change "getOufitColor" to "getOutfitColor"
This commit is contained in:
Tomasz Martyński 2016-10-10 02:16:40 +02:00 committed by GitHub
parent a6a50fa162
commit 8ffacefb04
1 changed files with 1 additions and 1 deletions

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@ -318,7 +318,7 @@ void Client::registerLuaFunctions()
g_lua.bindSingletonFunction("g_shaders", "getDefaultMapShader", &ShaderManager::getDefaultMapShader, &g_shaders); g_lua.bindSingletonFunction("g_shaders", "getDefaultMapShader", &ShaderManager::getDefaultMapShader, &g_shaders);
g_lua.bindSingletonFunction("g_shaders", "getShader", &ShaderManager::getShader, &g_shaders); g_lua.bindSingletonFunction("g_shaders", "getShader", &ShaderManager::getShader, &g_shaders);
g_lua.bindGlobalFunction("getOufitColor", Outfit::getColor); g_lua.bindGlobalFunction("getOutfitColor", Outfit::getColor);
g_lua.bindGlobalFunction("getAngleFromPos", Position::getAngleFromPositions); g_lua.bindGlobalFunction("getAngleFromPos", Position::getAngleFromPositions);
g_lua.bindGlobalFunction("getDirectionFromPos", Position::getDirectionFromPositions); g_lua.bindGlobalFunction("getDirectionFromPos", Position::getDirectionFromPositions);