCLUDE_DIR - the EGL include directory
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# EGL_LIBRARY - the EGL library
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FIND_PATH(EGL_INCLUDE_DIR egl.h PATH_SUFFIXES EGL)
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FIND_LIBRARY(EGL_LIBRARY NAMES EGL)
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INCLUDE(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(EGL DEFAULT_MSG EGL_LIBRARY EGL_INCLUDE_DIR)
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MARK_AS_ADVANCED(EGL_LIBRARY EGL_INCLUDE_DIR)
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@ -0,0 +1,10 @@
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# Try to find the OpenGLES librairy
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# OPENGLES_FOUND - system has OpenGLES
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# OPENGLES_INCLUDE_DIR - the OpenGLES include directory
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# OPENGLES_LIBRARY - the OpenGLES library
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FIND_PATH(OPENGLES_INCLUDE_DIR gl2.h PATH_SUFFIXES GLES2)
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FIND_LIBRARY(OPENGLES_LIBRARY NAMES GLESv2)
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INCLUDE(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenGLES DEFAULT_MSG OPENGLES_LIBRARY OPENGLES_INCLUDE_DIR)
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MARK_AS_ADVANCED(OPENGLES_LIBRARY OPENGLES_INCLUDE_DIR)
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