resource ls, init fonts
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33a2b885b5
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@ -23,6 +23,7 @@
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#include "engine.h"
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#include "fonts.h"
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#include "platform.h"
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#include "graphics.h"
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#include "input.h"
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@ -47,6 +48,9 @@ void Engine::init()
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// initialize graphics stuff
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g_graphics.init();
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// load fonts
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g_fonts.load();
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// finally show the window
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onResize(Platform::getWindowWidth(), Platform::getWindowHeight());
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}
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@ -0,0 +1,22 @@
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#include "fonts.h"
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#include "resourcemanager.h"
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Fonts g_fonts;
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Fonts::Fonts()
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{
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}
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Fonts::~Fonts()
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{
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}
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bool Fonts::load()
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{
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std::list<std::string> files = g_resources.getDirectoryFiles("fonts");
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for(std::list<std::string>::iterator it = files.begin(), end = files.end(); it != end; ++it) {
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notice("File: %s", (*it).c_str());
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}
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return true;
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}
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@ -0,0 +1,27 @@
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#ifndef FONTS_H
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#define FONTS_H
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#include "prerequisites.h"
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#include "rect.h"
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struct Font
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{
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Rect textureArea[256];
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};
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class Fonts
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{
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public:
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Fonts();
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~Fonts();
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bool load();
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private:
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std::map<int, Font*> mFonts;
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};
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extern Fonts g_fonts;
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#endif // FONTS_H
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@ -117,3 +117,15 @@ bool ResourceManager::saveTextFile(const std::string &fileName, std::string text
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{
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return saveFile(fileName, (const unsigned char*)text.c_str(), text.size());
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}
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std::list<std::string> ResourceManager::getDirectoryFiles(const std::string& directory)
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{
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std::list<std::string> files;
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char **rc = PHYSFS_enumerateFiles(directory.c_str());
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for(char **i = rc; *i != NULL; i++)
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files.push_back(*i);
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PHYSFS_freeList(rc);
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return files;
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}
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@ -63,6 +63,9 @@ public:
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/// Save a text file into write directory
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bool saveTextFile(const std::string &fileName, std::string text);
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/// Get a list with all files in a directory
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std::list<std::string> getDirectoryFiles(const std::string& directory);
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};
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extern ResourceManager g_resources;
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