fix stop walk
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					@ -235,8 +235,8 @@ void Creature::stopWalk()
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        return;
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					        return;
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    // reset walk animation states
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					    // reset walk animation states
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    updateWalkAnimation(0);
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					    m_walkOffset = Point(0,0);
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    updateWalkOffset(0);
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					    m_animation = 0;
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    // stops the walk right away
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					    // stops the walk right away
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    terminateWalk();
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					    terminateWalk();
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