fix usewith, mana null

master
Henrique Santiago 13 years ago
parent b17cc43fc6
commit 7fef0809cb

@ -27,7 +27,7 @@ function Game.processMouseAction(menuPosition, mouseButton, autoWalk, lookThing,
if not Options.classicControl then if not Options.classicControl then
if mouseButton == MouseLeftButton and selectedThing then if mouseButton == MouseLeftButton and selectedThing then
Game.useWith(Game.getSelectedThing(), useThing) Game.useWith(Game.getSelectedThing(), multiUseThing)
Game.setSelectedThing(nil) Game.setSelectedThing(nil)
restoreCursor() restoreCursor()
return true return true

@ -33,6 +33,9 @@ LocalPlayer::LocalPlayer()
m_walkLocked = false; m_walkLocked = false;
m_lastPrewalkDone = true; m_lastPrewalkDone = true;
m_icons = 0; m_icons = 0;
for(int i = 0; i < Otc::LastStatistic; ++i)
m_statistics[i] = -1; // sets an invalid value to ensure lua event will be sent
} }
void LocalPlayer::lockWalk() void LocalPlayer::lockWalk()

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