More work on OTBM saving (now it can save binary map w/o spawns and houses) w00t, the 1000th commit
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@ -61,6 +61,9 @@ public:
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TPoint<T> operator/(float v) const { return TPoint<T>(x/v, y/v); }
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TPoint<T> operator/(float v) const { return TPoint<T>(x/v, y/v); }
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TPoint<T>& operator/=(float v) { x/=v; y/=v; return *this; }
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TPoint<T>& operator/=(float v) { x/=v; y/=v; return *this; }
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TPoint<T> operator&(int a) { return TPoint<T>(x & a, y & a); }
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TPoint<T>& operator&=(int a) { x &= a; y &= a; return *this; }
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bool operator<=(const TPoint<T>&other) const { return x<=other.x && y<=other.y; }
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bool operator<=(const TPoint<T>&other) const { return x<=other.x && y<=other.y; }
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bool operator>=(const TPoint<T>&other) const { return x>=other.x && y>=other.y; }
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bool operator>=(const TPoint<T>&other) const { return x>=other.x && y>=other.y; }
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bool operator<(const TPoint<T>&other) const { return x<other.x && y<other.y; }
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bool operator<(const TPoint<T>&other) const { return x<other.x && y<other.y; }
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@ -270,10 +270,13 @@ void Item::unserializeItem(const BinaryTreePtr &in)
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void Item::serializeItem(const BinaryWriteTreePtr& out)
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void Item::serializeItem(const BinaryWriteTreePtr& out)
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{
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{
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out->startNode(OTBM_ITEM);
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out->writeU16(getId());
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out->writeU8(ATTR_COUNT);
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out->writeU8(ATTR_COUNT);
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out->writeU8(getCount());
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out->writeU8(getCount());
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out->writeU8(ATTR_CHARGES);
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out->writeU8(ATTR_CHARGES);;
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out->writeU16(getCountOrSubType());
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out->writeU16(getCountOrSubType());
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Position dest = m_attribs.get<Position>(ATTR_TELE_DEST);
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Position dest = m_attribs.get<Position>(ATTR_TELE_DEST);
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@ -298,6 +301,8 @@ void Item::serializeItem(const BinaryWriteTreePtr& out)
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out->writeU8(ATTR_UNIQUE_ID);
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out->writeU8(ATTR_UNIQUE_ID);
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out->writeU16(uid);
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out->writeU16(uid);
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}
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}
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out->endNode();
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}
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}
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int Item::getSubType()
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int Item::getSubType()
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@ -321,6 +326,11 @@ bool Item::isMoveable()
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return !rawGetThingType()->isNotMoveable();
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return !rawGetThingType()->isNotMoveable();
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}
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}
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bool Item::isGround()
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{
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return rawGetThingType()->isGround();
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}
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ItemPtr Item::clone()
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ItemPtr Item::clone()
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{
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{
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ItemPtr item = ItemPtr(new Item);
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ItemPtr item = ItemPtr(new Item);
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@ -114,6 +114,7 @@ public:
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bool isDoor() { return m_attribs.has(ATTR_HOUSEDOORID); }
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bool isDoor() { return m_attribs.has(ATTR_HOUSEDOORID); }
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bool isTeleport() { return m_attribs.has(ATTR_TELE_DEST); }
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bool isTeleport() { return m_attribs.has(ATTR_TELE_DEST); }
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bool isMoveable();
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bool isMoveable();
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bool isGround();
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ItemPtr asItem() { return static_self_cast<Item>(); }
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ItemPtr asItem() { return static_self_cast<Item>(); }
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bool isItem() { return true; }
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bool isItem() { return true; }
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@ -215,7 +215,7 @@ void Map::loadOtbm(const std::string& fileName)
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void Map::saveOtbm(const std::string &fileName)
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void Map::saveOtbm(const std::string &fileName)
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{
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{
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FileStreamPtr fin = g_resources.appendFile(fileName);
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FileStreamPtr fin = g_resources.createFile(fileName);
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if(!fin)
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if(!fin)
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stdext::throw_exception(stdext::format("failed to open file '%s' for write", fileName));
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stdext::throw_exception(stdext::format("failed to open file '%s' for write", fileName));
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@ -235,13 +235,26 @@ void Map::saveOtbm(const std::string &fileName)
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/// Usually when a map has empty house/spawn file it means the map is new.
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/// Usually when a map has empty house/spawn file it means the map is new.
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/// TODO: Ask the user for a map name instead of those ugly uses of substr
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/// TODO: Ask the user for a map name instead of those ugly uses of substr
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std::string::size_type sep_pos;
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std::string houseFile = getHouseFile();
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std::string houseFile = getHouseFile();
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std::string spawnFile = getSpawnFile();
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std::string spawnFile = getSpawnFile();
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if(houseFile.empty() && version > 1)
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std::string cpyf;
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houseFile = fileName.substr(fileName.find_last_of('/')) + "-houses.xml";
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if(spawnFile.empty())
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spawnFile = fileName.substr(fileName.find_last_of('/')) + "-spawns.xml";
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if((sep_pos = fileName.rfind('.')) != std::string::npos && stdext::ends_with(fileName, ".otbm"))
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cpyf = fileName.substr(0, sep_pos);
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if(houseFile.empty())
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houseFile = cpyf + "-houses.xml";
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if(spawnFile.empty())
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spawnFile = cpyf + "-spawns.xml";
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/// we only need the filename to save to, the directory should be resolved by the OTBM loader not here
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if((sep_pos = spawnFile.rfind('/')) != std::string::npos)
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spawnFile = spawnFile.substr(sep_pos + 1);
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if((sep_pos = houseFile.rfind('/')) != std::string::npos)
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houseFile = houseFile.substr(sep_pos + 1);
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#if 0
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#if 0
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if(version > 1)
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if(version > 1)
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m_houses->save(dir + "/" + houseFile);
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m_houses->save(dir + "/" + houseFile);
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@ -251,6 +264,7 @@ void Map::saveOtbm(const std::string &fileName)
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fin->addU32(0); // file version
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fin->addU32(0); // file version
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BinaryWriteTreePtr root(new BinaryWriteTree(fin));
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BinaryWriteTreePtr root(new BinaryWriteTree(fin));
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root->startNode(0);
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{
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{
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root->writeU32(version);
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root->writeU32(version);
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@ -271,7 +285,7 @@ void Map::saveOtbm(const std::string &fileName)
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// special one
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// special one
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root->writeU8(OTBM_ATTR_DESCRIPTION);
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root->writeU8(OTBM_ATTR_DESCRIPTION);
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root->writeString(stdext::format("Saved with %s v%d", g_app.getName(), stdext::unsafe_cast<int>(g_app.getVersion())));
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root->writeString(stdext::format("Saved with %s v%s", g_app.getName(), g_app.getVersion()));
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// spawn file.
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// spawn file.
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root->writeU8(OTBM_ATTR_SPAWN_FILE);
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root->writeU8(OTBM_ATTR_SPAWN_FILE);
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@ -283,66 +297,80 @@ void Map::saveOtbm(const std::string &fileName)
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root->writeString(houseFile);
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root->writeString(houseFile);
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}
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}
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/// write tiles first
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root->startNode(OTBM_TILE_AREA);
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Position base(-1, -1, -1);
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Position base(-1, -1, -1);
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bool firstNode = true;
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for(uint8_t z = 0; z < Otc::MAX_Z + 1; ++z) {
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for(uint8_t z = 0; z < Otc::MAX_Z + 1; ++z) {
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for(const auto& it : m_tileBlocks[z]) {
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for(const auto& it : m_tileBlocks[z]) {
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const TileBlock& block = it.second;
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const TileBlock& block = it.second;
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for(const TilePtr& tile : block.getTiles()) {
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for(const TilePtr& tile : block.getTiles()) {
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if(!tile)
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continue;
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const Position& pos = tile->getPosition();
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const Position& pos = tile->getPosition();
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if(!pos.isValid())
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if(!pos.isValid())
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continue;
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continue;
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/// base position
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if(pos.x < base.x || pos.x >= base.x + 256 || pos.y < base.y|| pos.y >= base.y + 256 ||
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if(pos.x < base.x || pos.x >= base.x + 256 || pos.y < base.y|| pos.y >= base.y + 256 ||
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pos.z != base.z)
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pos.z != base.z) {
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if(!firstNode)
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root->endNode(); /// OTBM_TILE_AREA
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root->startNode(OTBM_TILE_AREA);
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firstNode = false;
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root->writePos(base = pos & 0xFF00);
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root->writePos(base = pos & 0xFF00);
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}
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uint32 flags = tile->getFlags();
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uint32 flags = tile->getFlags();
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if((flags & TILESTATE_HOUSE) == TILESTATE_HOUSE)
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root->startNode(OTBM_HOUSETILE);
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else
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root->startNode(OTBM_TILE);
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root->writePoint(Point(pos.x, pos.y));
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root->startNode((flags & TILESTATE_HOUSE) == TILESTATE_HOUSE ? OTBM_HOUSETILE : OTBM_TILE);
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root->writePoint(Point(pos.x, pos.y) & 0xFF);
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// if(tileNode->getType() == OTBM_HOUSETILE)
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// if(tileNode->getType() == OTBM_HOUSETILE)
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// tileNode->writeU32(tile->getHouseId());
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// tileNode->writeU32(tile->getHouseId());
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/// Tile flags
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if(flags) {
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if(flags) {
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root->writeU8(OTBM_ATTR_TILE_FLAGS);
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root->writeU8(OTBM_ATTR_TILE_FLAGS);
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root->writeU32(flags);
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root->writeU32(flags);
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}
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}
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/// start writing tile items
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for(const ItemPtr& item : tile->getItems()) {
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for(const ItemPtr& item : tile->getItems()) {
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root->startNode(OTBM_ATTR_ITEM);
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if(item->isGround()) {
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item->serializeItem(root);
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root->writeU8(OTBM_ATTR_ITEM);
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root->writeU16(item->getId());
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continue;
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}
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item->serializeItem(root);
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}
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}
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root->endNode(); // OTBM_TILE
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}
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}
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}
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}
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}
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}
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/// write towns
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if(!firstNode)
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root->endNode(); // OTBM_TILE_AREA
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root->startNode(OTBM_TOWNS);
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root->startNode(OTBM_TOWNS);
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for(const TownPtr& town : m_towns.getTowns()) {
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for(const TownPtr& town : m_towns.getTowns()) {
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root->writeU32(town->getId());
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root->writeU32(town->getId());
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root->writeString(town->getName());
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root->writeString(town->getName());
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root->writePos(town->getPos());
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root->writePos(town->getPos());
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}
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}
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root->endNode();
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/// write waypoints
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if(version > 1) {
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if(version > 1) {
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root->startNode(OTBM_WAYPOINTS);
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root->startNode(OTBM_WAYPOINTS);
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for(const auto& it : m_waypoints) {
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for(const auto& it : m_waypoints) {
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root->writeString(it.second);
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root->writeString(it.second);
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root->writePos(it.first);
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root->writePos(it.first);
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}
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}
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root->endNode();
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}
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}
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}
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}
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root->endNode(); // OTBM_MAP_DATA
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}
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}
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root->endNode(); // 0 (root)
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}
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}
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void Map::loadSpawns(const std::string &fileName)
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void Map::loadSpawns(const std::string &fileName)
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@ -56,8 +56,7 @@ public:
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TownPtr getTown(uint32 townId);
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TownPtr getTown(uint32 townId);
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TownList getTowns() { return m_towns; }
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TownList getTowns() { return m_towns; }
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// Fix to segfault on exit
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void clear() { m_towns.clear(); }
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void clear() { m_towns.clear(); }
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private:
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private:
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TownList m_towns;
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TownList m_towns;
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