some fixes
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8d14d9bc99
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@ -1,13 +1,14 @@
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OptionCheckBox < CheckBox
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@onCheckChange: Options.setOption(self:getId(), self:isChecked())
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@onSetup: self:setChecked(Options.getOption(self:getId()))
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height: 16
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$first:
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.top: parent.top
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$middle:
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$!first:
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.top: prev.bottom
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@ -16,7 +17,7 @@ OptionCheckBox < CheckBox
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MainWindow
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id: optionsWindow
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text: Options
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size: 286 200
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size: 286 230
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@onEnter: Options.hide()
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@onEscape: Options.hide()
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Before Width: | Height: | Size: 646 B |
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@ -246,7 +246,7 @@ end
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function Battle.onMouseRelease(self, mousePosition, mouseButton)
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if mouseButton == MouseRightButton then
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g_game.createThingMenu(mousePosition, nil, nil, self.creature)
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GameInterface.createThingMenu(mousePosition, nil, nil, self.creature)
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return true
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elseif mouseButton == MouseLeftButton then
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local modifiers = g_window.getKeyboardModifiers()
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