minor fix :3
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@ -119,7 +119,7 @@ public:
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void setHouseId(uint32 hid) { m_houseId = hid; }
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uint32 getHouseId() { return m_houseId; }
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bool isHouseTile() const { return m_houseId != 0 or (m_flags & TILESTATE_HOUSE) == TILESTATE_HOUSE; }
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bool isHouseTile() const { return m_houseId != 0 || (m_flags & TILESTATE_HOUSE) == TILESTATE_HOUSE; }
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TilePtr asTile() { return static_self_cast<Tile>(); }
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