double click funcionalities and some fixes
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1340699b01
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882b7ec026
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@ -73,9 +73,12 @@ function CharacterList.create(characters, premDays)
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local label = createWidget('CharacterListLabel', characterList)
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local label = createWidget('CharacterListLabel', characterList)
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label:setText(characterName .. ' (' .. worldName .. ')')
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label:setText(characterName .. ' (' .. worldName .. ')')
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label:setPhantom(false)
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label.characterName = characterName
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label.characterName = characterName
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label.worldHost = worldHost
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label.worldHost = worldHost
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label.worldPort = worldIp
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label.worldPort = worldIp
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connect(label, { onMouseDoubleClick = function () CharacterList.doLogin() return true end } )
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if i == 1 or Settings.get('lastUsedCharacter') == characterName then
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if i == 1 or Settings.get('lastUsedCharacter') == characterName then
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focusLabel = label
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focusLabel = label
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@ -127,6 +127,10 @@ function Console.addChannel(name, id)
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end
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end
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function Console.addPrivateText(text, speaktype, name)
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function Console.addPrivateText(text, speaktype, name)
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if speaktype.speakType == SpeakPrivateNpcToPlayer then
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name = 'NPCs'
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end
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local privateTab = Console.getTab(name)
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local privateTab = Console.getTab(name)
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if privateTab == nil then
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if privateTab == nil then
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if Options.showPrivateMessagesInConsole then
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if Options.showPrivateMessagesInConsole then
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@ -7,11 +7,13 @@ local inventoryButton
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-- public functions
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-- public functions
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function Inventory.create()
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function Inventory.create()
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inventoryWindow = displayUI('inventory.otui', { parent = Game.gameRightPanel })
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inventoryWindow = displayUI('inventory.otui', { parent = Game.gameRightPanel })
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inventoryButton = TopMenu.addGameButton('inventoryButton', 'Skills (Ctrl+I)', 'inventory.png', Inventory.toggle)
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inventoryButton = TopMenu.addGameButton('inventoryButton', 'Inventory (Ctrl+I)', 'inventory.png', Inventory.toggle)
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inventoryButton:setOn(true)
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inventoryButton:setOn(true)
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Hotkeys.bindKeyDown('Ctrl+I', Inventory.toggle)
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end
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end
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function Inventory.destroy()
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function Inventory.destroy()
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Hotkeys.unbindKeyDown('Ctrl+I')
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inventoryWindow:destroy()
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inventoryWindow:destroy()
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inventoryWindow = nil
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inventoryWindow = nil
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inventoryButton:destroy()
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inventoryButton:destroy()
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@ -45,9 +45,11 @@ function Skills.create()
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skillsWindow = displayUI('skills.otui', { parent = Game.gameRightPanel })
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skillsWindow = displayUI('skills.otui', { parent = Game.gameRightPanel })
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skillsWindow:hide()
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skillsWindow:hide()
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skillsButton = TopMenu.addGameButton('skillsButton', 'Skills (Ctrl+S)', '/core_styles/icons/skills.png', Skills.toggle)
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skillsButton = TopMenu.addGameButton('skillsButton', 'Skills (Ctrl+S)', '/core_styles/icons/skills.png', Skills.toggle)
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Hotkeys.bindKeyDown('Ctrl+S', Skills.toggle)
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end
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end
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function Skills.destroy()
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function Skills.destroy()
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Hotkeys.unbindKeyDown('Ctrl+S')
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skillsButton:destroy()
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skillsButton:destroy()
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skillsButton = nil
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skillsButton = nil
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skillsWindow:destroy()
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skillsWindow:destroy()
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@ -55,6 +55,9 @@ function VipList.onAddVip(id, name, online)
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label.vipOnline = online
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label.vipOnline = online
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label:setPhantom(false)
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connect(label, { onMouseDoubleClick = function () Game.openPrivateChannel(label:getText()) return true end } )
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local nameLower = name:lower()
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local nameLower = name:lower()
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local childrenCount = vipList:getChildCount()
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local childrenCount = vipList:getChildCount()
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