replace YAML with custom made library for reading text files named FML
This commit is contained in:
parent
0cd4bcd926
commit
80e42b0f96
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@ -10,7 +10,6 @@ SET(Boost_USE_MULTITHREADED OFF)
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FIND_PACKAGE(Boost COMPONENTS system signals REQUIRED)
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FIND_PACKAGE(OpenGL REQUIRED)
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FIND_PACKAGE(Lua REQUIRED)
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FIND_PACKAGE(YamlCpp REQUIRED)
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FIND_PACKAGE(PhysFS REQUIRED)
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FIND_PACKAGE(GMP REQUIRED)
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FIND_PACKAGE(ZLIB REQUIRED)
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@ -33,7 +32,6 @@ INCLUDE_DIRECTORIES(
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${Boost_INCLUDE_DIRS}
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${OPENGL_INCLUDE_DIR}
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${LUA_INCLUDE_DIR}
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${YAMLCPP_INCLUDE_DIR}
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${PHYSFS_INCLUDE_DIR}
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${GMP_INCLUDE_DIR}
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${ZLIB_INCLUDE_DIR}
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@ -71,6 +69,7 @@ SET(SOURCES
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src/framework/util/logger.cpp
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src/framework/util/rsa.cpp
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src/framework/util/apngloader.cpp
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src/framework/util/fml.cpp
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# framework graphics
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src/framework/graphics/image.cpp
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@ -129,7 +128,6 @@ TARGET_LINK_LIBRARIES(otclient
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${Boost_LIBRARIES}
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${OPENGL_LIBRARIES}
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${LUA_LIBRARIES}
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${YAMLCPP_LIBRARY}
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${PHYSFS_LIBRARY}
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${GMP_LIBRARY}
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${ZLIB_LIBRARY}
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@ -36,27 +36,28 @@ bool Configs::load(const std::string& fileName)
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if(!g_resources.loadFile(fileName, fin))
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return false;
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try {
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YAML::Node doc;
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YAML::Parser parser(fin);
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parser.GetNextDocument(doc);
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FML::Parser parser;
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if(parser.load(fin)) {
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FML::Node* doc = parser.getDocument();
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for(auto it = doc.begin(); it != doc.end(); ++it)
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m_confsMap[yamlRead<std::string>(it.first())] = yamlRead<std::string>(it.second());
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return true;
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} catch (YAML::Exception& e) {
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flogError("ERROR: Malformed config file: %s", e.what());
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foreach(FML::Node* node, *doc)
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m_confsMap[node->tag()] = node->value();
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} else {
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flogError("ERROR: Malformed config file: %s", parser.getErrorMessage());
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return false;
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}
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return true;
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}
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void Configs::save()
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{
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if(!m_fileName.empty()) {
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YAML::Emitter out;
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out << m_confsMap;
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g_resources.saveFile(m_fileName, (const uchar*)out.c_str(), out.size());
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std::stringstream out;
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foreach(auto pair, m_confsMap) {
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out << pair.first << ": " << pair.second << std::endl;
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}
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g_resources.saveFile(m_fileName, out);
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}
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}
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@ -41,7 +41,7 @@ public:
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bool load(const std::string& fileName);
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void save();
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template<class T> void setValue(const std::string& key, const T& value) { m_confsMap[key] = convert_cast<std::string>(value); }
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template<class T> void set(const std::string& key, const T& value) { m_confsMap[key] = convert_cast<std::string>(value); }
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ConfigValueProxy get(const std::string& key) { return ConfigValueProxy{m_confsMap[key]}; }
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private:
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@ -77,20 +77,17 @@ bool Font::load(const std::string& file)
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std::string textureName;
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Size glyphSize;
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try {
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YAML::Parser parser(fin);
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YAML::Node doc;
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parser.GetNextDocument(doc);
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FML::Parser parser(fin);
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if(!parser.hasError()) {
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FML::Node* doc = parser.getDocument();
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// required values
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doc["glyph height"] >> m_glyphHeight;
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doc["image glyph size"] >> glyphSize;
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textureName = yamlRead<std::string>(doc, "image");
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m_glyphHeight = yamlRead<int>(doc, "glyph height");
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m_firstGlyph = yamlRead<int>(doc, "first glyph", 32);
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m_topMargin = yamlRead<int>(doc, "top margin", 0);
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m_glyphSpacing = yamlRead(doc, "glyph spacing", Size(0,0));
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textureName = doc->valueAt("image");
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glyphSize = doc->readAt("image glyph size", Size(16, 16));
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m_glyphHeight = doc->readAt("glyph height", 11);
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m_firstGlyph = doc->readAt("first glyph", 32);
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m_topMargin = doc->readAt("top margin", 0);
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m_glyphSpacing = doc->readAt("glyph spacing", Size(0,0));
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// load texture
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m_texture = g_textures.get(textureName);
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@ -103,9 +100,12 @@ bool Font::load(const std::string& file)
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calculateGlyphsWidthsAutomatically(glyphSize);
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// read custom widths
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std::map<int, int> glyphWidths = yamlReadMap<int, int>(doc, "glyph widths");
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foreach(const auto& pair, glyphWidths)
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m_glyphsSize[pair.first].setWidth(pair.second);
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if(doc->hasNode("glyph widths")) {
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std::map<int, int> glyphWidths;
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(*(doc->at("glyph widths"))) >> glyphWidths;
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foreach(const auto& pair, glyphWidths)
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m_glyphsSize[pair.first].setWidth(pair.second);
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}
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// calculate glyphs texture coords
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int numHorizontalGlyphs = m_texture->getSize().width() / glyphSize.width();
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@ -115,8 +115,8 @@ bool Font::load(const std::string& file)
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m_glyphsSize[glyph].width(),
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m_glyphHeight);
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}
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} catch (YAML::Exception& e) {
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flogError("ERROR: Malformed font file \"%s\":\n %s", file.c_str() % e.what());
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} else {
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flogError("ERROR: Malformed font file \"%s\":\n %s", file.c_str() % parser.getErrorMessage());
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return false;
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}
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@ -50,6 +50,9 @@ struct Win32PlatformPrivate {
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void Platform::init(const char *appName)
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{
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// seend random numbers
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std::srand(std::time(NULL));
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win32.appName = appName;
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win32.instance = GetModuleHandle(NULL);
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@ -69,6 +69,9 @@ struct X11PlatformPrivate {
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void Platform::init(const char *appName)
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{
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// seend random numbers
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std::srand(std::time(NULL));
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x11.appName = appName;
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x11.display = NULL;
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x11.visual = NULL;
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@ -85,11 +85,11 @@ typedef boost::function<void()> SimpleCallback;
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// common utilities
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#include <util/util.h>
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#include <util/fml.h>
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#include <util/logger.h>
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#include <util/color.h>
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#include <util/point.h>
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#include <util/size.h>
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#include <util/rect.h>
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#include <util/yaml.h>
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#endif // PREREQUISITES_H
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@ -98,7 +98,7 @@ int lua_UI_load()
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UIElementPtr element;
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if(parent)
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element = g_uiLoader.loadFromYAML(uiFile.c_str(), parent);
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element = g_uiLoader.loadFromFile(uiFile.c_str(), parent);
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else
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g_lua.reportErrorWithTraceback("invalid parent container");
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@ -27,24 +27,22 @@
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#include <ui/uibuttonskin.h>
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#include <ui/uibutton.h>
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void UIButtonSkin::load(const YAML::Node& node)
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void UIButtonSkin::load(FML::Node* node)
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{
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UIElementSkin::load(node);
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m_buttonDownTextColor = getFontColor();
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m_buttonHoverTextColor = getFontColor();
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if(yamlHasValue(node, "down state")) {
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const YAML::Node& cnode = node["down state"];
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if(FML::Node* cnode = node->at("down state")) {
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m_buttonDownImage = loadImage(cnode);
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m_buttonDownTranslate = yamlRead(cnode, "text translate", Point());
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m_buttonDownTextColor = yamlRead(cnode, "font color", getFontColor());
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m_buttonDownTranslate = cnode->readAt("text translate", Point());
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m_buttonDownTextColor = cnode->readAt("font color", getFontColor());
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}
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if(yamlHasValue(node, "hover state")) {
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const YAML::Node& cnode = node["hover state"];
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if(FML::Node* cnode = node->at("hover state")) {
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m_buttonHoverImage = loadImage(cnode);
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m_buttonHoverTextColor = yamlRead(cnode, "font color", getFontColor());
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m_buttonHoverTextColor = cnode->readAt("font color", getFontColor());
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}
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}
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@ -37,7 +37,7 @@ public:
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UIButtonSkin(const std::string& name) :
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UIElementSkin(name, UI::Button) { }
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void load(const YAML::Node& node);
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void load(FML::Node* node);
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void draw(UIElement *element);
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private:
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@ -30,12 +30,12 @@
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#include <graphics/textures.h>
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#include <graphics/fonts.h>
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void UIElementSkin::load(const YAML::Node& node)
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void UIElementSkin::load(FML::Node* node)
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{
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m_defaultSize = yamlRead(node, "default size", Size());
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m_defaultSize = node->readAt("default size", Size());
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m_defaultImage = loadImage(node);
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m_font = loadFont(node);
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m_fontColor = yamlRead(node, "font color", g_uiSkins.getDefaultFontColor());
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m_fontColor = node->readAt("font color", g_uiSkins.getDefaultFontColor());
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}
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void UIElementSkin::apply(UIElement* element)
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@ -50,23 +50,22 @@ void UIElementSkin::draw(UIElement *element)
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m_defaultImage->draw(element->getRect());
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}
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ImagePtr UIElementSkin::loadImage(const YAML::Node& node)
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ImagePtr UIElementSkin::loadImage(FML::Node* node)
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{
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ImagePtr image;
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TexturePtr texture;
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if(yamlHasValue(node, "bordered image")) {
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const YAML::Node& cnode = node["bordered image"];
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Rect left = yamlRead(cnode, "left border", Rect());
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Rect right = yamlRead(cnode, "right border", Rect());
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Rect top = yamlRead(cnode, "top border", Rect());
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Rect bottom = yamlRead(cnode, "bottom border", Rect());
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Rect topLeft = yamlRead(cnode, "top left corner", Rect());
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Rect topRight = yamlRead(cnode, "top right corner", Rect());
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Rect bottomLeft = yamlRead(cnode, "bottom left corner", Rect());
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Rect bottomRight = yamlRead(cnode, "bottom right corner", Rect());
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Rect center = yamlRead(cnode, "center", Rect());
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std::string textureName = yamlRead(cnode, "source", std::string());
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if(FML::Node* cnode = node->at("bordered image")) {
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Rect left = cnode->readAt("left border", Rect());
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Rect right = cnode->readAt("right border", Rect());
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Rect top = cnode->readAt("top border", Rect());
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Rect bottom = cnode->readAt("bottom border", Rect());
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Rect topLeft = cnode->readAt("top left corner", Rect());
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Rect topRight = cnode->readAt("top right corner", Rect());
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Rect bottomLeft = cnode->readAt("bottom left corner", Rect());
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Rect bottomRight = cnode->readAt("bottom right corner", Rect());
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Rect center = cnode->readAt("center", Rect());
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std::string textureName = cnode->readAt("source", std::string());
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if(!textureName.empty())
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texture = g_textures.get(textureName);
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@ -87,20 +86,20 @@ ImagePtr UIElementSkin::loadImage(const YAML::Node& node)
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}
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if(!image)
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logError(yamlErrorDesc(cnode, "failed to load bordered image"));
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} else if(yamlHasValue(node, "image")) {
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texture = g_textures.get(yamlRead<std::string>(node, "image"));
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logError(node->generateErrorMessage("failed to load bordered image"));
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} else if(FML::Node* cnode = node->at("image")) {
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texture = g_textures.get(cnode->value());
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if(texture)
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image = ImagePtr(new Image(texture));
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if(!m_defaultSize.isValid())
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m_defaultSize = texture->getSize();
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if(!image)
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logError(yamlErrorDesc(node["image"], "failed to load image"));
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logError(cnode->generateErrorMessage("failed to load image"));
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}
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if(texture) {
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bool antialised = yamlRead(node, "antialised", false);
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bool antialised = node->readAt("antialised", false);
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if(antialised)
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texture->enableBilinearFilter();
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}
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@ -108,11 +107,11 @@ ImagePtr UIElementSkin::loadImage(const YAML::Node& node)
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return image;
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}
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FontPtr UIElementSkin::loadFont(const YAML::Node& node)
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FontPtr UIElementSkin::loadFont(FML::Node* node)
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{
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FontPtr font;
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if(yamlHasValue(node, "font"))
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font = g_fonts.get(yamlRead<std::string>(node, "font"));
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if(FML::Node* cnode = node->at("font"))
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font = g_fonts.get(cnode->value());
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if(!font)
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font = g_uiSkins.getDefaultFont();
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return font;
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@ -41,8 +41,8 @@ public:
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UIElementSkin() : m_elementType(UI::Element) { }
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virtual ~UIElementSkin() { }
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/// Load the skin from a YAML node
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virtual void load(const YAML::Node& node);
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/// Load the skin from a FML node
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virtual void load(FML::Node* node);
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/// Apply the skin to an element
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virtual void apply(UIElement *element);
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/// Draw the skinned element
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@ -56,8 +56,8 @@ public:
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Color getFontColor() const { return m_fontColor; }
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protected:
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ImagePtr loadImage(const YAML::Node& node);
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FontPtr loadFont(const YAML::Node &node);
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ImagePtr loadImage(FML::Node* node);
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FontPtr loadFont(FML::Node* node);
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private:
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std::string m_name;
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@ -27,7 +27,7 @@
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#include <ui/uilabelskin.h>
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#include <ui/uilabel.h>
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void UILabelSkin::load(const YAML::Node& node)
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void UILabelSkin::load(FML::Node* node)
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{
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UIElementSkin::load(node);
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}
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@ -35,7 +35,7 @@ public:
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UILabelSkin(const std::string& name) :
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UIElementSkin(name, UI::Label) { }
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void load(const YAML::Node& node);
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void load(FML::Node* node);
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void apply(UIElement *element);
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void draw(UIElement *element);
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};
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@ -67,93 +67,81 @@ UIElementPtr UILoader::createElementFromId(const std::string& id)
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return element;
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}
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UIElementPtr UILoader::loadFromYAML(std::string filePath, const UIContainerPtr& parent)
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UIElementPtr UILoader::loadFromFile(std::string filePath, const UIContainerPtr& parent)
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{
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std::stringstream fin;
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if(!g_resources.loadFile(filePath, fin)) {
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flogError("ERROR: Could not load ui file \"%s", filePath.c_str());
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flogError("ERROR: Could not load ui file \"%s", filePath.c_str());
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return UIElementPtr();
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}
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m_currentFile = filePath;
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try {
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YAML::Parser parser(fin);
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YAML::Node doc;
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parser.GetNextDocument(doc);
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FML::Parser parser(fin);
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if(!parser.hasError()) {
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FML::Node* doc = parser.getDocument();
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// get element id
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std::string elementId;
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doc.begin().first() >> elementId;
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std::string elementId = doc->front()->tag();
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// first we should populate all elements
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// only after that we can load anchors
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// create element interpreting it's id
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UIElementPtr element = createElementFromId(elementId);
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if(!element)
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yamlThrowError(doc.begin().first(), "invalid element type");
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if(!element) {
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logError(doc->front()->generateErrorMessage("invalid root element type"));
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return element;
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}
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parent->addChild(element);
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// populete it
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if(element->asUIContainer())
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populateContainer(element->asUIContainer(), doc.begin().second());
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populateContainer(element->asUIContainer(), doc->front());
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// now do the real load
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loadElements(element, doc.begin().second());
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loadElements(element, doc->front());
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// report onLoad events
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element->onLoad();
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return element;
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} catch (YAML::Exception& e) {
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flogError("ERROR: Failed to load ui file \"%s\":\n %s", filePath.c_str() % e.what());
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} else {
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flogError("ERROR: Failed to load ui file \"%s\":\n %s", filePath.c_str() % parser.getErrorMessage());
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}
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return UIElementPtr();
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}
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void UILoader::populateContainer(const UIContainerPtr& parent, const YAML::Node& node)
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void UILoader::populateContainer(const UIContainerPtr& parent, FML::Node* node)
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{
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// order nodes
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std::map<int, std::string> orderedNodes;
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for(auto it = node.begin(); it != node.end(); ++it) {
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std::string id;
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it.first() >> id;
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// check if it's an element id
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if(id.find("#") != std::string::npos)
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orderedNodes[it.first().GetMark().pos] = id;
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}
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// populate ordered elements
|
||||
foreach(auto pair, orderedNodes) {
|
||||
std::string id = pair.second;
|
||||
const YAML::Node& cnode = node[id];
|
||||
foreach(FML::Node* cnode, *node) {
|
||||
std::string id = cnode->tag();
|
||||
if(id.find("#") != std::string::npos) {
|
||||
UIElementPtr element = createElementFromId(id);
|
||||
if(!element) {
|
||||
logError(cnode->generateErrorMessage("invalid element type"));
|
||||
continue;
|
||||
}
|
||||
parent->addChild(element);
|
||||
|
||||
UIElementPtr element = createElementFromId(id);
|
||||
if(!element) {
|
||||
logError(yamlErrorDesc(cnode, "invalid element type"));
|
||||
continue;
|
||||
// also populate this element if it's a parent
|
||||
if(element->asUIContainer())
|
||||
populateContainer(element->asUIContainer(), cnode);
|
||||
}
|
||||
parent->addChild(element);
|
||||
|
||||
// also populate this element if it's a parent
|
||||
if(element->asUIContainer())
|
||||
populateContainer(element->asUIContainer(), cnode);
|
||||
}
|
||||
}
|
||||
|
||||
void UILoader::loadElements(const UIElementPtr& parent, const YAML::Node& node)
|
||||
void UILoader::loadElements(const UIElementPtr& parent, FML::Node* node)
|
||||
{
|
||||
loadElement(parent, node);
|
||||
|
||||
if(UIContainerPtr container = parent->asUIContainer()) {
|
||||
foreach(const UIElementPtr& element, container->getChildren()) {
|
||||
for(auto it = node.begin(); it != node.end(); ++it) {
|
||||
foreach(FML::Node* cnode, *node) {
|
||||
// node found, load it
|
||||
if(boost::ends_with(yamlRead<std::string>(it.first()), "#" + element->getId())) {
|
||||
loadElements(element, it.second());
|
||||
if(boost::ends_with(cnode->tag(), "#" + element->getId())) {
|
||||
loadElements(element, cnode);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -161,13 +149,12 @@ void UILoader::loadElements(const UIElementPtr& parent, const YAML::Node& node)
|
|||
}
|
||||
}
|
||||
|
||||
void UILoader::loadElement(const UIElementPtr& element, const YAML::Node& node)
|
||||
void UILoader::loadElement(const UIElementPtr& element, FML::Node* node)
|
||||
{
|
||||
// set element skin
|
||||
if(yamlHasValue(node, "skin")) {
|
||||
const YAML::Node& cnode = node["skin"];
|
||||
if(cnode.Type() == YAML::NodeType::Scalar) {
|
||||
element->setSkin(g_uiSkins.getElementSkin(element->getElementType(), yamlRead<std::string>(cnode)));
|
||||
if(FML::Node* cnode = node->at("skin")) {
|
||||
if(cnode->hasValue()) {
|
||||
element->setSkin(g_uiSkins.getElementSkin(element->getElementType(), cnode->value()));
|
||||
} else {
|
||||
UIElementSkinPtr skin = UIElementSkinPtr(new UIElementSkin());
|
||||
skin->load(cnode);
|
||||
|
@ -177,46 +164,45 @@ void UILoader::loadElement(const UIElementPtr& element, const YAML::Node& node)
|
|||
element->setSkin(g_uiSkins.getElementSkin(element->getElementType(), "default"));
|
||||
|
||||
// load elements common proprieties
|
||||
if(yamlHasValue(node, "size"))
|
||||
element->setSize(yamlRead<Size>(node, "size"));
|
||||
element->setMarginLeft(yamlRead(node, "margin.left", 0));
|
||||
element->setMarginRight(yamlRead(node, "margin.right", 0));
|
||||
element->setMarginTop(yamlRead(node, "margin.top", 0));
|
||||
element->setMarginBottom(yamlRead(node, "margin.bottom", 0));
|
||||
if(node->hasNode("size"))
|
||||
element->setSize(node->readAt<Size>("size"));
|
||||
|
||||
if(yamlHasValue(node, "anchors.left"))
|
||||
loadElementAnchor(element, UI::AnchorLeft, node["anchors.left"]);
|
||||
element->setMarginLeft(node->readAt("margin.left", 0));
|
||||
element->setMarginRight(node->readAt("margin.right", 0));
|
||||
element->setMarginTop(node->readAt("margin.top", 0));
|
||||
element->setMarginBottom(node->readAt("margin.bottom", 0));
|
||||
|
||||
if(yamlHasValue(node, "anchors.right"))
|
||||
loadElementAnchor(element, UI::AnchorRight, node["anchors.right"]);
|
||||
if(node->hasNode("anchors.left"))
|
||||
loadElementAnchor(element, UI::AnchorLeft, node->at("anchors.left"));
|
||||
|
||||
if(yamlHasValue(node, "anchors.top"))
|
||||
loadElementAnchor(element, UI::AnchorTop, node["anchors.top"]);
|
||||
if(node->hasNode("anchors.right"))
|
||||
loadElementAnchor(element, UI::AnchorRight, node->at("anchors.right"));
|
||||
|
||||
if(yamlHasValue(node, "anchors.bottom"))
|
||||
loadElementAnchor(element, UI::AnchorBottom, node["anchors.bottom"]);
|
||||
if(node->hasNode("anchors.top"))
|
||||
loadElementAnchor(element, UI::AnchorTop, node->at("anchors.top"));
|
||||
|
||||
if(yamlHasValue(node, "anchors.horizontalCenter"))
|
||||
loadElementAnchor(element, UI::AnchorHorizontalCenter, node["anchors.horizontalCenter"]);
|
||||
if(node->hasNode("anchors.bottom"))
|
||||
loadElementAnchor(element, UI::AnchorBottom, node->at("anchors.bottom"));
|
||||
|
||||
if(yamlHasValue(node, "anchors.verticalCenter"))
|
||||
loadElementAnchor(element, UI::AnchorVerticalCenter, node["anchors.verticalCenter"]);
|
||||
if(node->hasNode("anchors.horizontalCenter"))
|
||||
loadElementAnchor(element, UI::AnchorHorizontalCenter, node->at("anchors.horizontalCenter"));
|
||||
|
||||
if(node->hasNode("anchors.verticalCenter"))
|
||||
loadElementAnchor(element, UI::AnchorVerticalCenter, node->at("anchors.verticalCenter"));
|
||||
|
||||
// load events
|
||||
if(yamlHasValue(node, "onLoad")) {
|
||||
const YAML::Node& cnode = node["onLoad"];
|
||||
if(g_lua.loadBufferAsFunction(yamlRead<std::string>(cnode), getElementSourceDesc(element, "onLoad")))
|
||||
if(FML::Node* cnode = node->at("onLoad")) {
|
||||
if(g_lua.loadBufferAsFunction(cnode->value(), getElementSourceDesc(element, "onLoad")))
|
||||
g_lua.setScriptableField(element, "onLoad");
|
||||
else
|
||||
logError(yamlErrorDesc(cnode, "failed to parse inline lua script"));
|
||||
logError(cnode->generateErrorMessage("failed to parse inline lua script"));
|
||||
}
|
||||
|
||||
if(yamlHasValue(node, "onDestroy")) {
|
||||
const YAML::Node& cnode = node["onDestroy"];
|
||||
if(g_lua.loadBufferAsFunction(yamlRead<std::string>(cnode), getElementSourceDesc(element, "onDestroy")))
|
||||
if(FML::Node* cnode = node->at("onDestroy")) {
|
||||
if(g_lua.loadBufferAsFunction(cnode->value(), getElementSourceDesc(element, "onDestroy")))
|
||||
g_lua.setScriptableField(element, "onDestroy");
|
||||
else
|
||||
logError(yamlErrorDesc(cnode, "failed to parse inline lua script"));
|
||||
logError(cnode->generateErrorMessage("failed to parse inline lua script"));
|
||||
}
|
||||
|
||||
// load specific element type
|
||||
|
@ -224,30 +210,29 @@ void UILoader::loadElement(const UIElementPtr& element, const YAML::Node& node)
|
|||
loadButton(boost::static_pointer_cast<UIButton>(element), node);
|
||||
else if(element->getElementType() == UI::Window) {
|
||||
UIWindowPtr window = boost::static_pointer_cast<UIWindow>(element);
|
||||
window->setTitle(yamlRead(node, "title", std::string()));
|
||||
window->setTitle(node->readAt("title", std::string()));
|
||||
}
|
||||
else if(element->getElementType() == UI::Label) {
|
||||
UILabelPtr label = boost::static_pointer_cast<UILabel>(element);
|
||||
label->setText(yamlRead(node, "text", std::string()));
|
||||
label->setAlign(parseAlignment(yamlRead(node, "align", std::string("left"))));
|
||||
label->setText(node->readAt("text", std::string()));
|
||||
label->setAlign(parseAlignment(node->readAt("align", std::string("left"))));
|
||||
}
|
||||
}
|
||||
|
||||
void UILoader::loadElementAnchor(const UIElementPtr& anchoredElement, UI::AnchorPoint anchoredEdge, const YAML::Node& node)
|
||||
void UILoader::loadElementAnchor(const UIElementPtr& anchoredElement, UI::AnchorPoint anchoredEdge, FML::Node* node)
|
||||
{
|
||||
UIAnchorLayoutPtr layout = boost::dynamic_pointer_cast<UIAnchorLayout>(anchoredElement->getLayout());
|
||||
if(!layout) {
|
||||
logError(yamlErrorDesc(node, "could not add anchor, because this element does not participate of an anchor layout"));
|
||||
logError(node->generateErrorMessage("could not add anchor, because this element does not participate of an anchor layout"));
|
||||
return;
|
||||
}
|
||||
|
||||
std::string anchorDescription;
|
||||
node >> anchorDescription;
|
||||
std::string anchorDescription = node->value();
|
||||
|
||||
std::vector<std::string> split;
|
||||
boost::split(split, anchorDescription, boost::is_any_of(std::string(".")));
|
||||
if(split.size() != 2) {
|
||||
logError(yamlErrorDesc(node, "invalid anchor"));
|
||||
logError(node->generateErrorMessage("invalid anchor"));
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -255,25 +240,24 @@ void UILoader::loadElementAnchor(const UIElementPtr& anchoredElement, UI::Anchor
|
|||
UI::AnchorPoint anchorLineEdge = UIAnchorLayout::parseAnchorPoint(split[1]);
|
||||
|
||||
if(anchorLineEdge == UI::AnchorNone) {
|
||||
logError(yamlErrorDesc(node, "invalid anchor type"));
|
||||
logError(node->generateErrorMessage("invalid anchor type"));
|
||||
return;
|
||||
}
|
||||
|
||||
if(!layout->addAnchor(anchoredElement, anchoredEdge, AnchorLine(anchorLineElementId, anchorLineEdge)))
|
||||
logError(yamlErrorDesc(node, "anchoring failed"));
|
||||
logError(node->generateErrorMessage("anchoring failed"));
|
||||
}
|
||||
|
||||
void UILoader::loadButton(const UIButtonPtr& button, const YAML::Node& node)
|
||||
void UILoader::loadButton(const UIButtonPtr& button, FML::Node* node)
|
||||
{
|
||||
button->setText(yamlRead<std::string>(node["text"]));
|
||||
button->setText(node->valueAt("text"));
|
||||
|
||||
// set on click event
|
||||
if(yamlHasValue(node, "onClick")) {
|
||||
const YAML::Node& cnode = node["onClick"];
|
||||
if(g_lua.loadBufferAsFunction(yamlRead<std::string>(cnode), getElementSourceDesc(button, "onClick")))
|
||||
if(FML::Node* cnode = node->at("onClick")) {
|
||||
if(g_lua.loadBufferAsFunction(cnode->value(), getElementSourceDesc(button, "onClick")))
|
||||
g_lua.setScriptableField(button, "onClick");
|
||||
else
|
||||
logError(yamlErrorDesc(cnode, "failed to parse inline lua script"));
|
||||
logError(cnode->generateErrorMessage("failed to parse inline lua script"));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -33,27 +33,27 @@
|
|||
class UILoader
|
||||
{
|
||||
public:
|
||||
/// Loads an UIElement and it's children from a YAML file
|
||||
UIElementPtr loadFromYAML(std::string filePath, const UIContainerPtr& parent = UIContainer::getRoot());
|
||||
/// Loads an UIElement and it's children from a FML file
|
||||
UIElementPtr loadFromFile(std::string filePath, const UIContainerPtr& parent = UIContainer::getRoot());
|
||||
|
||||
private:
|
||||
/// Detect element type and create it
|
||||
UIElementPtr createElementFromId(const std::string& id);
|
||||
|
||||
/// Populate container children from a YAML node
|
||||
void populateContainer(const UIContainerPtr& parent, const YAML::Node& node);
|
||||
/// Populate container children from a FML node
|
||||
void populateContainer(const UIContainerPtr& parent, FML::Node* node);
|
||||
|
||||
/// Load element and its children from a YAML node
|
||||
void loadElements(const UIElementPtr& parent, const YAML::Node& node);
|
||||
/// Load element and its children from a FML node
|
||||
void loadElements(const UIElementPtr& parent, FML::Node* node);
|
||||
|
||||
/// Load element proprieties from a YAML node
|
||||
void loadElement(const UIElementPtr& element, const YAML::Node& node);
|
||||
/// Load element proprieties from a FML node
|
||||
void loadElement(const UIElementPtr& element, FML::Node* node);
|
||||
|
||||
/// Load anchor from a YAML node
|
||||
void loadElementAnchor(const UIElementPtr& anchoredElement, UI::AnchorPoint anchoredEdge, const YAML::Node& node);
|
||||
/// Load anchor from a FML node
|
||||
void loadElementAnchor(const UIElementPtr& anchoredElement, UI::AnchorPoint anchoredEdge, FML::Node* node);
|
||||
|
||||
// specific elements loading
|
||||
void loadButton(const UIButtonPtr& button, const YAML::Node& node);
|
||||
void loadButton(const UIButtonPtr& button, FML::Node* node);
|
||||
|
||||
std::string getElementSourceDesc(const UIElementPtr& element, const std::string& key = "");
|
||||
|
||||
|
|
|
@ -43,97 +43,62 @@ void UISkins::load(const std::string& skinName)
|
|||
if(!g_resources.loadFile(skinName + ".yml", fin))
|
||||
flogFatal("FATAL ERROR: Could not load skin \"%s", skinName.c_str());
|
||||
|
||||
try {
|
||||
YAML::Parser parser(fin);
|
||||
FML::Parser parser(fin);
|
||||
if(!parser.hasError()) {
|
||||
FML::Node* doc = parser.getDocument();
|
||||
|
||||
YAML::Node doc;
|
||||
parser.GetNextDocument(doc);
|
||||
|
||||
m_defaultFont = g_fonts.get(yamlRead<std::string>(doc, "default font"));
|
||||
m_defaultFont = g_fonts.get(doc->readAt<std::string>("default font"));
|
||||
if(!m_defaultFont)
|
||||
logFatal("FATAL ERROR: Could not load skin default font");
|
||||
|
||||
m_defaultFontColor = yamlRead(doc, "default font color", Color::white);
|
||||
m_defaultFontColor = doc->readAt("default font color", Color::white);
|
||||
|
||||
std::string defaultTextureName = yamlRead(doc, "default texture", std::string());
|
||||
std::string defaultTextureName = doc->readAt("default texture", std::string());
|
||||
if(!defaultTextureName.empty())
|
||||
m_defaultTexture = g_textures.get(defaultTextureName);
|
||||
|
||||
{
|
||||
const YAML::Node& node = doc["buttons"];
|
||||
for(auto it = node.begin(); it != node.end(); ++it) {
|
||||
std::string name;
|
||||
it.first() >> name;
|
||||
|
||||
UIElementSkinPtr skin = UIElementSkinPtr(new UIButtonSkin(name));
|
||||
skin->load(it.second());
|
||||
if(FML::Node* node = doc->at("buttons")) {
|
||||
foreach(FML::Node* cnode, *node) {
|
||||
UIElementSkinPtr skin = UIElementSkinPtr(new UIButtonSkin(cnode->tag()));
|
||||
skin->load(cnode);
|
||||
m_elementSkins.push_back(skin);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
const YAML::Node& node = doc["panels"];
|
||||
for(auto it = node.begin(); it != node.end(); ++it) {
|
||||
std::string name;
|
||||
it.first() >> name;
|
||||
|
||||
UIElementSkinPtr skin = UIElementSkinPtr(new UIElementSkin(name, UI::Panel));
|
||||
skin->load(it.second());
|
||||
if(FML::Node* node = doc->at("panels")) {
|
||||
foreach(FML::Node* cnode, *node) {
|
||||
UIElementSkinPtr skin = UIElementSkinPtr(new UIElementSkin(cnode->tag(), UI::Panel));
|
||||
skin->load(cnode);
|
||||
m_elementSkins.push_back(skin);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
const YAML::Node& node = doc["windows"];
|
||||
for(auto it = node.begin(); it != node.end(); ++it) {
|
||||
std::string name;
|
||||
it.first() >> name;
|
||||
|
||||
UIElementSkinPtr skin = UIElementSkinPtr(new UIWindowSkin(name));
|
||||
skin->load(it.second());
|
||||
if(FML::Node* node = doc->at("windows")) {
|
||||
foreach(FML::Node* cnode, *node) {
|
||||
UIElementSkinPtr skin = UIElementSkinPtr(new UIWindowSkin(cnode->tag()));
|
||||
skin->load(cnode);
|
||||
m_elementSkins.push_back(skin);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
const YAML::Node& node = doc["labels"];
|
||||
for(auto it = node.begin(); it != node.end(); ++it) {
|
||||
std::string name;
|
||||
it.first() >> name;
|
||||
|
||||
UIElementSkinPtr skin = UIElementSkinPtr(new UILabelSkin(name));
|
||||
skin->load(it.second());
|
||||
if(FML::Node* node = doc->at("labels")) {
|
||||
foreach(FML::Node* cnode, *node) {
|
||||
UIElementSkinPtr skin = UIElementSkinPtr(new UILabelSkin(cnode->tag()));
|
||||
skin->load(cnode);
|
||||
m_elementSkins.push_back(skin);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
const YAML::Node& node = doc["text edits"];
|
||||
for(auto it = node.begin(); it != node.end(); ++it) {
|
||||
std::string name;
|
||||
it.first() >> name;
|
||||
|
||||
UIElementSkinPtr skin = UIElementSkinPtr(new UITextEditSkin(name));
|
||||
skin->load(it.second());
|
||||
if(FML::Node* node = doc->at("text edits")) {
|
||||
foreach(FML::Node* cnode, *node) {
|
||||
UIElementSkinPtr skin = UIElementSkinPtr(new UITextEditSkin(cnode->tag()));
|
||||
skin->load(cnode);
|
||||
m_elementSkins.push_back(skin);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
const YAML::Node& node = doc["line decorations"];
|
||||
for(auto it = node.begin(); it != node.end(); ++it) {
|
||||
std::string name;
|
||||
it.first() >> name;
|
||||
|
||||
UIElementSkinPtr skin = UIElementSkinPtr(new UIElementSkin(name, UI::LineDecoration));
|
||||
skin->load(it.second());
|
||||
m_elementSkins.push_back(skin);
|
||||
}
|
||||
}
|
||||
} catch (YAML::Exception& e) {
|
||||
flogFatal("FATAL ERROR: Malformed skin file \"%s\":\n %s", skinName.c_str() % e.what());
|
||||
} else {
|
||||
flogFatal("FATAL ERROR: Malformed skin file \"%s\":\n %s", skinName.c_str() % parser.getErrorMessage());
|
||||
}
|
||||
|
||||
g_resources.popCurrentPath();
|
||||
|
|
|
@ -27,10 +27,10 @@
|
|||
#include <ui/uitexteditskin.h>
|
||||
#include <ui/uitextedit.h>
|
||||
|
||||
void UITextEditSkin::load(const YAML::Node& node)
|
||||
void UITextEditSkin::load(FML::Node* node)
|
||||
{
|
||||
UIElementSkin::load(node);
|
||||
m_textMargin = yamlRead(node, "text margin", 2);
|
||||
m_textMargin = node->readAt("text margin", 2);
|
||||
}
|
||||
|
||||
void UITextEditSkin::apply(UIElement* element)
|
||||
|
|
|
@ -36,7 +36,7 @@ public:
|
|||
UITextEditSkin(const std::string& name) :
|
||||
UIElementSkin(name, UI::TextEdit) { }
|
||||
|
||||
void load(const YAML::Node& node);
|
||||
void load(FML::Node* node);
|
||||
void apply(UIElement *element);
|
||||
void draw(UIElement *element);
|
||||
|
||||
|
|
|
@ -26,17 +26,17 @@
|
|||
#include <ui/uiwindowskin.h>
|
||||
#include <ui/uiwindow.h>
|
||||
|
||||
void UIWindowSkin::load(const YAML::Node& node)
|
||||
void UIWindowSkin::load(FML::Node* node)
|
||||
{
|
||||
UIElementSkin::load(node);
|
||||
|
||||
const YAML::Node& headNode = node["head"];
|
||||
const YAML::Node& bodyNode = node["body"];
|
||||
FML::Node* headNode = node->at("head");
|
||||
FML::Node* bodyNode = node->at("body");
|
||||
|
||||
m_headImage = boost::dynamic_pointer_cast<BorderedImage>(loadImage(headNode));
|
||||
m_headHeight = yamlRead(headNode, "height", m_headImage->getDefaultSize().height());
|
||||
m_headMargin = yamlRead(headNode, "margin", 0);
|
||||
m_titleAlign = parseAlignment(yamlRead(headNode, "text align", std::string("center")));
|
||||
m_headHeight = headNode->readAt("height", m_headImage->getDefaultSize().height());
|
||||
m_headMargin = headNode->readAt("margin", 0);
|
||||
m_titleAlign = parseAlignment(headNode->readAt("text align", std::string("center")));
|
||||
m_bodyImage = loadImage(bodyNode);
|
||||
}
|
||||
|
||||
|
|
|
@ -35,7 +35,7 @@ public:
|
|||
UIWindowSkin(const std::string& name) :
|
||||
UIElementSkin(name, UI::Window) { }
|
||||
|
||||
void load(const YAML::Node& node);
|
||||
void load(FML::Node* node);
|
||||
void draw(UIElement *element);
|
||||
|
||||
int getHeadHeight() const { return m_headHeight; }
|
||||
|
|
|
@ -76,4 +76,14 @@ inline std::ostream& operator<<(std::ostream& out, const Color& color)
|
|||
return out;
|
||||
}
|
||||
|
||||
inline void operator>>(const FML::Node& node, Color& color)
|
||||
{
|
||||
int r, g, b, a;
|
||||
*node.at(0) >> r;
|
||||
*node.at(1) >> g;
|
||||
*node.at(2) >> b;
|
||||
*node.at(3) >> a;
|
||||
color.setRGBA(r,g,b,a);
|
||||
}
|
||||
|
||||
#endif // COLOR_H
|
||||
|
|
|
@ -0,0 +1,359 @@
|
|||
#include "fml.h"
|
||||
|
||||
#include <boost/algorithm/string.hpp>
|
||||
#include <boost/tokenizer.hpp>
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
namespace FML {
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Utilities
|
||||
|
||||
bool fml_convert(const std::string& input, bool& b)
|
||||
{
|
||||
std::string names[5][2] = { { "1", "0" },
|
||||
{ "y", "n" },
|
||||
{ "yes", "no" },
|
||||
{ "true", "false" },
|
||||
{ "on", "off" } };
|
||||
std::string processedInput = input;
|
||||
boost::trim(processedInput);
|
||||
boost::to_lower(processedInput);
|
||||
for(int i=0;i<5;i++) {
|
||||
if(names[i][0] == processedInput) {
|
||||
b = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
if(names[i][1] == processedInput) {
|
||||
b = false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool fml_convert(const std::string& input, std::string& output) {
|
||||
output = input;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Node
|
||||
|
||||
Node::~Node()
|
||||
{
|
||||
for(NodeList::iterator it = m_children.begin(); it != m_children.end(); ++it)
|
||||
delete (*it);
|
||||
}
|
||||
|
||||
Node* Node::at(const std::string& childTag) const
|
||||
{
|
||||
for(NodeList::const_iterator it = m_children.begin(); it != m_children.end(); ++it) {
|
||||
if((*it)->tag() == childTag)
|
||||
return (*it);
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Node* Node::at(int pos) const
|
||||
{
|
||||
if(pos < 0 || pos >= size())
|
||||
return NULL;
|
||||
return m_children[pos];
|
||||
}
|
||||
|
||||
std::string Node::value(const std::string& def) const
|
||||
{
|
||||
if(!m_value.empty())
|
||||
return m_value;
|
||||
return def;
|
||||
}
|
||||
|
||||
std::string Node::valueAt(const std::string childTag, const std::string& def) const
|
||||
{
|
||||
for(NodeList::const_iterator it = m_children.begin(); it != m_children.end(); ++it) {
|
||||
if((*it)->tag() == childTag)
|
||||
return (*it)->value();
|
||||
}
|
||||
return def;
|
||||
}
|
||||
|
||||
void Node::addNode(Node *node)
|
||||
{
|
||||
if(node->hasTag() && node->hasValue()) {
|
||||
// remove nodes wit the same tag
|
||||
for(NodeList::iterator it = m_children.begin(); it != m_children.end(); ++it) {
|
||||
if((*it)->tag() == node->tag()) {
|
||||
delete (*it);
|
||||
m_children.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
m_children.push_back(node);
|
||||
node->setParent(this);
|
||||
}
|
||||
|
||||
std::string Node::generateErrorMessage(const std::string& message) const
|
||||
{
|
||||
std::stringstream ss;
|
||||
ss << "FML error ";
|
||||
if(m_parser && !m_parser->getWhat().empty())
|
||||
ss << "in " << m_parser->getWhat();
|
||||
if(m_line > 0)
|
||||
ss << "at line " << m_line;
|
||||
ss << ": " << message;
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Parser
|
||||
|
||||
Parser::~Parser()
|
||||
{
|
||||
if(m_rootNode)
|
||||
delete m_rootNode;
|
||||
}
|
||||
|
||||
bool Parser::load(std::istream& in)
|
||||
{
|
||||
// initialize root node
|
||||
if(m_rootNode)
|
||||
delete m_rootNode;
|
||||
m_rootNode = new Node();
|
||||
m_rootNode->setTag("root");
|
||||
|
||||
m_currentParent = m_rootNode;
|
||||
m_currentDepth = 0;
|
||||
m_currentLine = 0;
|
||||
m_multilineMode = DONT_MULTILINE;
|
||||
m_multilineData.clear();
|
||||
|
||||
while(in.good() && !in.eof()) {
|
||||
m_currentLine++;
|
||||
std::string line;
|
||||
std::getline(in, line);
|
||||
parseLine(line);
|
||||
if(hasError())
|
||||
return false;
|
||||
}
|
||||
|
||||
// stop multilining if enabled
|
||||
if(isMultilining())
|
||||
stopMultilining();
|
||||
|
||||
return !hasError();
|
||||
}
|
||||
|
||||
void Parser::parseLine(std::string& line)
|
||||
{
|
||||
// process multiline data first
|
||||
if(isMultilining() && parseMultiline(line))
|
||||
return;
|
||||
|
||||
// calculate depth
|
||||
std::size_t numSpaces = line.find_first_not_of(' ');
|
||||
|
||||
// trim left whitespaces
|
||||
boost::trim_left(line);
|
||||
|
||||
// skip comment lines
|
||||
if(line[0] == '#')
|
||||
return;
|
||||
|
||||
// skip empty lines
|
||||
if(line.empty())
|
||||
return;
|
||||
|
||||
int depth = 0;
|
||||
if(numSpaces != std::string::npos) {
|
||||
depth = numSpaces / 2;
|
||||
// check for syntax error
|
||||
if(numSpaces % 2 != 0) {
|
||||
setErrorMessage("file must be idented every 2 whitespaces", m_currentLine);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// a depth above
|
||||
if(depth == m_currentDepth+1) {
|
||||
// change current parent to the previous added node
|
||||
m_currentParent = m_previousNode;
|
||||
// a depth below, change parent to previus parent and add new node inside previuos parent
|
||||
} else if(depth < m_currentDepth) {
|
||||
// change current parent to the the new depth parent
|
||||
for(int i=0;i<m_currentDepth-depth;++i)
|
||||
m_currentParent = m_currentParent->parent();
|
||||
// else if nots the same depth it's a syntax error
|
||||
} else if(depth != m_currentDepth) {
|
||||
setErrorMessage("invalid indentation level", m_currentLine);
|
||||
return;
|
||||
}
|
||||
|
||||
// update current depth
|
||||
m_currentDepth = depth;
|
||||
|
||||
// add node
|
||||
Node *node = parseNode(line);
|
||||
m_currentParent->addNode(node);
|
||||
m_previousNode = node;
|
||||
}
|
||||
|
||||
Node *Parser::parseNode(std::string& line)
|
||||
{
|
||||
// determine node tag and value
|
||||
std::string tag;
|
||||
std::string value;
|
||||
|
||||
// its a node that has tag and possible a value
|
||||
std::size_t dotsPos = line.find_first_of(':');
|
||||
if(dotsPos != std::string::npos) {
|
||||
tag = line.substr(0, dotsPos);
|
||||
value = line.substr(dotsPos+1);
|
||||
}
|
||||
// its a node that has a value but no tag
|
||||
else if(line[0] == '-') {
|
||||
value = line.substr(1);
|
||||
}
|
||||
// its a node that has only a tag
|
||||
else {
|
||||
tag = line;
|
||||
}
|
||||
|
||||
// trim the tag and value
|
||||
boost::trim(tag);
|
||||
boost::trim(value);
|
||||
|
||||
// create the node
|
||||
Node *node = new Node(this);
|
||||
node->setLine(m_currentLine);
|
||||
node->setTag(tag);
|
||||
|
||||
// process node value
|
||||
if(!value.empty()) {
|
||||
// multiline text scalar
|
||||
if(value[0] == '|') {
|
||||
startMultilining(value);
|
||||
}
|
||||
// sequence
|
||||
else if(value[0] == '[') {
|
||||
if(boost::ends_with(value, "]")) {
|
||||
value.erase(value.length()-1, 1);
|
||||
value.erase(0, 1);
|
||||
boost::trim(value);
|
||||
boost::tokenizer<boost::escaped_list_separator<char> > tokens(value);
|
||||
for(boost::tokenizer<boost::escaped_list_separator<char> >::iterator it = tokens.begin(); it != tokens.end(); ++it) {
|
||||
value = *it;
|
||||
boost::trim(value);
|
||||
|
||||
Node *child = new Node(this);
|
||||
child->setLine(m_currentLine);
|
||||
child->setValue(value);
|
||||
node->addNode(child);
|
||||
}
|
||||
} else
|
||||
setErrorMessage("missing ']' in sequence", m_currentLine);
|
||||
}
|
||||
// text scalar
|
||||
else {
|
||||
node->setValue(parseTextScalar(value));
|
||||
}
|
||||
}
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
std::string Parser::parseTextScalar(std::string value)
|
||||
{
|
||||
if(value[0] == '"' && value[value.length()-1] == '"') {
|
||||
value = value.substr(1, value.length()-2);
|
||||
// escape characters
|
||||
boost::replace_all(value, "\\\\", "\\");
|
||||
boost::replace_all(value, "\\\"", "\"");
|
||||
boost::replace_all(value, "\\n", "\n");
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
void Parser::startMultilining(const std::string& param)
|
||||
{
|
||||
m_multilineMode = MULTILINE_DONT_FOLD;
|
||||
m_currentDepth++;
|
||||
if(param.length() == 2) {
|
||||
switch(param[1]) {
|
||||
case '-':
|
||||
m_multilineMode = MULTILINE_FOLD_BLOCK;
|
||||
break;
|
||||
case '+':
|
||||
m_multilineMode = MULTILINE_FOLD_FLOW;
|
||||
break;
|
||||
default:
|
||||
setErrorMessage("invalid multiline identifier", m_currentLine);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Parser::stopMultilining()
|
||||
{
|
||||
// remove all new lines at the end
|
||||
if(m_multilineMode == MULTILINE_DONT_FOLD || m_multilineMode == MULTILINE_FOLD_BLOCK) {
|
||||
while(true) {
|
||||
int lastPos = m_multilineData.length()-1;
|
||||
if(m_multilineData[lastPos] != '\n')
|
||||
break;
|
||||
m_multilineData.erase(lastPos, 1);
|
||||
}
|
||||
}
|
||||
|
||||
if(m_multilineMode == MULTILINE_FOLD_BLOCK)
|
||||
m_multilineData.append("\n");
|
||||
|
||||
m_previousNode->setValue(m_multilineData);
|
||||
m_multilineMode = DONT_MULTILINE;
|
||||
m_currentDepth--;
|
||||
m_multilineData.clear();
|
||||
}
|
||||
|
||||
bool Parser::parseMultiline(std::string line)
|
||||
{
|
||||
// calculate depth
|
||||
std::size_t numSpaces = line.find_first_not_of(' ');
|
||||
|
||||
// depth above or equal current depth, add the text to the multiline
|
||||
if(numSpaces != std::string::npos && (int)numSpaces >= m_currentDepth*2) {
|
||||
m_multilineData += parseTextScalar(line.substr(m_currentDepth*2)) + "\n";
|
||||
return true;
|
||||
// depth below the current depth, check if it is a node
|
||||
} else if(numSpaces == std::string::npos || (int)numSpaces < m_currentDepth*2) {
|
||||
// if it has contents, its a node, then we must end multiline
|
||||
if(line.find_first_not_of(' ') != std::string::npos) {
|
||||
stopMultilining();
|
||||
// the line still have a node on it
|
||||
}
|
||||
// no contents, just an extra line
|
||||
else {
|
||||
m_multilineData += "\n";
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void Parser::setErrorMessage(const std::string& message, int line)
|
||||
{
|
||||
std::stringstream ss;
|
||||
ss << "FML syntax error in ";
|
||||
if(!m_what.empty())
|
||||
ss << m_what << " ";
|
||||
if(line > 0)
|
||||
ss << "at line " << line;
|
||||
ss << ": " << message;
|
||||
m_error = ss.str();
|
||||
}
|
||||
|
||||
} // namespace FML {
|
|
@ -0,0 +1,217 @@
|
|||
#ifndef FML_H
|
||||
#define FML_H
|
||||
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <iterator>
|
||||
#include <map>
|
||||
|
||||
#include <boost/utility.hpp>
|
||||
#include <boost/foreach.hpp>
|
||||
|
||||
namespace FML {
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Utilities
|
||||
|
||||
bool fml_convert(const std::string& input, bool& b);
|
||||
bool fml_convert(const std::string& input, std::string& output);
|
||||
|
||||
template <typename V, typename T>
|
||||
bool fml_convert(const V& in, T& out) {
|
||||
std::stringstream ss;
|
||||
ss << in;
|
||||
ss >> out;
|
||||
return !!ss;
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Node
|
||||
|
||||
class Parser;
|
||||
|
||||
class Node : boost::noncopyable
|
||||
{
|
||||
public:
|
||||
typedef std::vector<Node*> NodeList;
|
||||
|
||||
Node(Parser* parser = 0) : m_parser(parser), m_parent(0), m_line(0) { }
|
||||
~Node();
|
||||
|
||||
bool hasTag() const { return !m_tag.empty(); }
|
||||
bool hasChildren() const { return size() > 0; }
|
||||
bool hasValue() const { return !m_value.empty(); }
|
||||
bool hasNode(const std::string childTag) const { return at(childTag) != 0; }
|
||||
|
||||
void setTag(std::string tag) { m_tag = tag; }
|
||||
void setLine(int line) { m_line = line; }
|
||||
void setValue(const std::string& value) { m_value = value; }
|
||||
void setParent(Node* parent) { m_parent = parent; }
|
||||
|
||||
std::string tag() const { return m_tag; }
|
||||
int line() const { return m_line; }
|
||||
int size() const { return m_children.size(); }
|
||||
Node* parent() { return m_parent; }
|
||||
|
||||
// iterators
|
||||
typedef NodeList::iterator iterator;
|
||||
typedef NodeList::const_iterator const_iterator;
|
||||
|
||||
iterator begin() { return m_children.begin(); }
|
||||
iterator end() { return m_children.end(); }
|
||||
const_iterator begin() const { return m_children.begin(); }
|
||||
const_iterator end() const { return m_children.end(); }
|
||||
|
||||
Node* front() const { return at(0); }
|
||||
Node* back() const { return at(size()-1); }
|
||||
|
||||
// util for generating error message
|
||||
std::string generateErrorMessage(const std::string& message) const;
|
||||
|
||||
// extracting values operator
|
||||
template <typename T>
|
||||
friend void operator >> (const Node& node, T& value);
|
||||
|
||||
// get nodes
|
||||
Node* at(const std::string& childTag) const;
|
||||
Node* at(int pos) const;
|
||||
|
||||
// get values
|
||||
std::string value(const std::string& def = std::string()) const;
|
||||
std::string valueAt(const std::string childTag, const std::string& def = std::string()) const;
|
||||
|
||||
// read values
|
||||
template <typename T>
|
||||
T read(T def = T()) const {
|
||||
T value = def;
|
||||
*this >> value;
|
||||
return value;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T readAt(const std::string childTag, T def = T()) const {
|
||||
T v = def;
|
||||
for(NodeList::const_iterator it = m_children.begin(); it != m_children.end(); ++it) {
|
||||
if((*it)->tag() == childTag) {
|
||||
*(*it) >> v;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return v;
|
||||
}
|
||||
|
||||
void addNode(Node* node);
|
||||
|
||||
private:
|
||||
Parser* m_parser;
|
||||
Node* m_parent;
|
||||
int m_line;
|
||||
NodeList m_children;
|
||||
std::string m_tag;
|
||||
std::string m_value;
|
||||
};
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Node operators
|
||||
|
||||
template <typename T>
|
||||
void operator >> (const Node& node, T& v)
|
||||
{
|
||||
fml_convert(node.value(), v);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void operator >> (const Node& node, std::vector<T>& v)
|
||||
{
|
||||
v.clear();
|
||||
v.resize(node.size());
|
||||
for(unsigned i=0;i<node.size();++i)
|
||||
*node.at(i) >> v[i];
|
||||
}
|
||||
|
||||
template <typename K, typename T>
|
||||
void operator >> (const Node& node, std::map<K, T>& m)
|
||||
{
|
||||
m.clear();
|
||||
for(Node::const_iterator it = node.begin(); it != node.end(); ++it) {
|
||||
Node* child = (*it);
|
||||
K k;
|
||||
T v;
|
||||
if(fml_convert<std::string, K>(child->tag(), k)) {
|
||||
*child >> v;
|
||||
m[k] = v;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Parser
|
||||
|
||||
class Parser
|
||||
{
|
||||
enum MultilineMode {
|
||||
DONT_MULTILINE = 0,
|
||||
MULTILINE_DONT_FOLD,
|
||||
MULTILINE_FOLD_BLOCK,
|
||||
MULTILINE_FOLD_FLOW
|
||||
};
|
||||
|
||||
public:
|
||||
Parser(std::string what = std::string()) : m_rootNode(0), m_what(what) { }
|
||||
Parser(std::istream& in, std::string what = std::string()) : m_rootNode(0), m_what(what) { load(in); }
|
||||
~Parser();
|
||||
|
||||
bool load(std::istream& in);
|
||||
|
||||
Node* getDocument() const { return m_rootNode; }
|
||||
bool hasError() const { return !m_error.empty(); }
|
||||
std::string getErrorMessage() { return m_error; }
|
||||
std::string getWhat() { return m_what; }
|
||||
|
||||
protected:
|
||||
void parseLine(std::string& line);
|
||||
Node* parseNode(std::string& line);
|
||||
std::string parseTextScalar(std::string value);
|
||||
|
||||
void startMultilining(const std::string& param);
|
||||
void stopMultilining();
|
||||
bool parseMultiline(std::string line);
|
||||
bool isMultilining() { return m_multilineMode != DONT_MULTILINE; }
|
||||
|
||||
void setErrorMessage(const std::string& message, int line = 0);
|
||||
|
||||
private:
|
||||
int m_currentDepth;
|
||||
int m_currentLine;
|
||||
Node* m_currentParent;
|
||||
Node* m_previousNode;
|
||||
Node* m_rootNode;
|
||||
MultilineMode m_multilineMode;
|
||||
std::string m_multilineData;
|
||||
std::string m_error;
|
||||
std::string m_what;
|
||||
};
|
||||
|
||||
} // namespace FML {
|
||||
|
||||
// enable usage with foreach
|
||||
namespace boost
|
||||
{
|
||||
// specialize range_mutable_iterator and range_const_iterator in namespace boost
|
||||
template<>
|
||||
struct range_mutable_iterator< FML::Node >
|
||||
{
|
||||
typedef FML::Node::iterator type;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct range_const_iterator< FML::Node >
|
||||
{
|
||||
typedef FML::Node::const_iterator type;
|
||||
};
|
||||
}
|
||||
#endif // FML_H
|
|
@ -85,4 +85,11 @@ inline std::ostream& operator<<(std::ostream& out, const TPoint<T>& point)
|
|||
return out;
|
||||
}
|
||||
|
||||
template <class T>
|
||||
inline void operator>>(const FML::Node& node, TPoint<T>& point)
|
||||
{
|
||||
*node.at(0) >> point.x;
|
||||
*node.at(1) >> point.y;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -309,4 +309,15 @@ inline std::ostream& operator<<(std::ostream& out, const TRect<T>& rect)
|
|||
return out;
|
||||
}
|
||||
|
||||
template <class T>
|
||||
inline void operator>>(const FML::Node& node, TRect<T>& rect)
|
||||
{
|
||||
T x, y, width, height;
|
||||
*node.at(0) >> x;
|
||||
*node.at(1) >> y;
|
||||
*node.at(2) >> width;
|
||||
*node.at(3) >> height;
|
||||
rect.setRect(x, y, width, height);
|
||||
}
|
||||
|
||||
#endif // RECT_H
|
||||
|
|
|
@ -112,11 +112,12 @@ typedef TSize<int> Size;
|
|||
typedef TSize<float> SizeF;
|
||||
|
||||
template <class T>
|
||||
inline std::ostream& operator<<(std::ostream& out, const TSize<T>& size)
|
||||
inline void operator>>(const FML::Node& node, TSize<T>& size)
|
||||
{
|
||||
out << "Size(" << size.width() << ","
|
||||
<< size.height() << ")";
|
||||
return out;
|
||||
T w, h;
|
||||
*node.at(0) >> w;
|
||||
*node.at(1) >> h;
|
||||
size.setSize(w, h);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,125 +0,0 @@
|
|||
/* The MIT License
|
||||
*
|
||||
* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef YAML_H
|
||||
#define YAML_H
|
||||
|
||||
#include <prerequisites.h>
|
||||
#include <yaml-cpp/yaml.h>
|
||||
|
||||
inline void operator>>(const YAML::Node& node, Color& color)
|
||||
{
|
||||
int r, g, b, a;
|
||||
node[0] >> r;
|
||||
node[1] >> g;
|
||||
node[2] >> b;
|
||||
node[3] >> a;
|
||||
color.setRGBA(r,g,b,a);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
inline void operator>>(const YAML::Node& node, TPoint<T>& point)
|
||||
{
|
||||
node[0] >> point.x;
|
||||
node[1] >> point.y;
|
||||
}
|
||||
|
||||
template <class T>
|
||||
inline void operator>>(const YAML::Node& node, TRect<T>& rect)
|
||||
{
|
||||
T x, y, width, height;
|
||||
node[0] >> x;
|
||||
node[1] >> y;
|
||||
node[2] >> width;
|
||||
node[3] >> height;
|
||||
rect.setRect(x, y, width, height);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
inline void operator>>(const YAML::Node& node, TSize<T>& size)
|
||||
{
|
||||
T w, h;
|
||||
node[0] >> w;
|
||||
node[1] >> h;
|
||||
size.setSize(w, h);
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline T yamlRead(const YAML::Node& node)
|
||||
{
|
||||
return node.to<T>();
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline T yamlRead(const YAML::Node& node, const char *name)
|
||||
{
|
||||
T value;
|
||||
if(node.Type() == YAML::NodeType::Map)
|
||||
node[name] >> value;
|
||||
return value;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline T yamlRead(const YAML::Node& node, const char *name, const T& defaultValue)
|
||||
{
|
||||
T value = defaultValue;
|
||||
if(node.Type() == YAML::NodeType::Map && node.FindValue(name))
|
||||
node[name] >> value;
|
||||
return value;
|
||||
}
|
||||
|
||||
inline bool yamlHasValue(const YAML::Node& node, const char *name)
|
||||
{
|
||||
return (node.Type() == YAML::NodeType::Map && node.FindValue(name) != NULL);
|
||||
}
|
||||
|
||||
inline std::string yamlErrorDesc(const YAML::Node& node, const std::string& error)
|
||||
{
|
||||
return YAML::Exception(node.GetMark(), error.c_str()).what();
|
||||
}
|
||||
|
||||
inline void yamlThrowError(const YAML::Node& node, const std::string& error)
|
||||
{
|
||||
throw YAML::Exception(node.GetMark(), error.c_str());
|
||||
}
|
||||
|
||||
template<class A, class B>
|
||||
inline std::map<A,B> yamlReadMap(const YAML::Node& node, const char *name)
|
||||
{
|
||||
std::map<A,B> map;
|
||||
if(node.Type() == YAML::NodeType::Map) {
|
||||
if(const YAML::Node* mapNode = node.FindValue(name)) {
|
||||
for(auto it = mapNode->begin(); it != mapNode->end(); ++it) {
|
||||
A a;
|
||||
B b;
|
||||
it.first() >> a;
|
||||
it.second() >> b;
|
||||
map[a] = b;
|
||||
}
|
||||
}
|
||||
}
|
||||
return map;
|
||||
}
|
||||
|
||||
#endif // YAML_H
|
51
src/main.cpp
51
src/main.cpp
|
@ -32,46 +32,40 @@
|
|||
#include <script/luascript.h>
|
||||
#include <ui/uicontainer.h>
|
||||
|
||||
/// Catches signals so we can exit nicely
|
||||
void signal_handler(int sig)
|
||||
{
|
||||
static bool stopping = false;
|
||||
switch(sig) {
|
||||
case SIGTERM:
|
||||
case SIGINT:
|
||||
{
|
||||
static bool stopping = false;
|
||||
if(!stopping) {
|
||||
stopping = true;
|
||||
g_engine.onClose();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Default configurations
|
||||
void setDefaultConfigs()
|
||||
void loadDefaultConfigs()
|
||||
{
|
||||
// default size
|
||||
int defWidth = 550;
|
||||
int defHeight = 450;
|
||||
|
||||
// init on screen center
|
||||
g_configs.setValue("window x", (Platform::getDisplayWidth() - defWidth)/2);
|
||||
g_configs.setValue("window y", (Platform::getDisplayHeight() - defHeight)/2);
|
||||
|
||||
g_configs.setValue("window width", defWidth);
|
||||
g_configs.setValue("window height", defHeight);
|
||||
g_configs.setValue("window maximized", false);
|
||||
g_configs.set("window x", (Platform::getDisplayWidth() - defWidth)/2);
|
||||
g_configs.set("window y", (Platform::getDisplayHeight() - defHeight)/2);
|
||||
g_configs.set("window width", defWidth);
|
||||
g_configs.set("window height", defHeight);
|
||||
g_configs.set("window maximized", false);
|
||||
}
|
||||
|
||||
void saveConfigs()
|
||||
{
|
||||
g_configs.setValue("window x", Platform::getWindowX());
|
||||
g_configs.setValue("window y", Platform::getWindowY());
|
||||
g_configs.setValue("window width", Platform::getWindowWidth());
|
||||
g_configs.setValue("window height", Platform::getWindowHeight());
|
||||
g_configs.setValue("window maximized", Platform::isWindowMaximized());
|
||||
g_configs.set("window x", Platform::getWindowX());
|
||||
g_configs.set("window y", Platform::getWindowY());
|
||||
g_configs.set("window width", Platform::getWindowWidth());
|
||||
g_configs.set("window height", Platform::getWindowHeight());
|
||||
g_configs.set("window maximized", Platform::isWindowMaximized());
|
||||
g_configs.save();
|
||||
}
|
||||
|
||||
|
@ -89,28 +83,23 @@ int main(int argc, const char *argv[])
|
|||
args.push_back(argv[i]);
|
||||
#endif
|
||||
|
||||
// install our signal handler
|
||||
logInfo("OTClient 0.2.0");
|
||||
|
||||
// install exit signal handler
|
||||
signal(SIGTERM, signal_handler);
|
||||
signal(SIGINT, signal_handler);
|
||||
|
||||
// init platform stuff
|
||||
Platform::init("OTClient");
|
||||
|
||||
// init random numbers
|
||||
std::srand(std::time(NULL));
|
||||
|
||||
// init resources
|
||||
// load resources paths
|
||||
g_resources.init(args[0].c_str());
|
||||
|
||||
// before loading configurations set the default ones
|
||||
setDefaultConfigs();
|
||||
|
||||
// load configurations
|
||||
loadDefaultConfigs();
|
||||
if(!g_configs.load("config.yml"))
|
||||
logInfo("Could not read configuration file, default configurations will be used.");
|
||||
|
||||
logInfo("OTClient 0.2.0");
|
||||
|
||||
// create the window
|
||||
Platform::createWindow(g_configs.get("window x"), g_configs.get("window y"),
|
||||
g_configs.get("window width"), g_configs.get("window height"),
|
||||
|
@ -136,15 +125,9 @@ int main(int argc, const char *argv[])
|
|||
|
||||
// terminate stuff
|
||||
g_engine.terminate();
|
||||
|
||||
g_uiSkins.terminate();
|
||||
|
||||
// save configurations before exiting
|
||||
saveConfigs();
|
||||
|
||||
Platform::terminate();
|
||||
|
||||
// unload resources
|
||||
g_resources.terminate();
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue