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@ -620,7 +620,7 @@ bool Platform::createWindow(int x, int y, int width, int height, int minWidth, i
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logFatal("RGBA/Double buffered visual not supported");
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logFatal("RGBA/Double buffered visual not supported");
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// create GLX context
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// create GLX context
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x11.glxContext = glXCreateContext(x11.display, x11.visual, NULL, True);
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x11.glxContext = glXCreateContext(x11.display, x11.visual, NULL, False);
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if(!x11.glxContext)
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if(!x11.glxContext)
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logFatal("Unable to create GLX context");
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logFatal("Unable to create GLX context");
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@ -636,13 +636,11 @@ bool Platform::createWindow(int x, int y, int width, int height, int minWidth, i
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XSetWindowAttributes attr;
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XSetWindowAttributes attr;
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attr.colormap = x11.colormap;
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attr.colormap = x11.colormap;
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attr.border_pixel = 0;
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attr.border_pixel = 0;
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attr.backing_store = Always;
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attr.background_pixel = 0;
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attr.event_mask = KeyPressMask | KeyReleaseMask |
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attr.event_mask = KeyPressMask | KeyReleaseMask |
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ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
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ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
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ExposureMask | VisibilityChangeMask |
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ExposureMask | VisibilityChangeMask |
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StructureNotifyMask | FocusChangeMask;
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StructureNotifyMask | FocusChangeMask;
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unsigned int mask = CWBorderPixel | CWColormap | CWEventMask | CWBackingStore | CWBackPixel;
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unsigned int mask = CWBorderPixel | CWColormap | CWEventMask;
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x11.x = x;
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x11.x = x;
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x11.y = y;
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x11.y = y;
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