fix a little thing
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@ -50,7 +50,8 @@ TexturePtr TextureManager::get(const std::string& textureFile)
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else
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texture = it->second.lock();
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}
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else { // load texture
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if(!texture) { // load texture
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// currently only png textures are supported
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if(!boost::ends_with(textureFile, ".png")) {
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error("Unable to load texture %s, file format no supported.", textureFile.c_str());
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