More work on OTBM saving (now it can save binary map w/o spawns and houses) w00t, the 1000th commit

This commit is contained in:
niczkx 2012-08-08 07:59:38 -06:00
parent dfff05e6e2
commit 85b52fbdfd
5 changed files with 65 additions and 24 deletions

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@ -61,6 +61,9 @@ public:
TPoint<T> operator/(float v) const { return TPoint<T>(x/v, y/v); }
TPoint<T>& operator/=(float v) { x/=v; y/=v; return *this; }
TPoint<T> operator&(int a) { return TPoint<T>(x & a, y & a); }
TPoint<T>& operator&=(int a) { x &= a; y &= a; return *this; }
bool operator<=(const TPoint<T>&other) const { return x<=other.x && y<=other.y; }
bool operator>=(const TPoint<T>&other) const { return x>=other.x && y>=other.y; }
bool operator<(const TPoint<T>&other) const { return x<other.x && y<other.y; }

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@ -270,10 +270,13 @@ void Item::unserializeItem(const BinaryTreePtr &in)
void Item::serializeItem(const BinaryWriteTreePtr& out)
{
out->startNode(OTBM_ITEM);
out->writeU16(getId());
out->writeU8(ATTR_COUNT);
out->writeU8(getCount());
out->writeU8(ATTR_CHARGES);
out->writeU8(ATTR_CHARGES);;
out->writeU16(getCountOrSubType());
Position dest = m_attribs.get<Position>(ATTR_TELE_DEST);
@ -298,6 +301,8 @@ void Item::serializeItem(const BinaryWriteTreePtr& out)
out->writeU8(ATTR_UNIQUE_ID);
out->writeU16(uid);
}
out->endNode();
}
int Item::getSubType()
@ -321,6 +326,11 @@ bool Item::isMoveable()
return !rawGetThingType()->isNotMoveable();
}
bool Item::isGround()
{
return rawGetThingType()->isGround();
}
ItemPtr Item::clone()
{
ItemPtr item = ItemPtr(new Item);

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@ -114,6 +114,7 @@ public:
bool isDoor() { return m_attribs.has(ATTR_HOUSEDOORID); }
bool isTeleport() { return m_attribs.has(ATTR_TELE_DEST); }
bool isMoveable();
bool isGround();
ItemPtr asItem() { return static_self_cast<Item>(); }
bool isItem() { return true; }

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@ -215,7 +215,7 @@ void Map::loadOtbm(const std::string& fileName)
void Map::saveOtbm(const std::string &fileName)
{
FileStreamPtr fin = g_resources.appendFile(fileName);
FileStreamPtr fin = g_resources.createFile(fileName);
if(!fin)
stdext::throw_exception(stdext::format("failed to open file '%s' for write", fileName));
@ -235,13 +235,26 @@ void Map::saveOtbm(const std::string &fileName)
/// Usually when a map has empty house/spawn file it means the map is new.
/// TODO: Ask the user for a map name instead of those ugly uses of substr
std::string::size_type sep_pos;
std::string houseFile = getHouseFile();
std::string spawnFile = getSpawnFile();
if(houseFile.empty() && version > 1)
houseFile = fileName.substr(fileName.find_last_of('/')) + "-houses.xml";
if(spawnFile.empty())
spawnFile = fileName.substr(fileName.find_last_of('/')) + "-spawns.xml";
std::string cpyf;
if((sep_pos = fileName.rfind('.')) != std::string::npos && stdext::ends_with(fileName, ".otbm"))
cpyf = fileName.substr(0, sep_pos);
if(houseFile.empty())
houseFile = cpyf + "-houses.xml";
if(spawnFile.empty())
spawnFile = cpyf + "-spawns.xml";
/// we only need the filename to save to, the directory should be resolved by the OTBM loader not here
if((sep_pos = spawnFile.rfind('/')) != std::string::npos)
spawnFile = spawnFile.substr(sep_pos + 1);
if((sep_pos = houseFile.rfind('/')) != std::string::npos)
houseFile = houseFile.substr(sep_pos + 1);
#if 0
if(version > 1)
m_houses->save(dir + "/" + houseFile);
@ -251,6 +264,7 @@ void Map::saveOtbm(const std::string &fileName)
fin->addU32(0); // file version
BinaryWriteTreePtr root(new BinaryWriteTree(fin));
root->startNode(0);
{
root->writeU32(version);
@ -271,7 +285,7 @@ void Map::saveOtbm(const std::string &fileName)
// special one
root->writeU8(OTBM_ATTR_DESCRIPTION);
root->writeString(stdext::format("Saved with %s v%d", g_app.getName(), stdext::unsafe_cast<int>(g_app.getVersion())));
root->writeString(stdext::format("Saved with %s v%s", g_app.getName(), g_app.getVersion()));
// spawn file.
root->writeU8(OTBM_ATTR_SPAWN_FILE);
@ -283,66 +297,80 @@ void Map::saveOtbm(const std::string &fileName)
root->writeString(houseFile);
}
/// write tiles first
root->startNode(OTBM_TILE_AREA);
Position base(-1, -1, -1);
bool firstNode = true;
for(uint8_t z = 0; z < Otc::MAX_Z + 1; ++z) {
for(const auto& it : m_tileBlocks[z]) {
const TileBlock& block = it.second;
for(const TilePtr& tile : block.getTiles()) {
if(!tile)
continue;
const Position& pos = tile->getPosition();
if(!pos.isValid())
continue;
/// base position
if(pos.x < base.x || pos.x >= base.x + 256 || pos.y < base.y|| pos.y >= base.y + 256 ||
pos.z != base.z)
pos.z != base.z) {
if(!firstNode)
root->endNode(); /// OTBM_TILE_AREA
root->startNode(OTBM_TILE_AREA);
firstNode = false;
root->writePos(base = pos & 0xFF00);
}
uint32 flags = tile->getFlags();
if((flags & TILESTATE_HOUSE) == TILESTATE_HOUSE)
root->startNode(OTBM_HOUSETILE);
else
root->startNode(OTBM_TILE);
root->writePoint(Point(pos.x, pos.y));
root->startNode((flags & TILESTATE_HOUSE) == TILESTATE_HOUSE ? OTBM_HOUSETILE : OTBM_TILE);
root->writePoint(Point(pos.x, pos.y) & 0xFF);
// if(tileNode->getType() == OTBM_HOUSETILE)
// tileNode->writeU32(tile->getHouseId());
/// Tile flags
if(flags) {
root->writeU8(OTBM_ATTR_TILE_FLAGS);
root->writeU32(flags);
}
/// start writing tile items
for(const ItemPtr& item : tile->getItems()) {
root->startNode(OTBM_ATTR_ITEM);
item->serializeItem(root);
if(item->isGround()) {
root->writeU8(OTBM_ATTR_ITEM);
root->writeU16(item->getId());
continue;
}
item->serializeItem(root);
}
root->endNode(); // OTBM_TILE
}
}
}
/// write towns
if(!firstNode)
root->endNode(); // OTBM_TILE_AREA
root->startNode(OTBM_TOWNS);
for(const TownPtr& town : m_towns.getTowns()) {
root->writeU32(town->getId());
root->writeString(town->getName());
root->writePos(town->getPos());
}
root->endNode();
/// write waypoints
if(version > 1) {
root->startNode(OTBM_WAYPOINTS);
for(const auto& it : m_waypoints) {
root->writeString(it.second);
root->writePos(it.first);
}
root->endNode();
}
}
root->endNode(); // OTBM_MAP_DATA
}
root->endNode(); // 0 (root)
}
void Map::loadSpawns(const std::string &fileName)

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@ -56,8 +56,7 @@ public:
TownPtr getTown(uint32 townId);
TownList getTowns() { return m_towns; }
// Fix to segfault on exit
void clear() { m_towns.clear(); }
void clear() { m_towns.clear(); }
private:
TownList m_towns;