make menu work
This commit is contained in:
parent
43c16a1643
commit
90600bbd69
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@ -17,10 +17,10 @@ PopupMenuButton < UIButton
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$disabled:
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color: #555555
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PopupMenuFirstButton < PopupMenuButton
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$first:
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margin-top: 3
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PopupMenuLastButton < PopupMenuButton
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$last:
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margin-bottom: 3
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PopupMenuSeparator < UIWidget
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@ -7,28 +7,50 @@ function UIPopupMenu.create()
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local layout = UIVerticalLayout.create(menu)
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layout:setFitParent(true)
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menu:setLayout(layout)
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menu:setStyle('PopupMenu')
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return menu
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end
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function UIPopupMenu.display(otui, pos)
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local menu = UI.display(otui, {x = pos.x, y = pos.y})
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function UIPopupMenu.display(menu, pos)
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UI.display(menu, {x = pos.x, y = pos.y})
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menu:bindRectToParent()
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menu:grabMouse()
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menu:grabKeyboard()
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return menu
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end
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function UIPopupMenu.addOption(menu, optionName, optionCallback)
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local optionWidget = UIButton.create()
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local lastOptionWidget = menu:getLastChild()
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optionWidget.onClick = function()
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optionCallback()
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menu:destroy()
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end
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optionWidget:setText(optionName)
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optionWidget:setStyle('PopupMenuButton')
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menu:addChild(optionWidget)
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end
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function UIPopupMenu.addSeparator(menu)
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local separatorWidget = UIWidget.create()
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separatorWidget:setStyle('PopupMenuSeparator')
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menu:addChild(separator)
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end
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-- hooked events
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local function onWidgetStyleApply(widget, style)
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if style and style.popupmenu then
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widget.popupmenu = style.popupmenu
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end
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end
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local function onWidgetMousePress(widget, mousePos, mouseButton)
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if widget.popupmenu and mouseButton == MouseRightButton then
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UIPopupMenu.display(widget.popupmenu, mousePos)
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function UIPopupMenu.onMousePress(menu, mousePos, mouseButton)
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-- clicks outside menu area destroys the menu
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if not menu:containsPoint(mousePos) then
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menu:destroy()
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return true
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end
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return false
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end
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connect(UIWidget, { onStyleApply = onWidgetStyleApply,
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onMousePress = onWidgetMousePress })
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function UIPopupMenu.onKeyPress(menu, keyCode, keyText, keyboardModifiers)
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if keyCode == KeyEscape then
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menu:destroy()
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return true
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end
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return false
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end
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@ -17,9 +17,6 @@ local InventorySlotAmmo = 10
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-- public functions
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function Inventory.create()
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window = UI.display('inventory.otui', { parent = Game.gameRightPanel })
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local itemWidget = window:getChildById('feet')
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window:setHeight(itemWidget:getPosition().y + itemWidget:getHeight() - window:getPosition().y)
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end
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function Inventory.destroy()
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@ -66,6 +63,13 @@ function Inventory.onSoulChange(soul)
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widget:setText("Soul:\n" .. soul)
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end
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function Inventory.onInventoryItemMousePress(itemWidget, mousePos, mouseButton)
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local menu = UIPopupMenu.create()
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menu:addOption('Look', function() print('look') end)
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menu:addOption('Use', function() print('use') end)
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menu:display(mousePos)
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end
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connect(Game, { onLogin = Inventory.create,
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onLogout = Inventory.destroy,
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onInventoryChange = Inventory.onInventoryChange,
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@ -1,8 +1,9 @@
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InvetoryItem < Item
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popupmenu: /game_inventory/itempopupmenu.otui
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&onMousePress: Inventory.onInventoryItemMousePress
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UIWindow
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width: 192
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height: 148
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margin-top: 10
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margin-left: 6
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margin-right: 6
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@ -63,6 +63,7 @@ void Application::registerLuaFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("setMarginLeft", &UIWidget::setMarginLeft);
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g_lua.bindClassMemberFunction<UIWidget>("setSizeFixed", &UIWidget::setSizeFixed);
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g_lua.bindClassMemberFunction<UIWidget>("setLastFocusReason", &UIWidget::setLastFocusReason);
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g_lua.bindClassMemberFunction<UIWidget>("bindRectToParent", &UIWidget::bindRectToParent);
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g_lua.bindClassMemberFunction<UIWidget>("resize", &UIWidget::resize);
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g_lua.bindClassMemberFunction<UIWidget>("moveTo", &UIWidget::moveTo);
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g_lua.bindClassMemberFunction<UIWidget>("hide", &UIWidget::hide);
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@ -72,6 +73,10 @@ void Application::registerLuaFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("lock", &UIWidget::lock);
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g_lua.bindClassMemberFunction<UIWidget>("unlock", &UIWidget::unlock);
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g_lua.bindClassMemberFunction<UIWidget>("focus", &UIWidget::focus);
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g_lua.bindClassMemberFunction<UIWidget>("grabMouse", &UIWidget::grabMouse);
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g_lua.bindClassMemberFunction<UIWidget>("ungrabMouse", &UIWidget::ungrabMouse);
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g_lua.bindClassMemberFunction<UIWidget>("grabKeyboard", &UIWidget::grabKeyboard);
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g_lua.bindClassMemberFunction<UIWidget>("ungrabKeyboard", &UIWidget::ungrabKeyboard);
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g_lua.bindClassMemberFunction<UIWidget>("isActive", &UIWidget::isActive);
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g_lua.bindClassMemberFunction<UIWidget>("isEnabled", &UIWidget::isEnabled);
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g_lua.bindClassMemberFunction<UIWidget>("isDisabled", &UIWidget::isDisabled);
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@ -85,6 +90,7 @@ void Application::registerLuaFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("isFocusable", &UIWidget::isFocusable);
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g_lua.bindClassMemberFunction<UIWidget>("isPhantom", &UIWidget::isPhantom);
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g_lua.bindClassMemberFunction<UIWidget>("isSizeFixed", &UIWidget::isSizeFixed);
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g_lua.bindClassMemberFunction<UIWidget>("containsPoint", &UIWidget::containsPoint);
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g_lua.bindClassMemberFunction<UIWidget>("hasChildren", &UIWidget::hasChildren);
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g_lua.bindClassMemberFunction<UIWidget>("hasChild", &UIWidget::hasChild);
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g_lua.bindClassMemberFunction<UIWidget>("getId", &UIWidget::getId);
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@ -117,6 +123,8 @@ void Application::registerLuaFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("getChildById", &UIWidget::getChildById);
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g_lua.bindClassMemberFunction<UIWidget>("getChildByPos", &UIWidget::getChildByPos);
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g_lua.bindClassMemberFunction<UIWidget>("getChildByIndex", &UIWidget::getChildByIndex);
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g_lua.bindClassMemberFunction<UIWidget>("getFirstChild", &UIWidget::getFirstChild);
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g_lua.bindClassMemberFunction<UIWidget>("getLastChild", &UIWidget::getLastChild);
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g_lua.bindClassMemberFunction<UIWidget>("recursiveGetChildById", &UIWidget::recursiveGetChildById);
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g_lua.bindClassMemberFunction<UIWidget>("recursiveGetChildByPos", &UIWidget::recursiveGetChildByPos);
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g_lua.bindClassMemberFunction<UIWidget>("backwardsGetWidgetById", &UIWidget::backwardsGetWidgetById);
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@ -35,6 +35,8 @@ void UIManager::init()
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m_rootWidget = UIWidget::create<UIWidget>();
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m_rootWidget->setId("root");
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m_rootWidget->resize(g_window.getSize());
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m_mouseReceiver = m_rootWidget;
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m_keyboardReceiver = m_rootWidget;
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}
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void UIManager::terminate()
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@ -58,23 +60,23 @@ void UIManager::inputEvent(const InputEvent& event)
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{
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switch(event.type) {
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case Fw::KeyPressInputEvent:
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m_rootWidget->onKeyPress(event.keyCode, event.keyText, event.keyboardModifiers);
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m_keyboardReceiver->onKeyPress(event.keyCode, event.keyText, event.keyboardModifiers);
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break;
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case Fw::KeyReleaseInputEvent:
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m_rootWidget->onKeyRelease(event.keyCode, event.keyText, event.keyboardModifiers);
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m_keyboardReceiver->onKeyRelease(event.keyCode, event.keyText, event.keyboardModifiers);
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break;
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case Fw::MousePressInputEvent:
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m_rootWidget->onMousePress(event.mousePos, event.mouseButton);
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m_keyboardReceiver->onMousePress(event.mousePos, event.mouseButton);
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break;
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case Fw::MouseReleaseInputEvent:
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m_rootWidget->onMouseRelease(event.mousePos, event.mouseButton);
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m_mouseReceiver->onMouseRelease(event.mousePos, event.mouseButton);
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break;
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case Fw::MouseMoveInputEvent:
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m_rootWidget->updateState(Fw::HoverState);
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m_rootWidget->onMouseMove(event.mousePos, event.mouseMoved);
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m_mouseReceiver->updateState(Fw::HoverState);
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m_mouseReceiver->onMouseMove(event.mousePos, event.mouseMoved);
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break;
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case Fw::MouseWheelInputEvent:
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m_rootWidget->onMouseWheel(event.mousePos, event.wheelDirection);
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m_mouseReceiver->onMouseWheel(event.mousePos, event.wheelDirection);
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break;
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};
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}
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@ -44,15 +44,19 @@ public:
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UIWidgetPtr loadUI(const std::string& file, const UIWidgetPtr& parent = nullptr);
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UIWidgetPtr loadWidgetFromOTML(const OTMLNodePtr& widgetNode, const UIWidgetPtr& parent);
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//void setMouseGrabWidget();
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//void setKeyboardGrabWidget();
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void setMouseReceiver(const UIWidgetPtr& widget) { m_mouseReceiver = widget; }
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void setKeyboardReceiver(const UIWidgetPtr& widget) { m_keyboardReceiver = widget; }
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void resetMouseReceiver() { m_mouseReceiver = m_rootWidget; }
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void resetKeyboardReceiver() { m_keyboardReceiver = m_rootWidget; }
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UIWidgetPtr getMouseReceiver() { return m_mouseReceiver; }
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UIWidgetPtr getKeyboardReceiver() { return m_keyboardReceiver; }
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UIWidgetPtr getRootWidget() { return m_rootWidget; }
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private:
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UIWidgetPtr m_rootWidget;
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//UIWidgetPtr m_mouseGrabWidget;
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//UIWidgetPtr m_keyboardGrabWidget;
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UIWidgetPtr m_mouseReceiver;
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UIWidgetPtr m_keyboardReceiver;
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std::map<std::string, OTMLNodePtr> m_styles;
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};
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@ -52,6 +52,13 @@ void UIWidget::destroy()
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setVisible(false);
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setEnabled(false);
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// release input grabs
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if(g_ui.getKeyboardReceiver() == asUIWidget())
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g_ui.resetKeyboardReceiver();
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if(g_ui.getMouseReceiver() == asUIWidget())
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g_ui.resetMouseReceiver();
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// remove itself from parent
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if(UIWidgetPtr parent = getParent()) {
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if(parent->hasChild(asUIWidget()))
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@ -207,6 +214,18 @@ void UIWidget::setRect(const Rect& rect)
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m_updateEventScheduled = true;
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}
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void UIWidget::bindRectToParent()
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{
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Rect boundRect = m_rect;
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UIWidgetPtr parent = getParent();
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if(parent) {
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Rect parentRect = parent->getRect();
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boundRect.bound(parentRect);
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}
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setRect(boundRect);
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}
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void UIWidget::lock()
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{
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if(UIWidgetPtr parent = getParent())
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@ -227,6 +246,28 @@ void UIWidget::focus()
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parent->focusChild(asUIWidget(), Fw::ActiveFocusReason);
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}
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void UIWidget::grabMouse()
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{
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g_ui.setMouseReceiver(asUIWidget());
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}
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void UIWidget::ungrabMouse()
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{
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if(g_ui.getMouseReceiver() == asUIWidget())
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g_ui.resetMouseReceiver();
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}
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void UIWidget::grabKeyboard()
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{
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g_ui.setKeyboardReceiver(asUIWidget());
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}
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void UIWidget::ungrabKeyboard()
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{
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if(g_ui.getKeyboardReceiver() == asUIWidget())
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g_ui.resetKeyboardReceiver();
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}
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bool UIWidget::isVisible()
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{
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if(!m_visible)
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@ -282,7 +323,7 @@ UIWidgetPtr UIWidget::getChildByPos(const Point& childPos)
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{
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for(auto it = m_children.rbegin(); it != m_children.rend(); ++it) {
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const UIWidgetPtr& widget = (*it);
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if(widget->isExplicitlyVisible() && widget->getRect().contains(childPos))
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if(widget->isExplicitlyVisible() && widget->containsPoint(childPos))
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return widget;
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}
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@ -313,7 +354,7 @@ UIWidgetPtr UIWidget::recursiveGetChildById(const std::string& id)
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UIWidgetPtr UIWidget::recursiveGetChildByPos(const Point& childPos)
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{
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for(const UIWidgetPtr& child : m_children) {
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if(child->getRect().contains(childPos)) {
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if(child->containsPoint(childPos)) {
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if(UIWidgetPtr subChild = child->recursiveGetChildByPos(childPos))
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return subChild;
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return child;
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@ -677,7 +718,7 @@ void UIWidget::updateState(Fw::WidgetState state)
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UIWidgetPtr parent;
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do {
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parent = widget->getParent();
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if(!widget->isExplicitlyEnabled() || !widget->isExplicitlyVisible() || !widget->getRect().contains(mousePos) ||
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if(!widget->isExplicitlyEnabled() || !widget->isExplicitlyVisible() || !widget->containsPoint(mousePos) ||
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(parent && widget != parent->getChildByPos(mousePos))) {
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newStatus = false;
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break;
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@ -1035,7 +1076,7 @@ bool UIWidget::onMousePress(const Point& mousePos, Fw::MouseButton button)
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continue;
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// mouse press events only go to children that contains the mouse position
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if(child->getRect().contains(mousePos) && child == getChildByPos(mousePos))
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if(child->containsPoint(mousePos) && child == getChildByPos(mousePos))
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children.push_back(child);
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}
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@ -1119,7 +1160,7 @@ bool UIWidget::onMouseWheel(const Point& mousePos, Fw::MouseWheelDirection direc
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continue;
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// mouse wheel events only go to children that contains the mouse position
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if(child->getRect().contains(mousePos) && child == getChildByPos(mousePos))
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if(child->containsPoint(mousePos) && child == getChildByPos(mousePos))
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children.push_back(child);
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}
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@ -69,6 +69,7 @@ public:
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void setSizeFixed(bool fixed) { m_fixedSize = fixed; updateParentLayout(); }
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void setLastFocusReason(Fw::FocusReason reason) { m_lastFocusReason = reason; }
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void bindRectToParent();
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void resize(const Size& size) { setRect(Rect(getPosition(), size)); }
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void moveTo(const Point& pos) { setRect(Rect(pos, getSize())); }
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void hide() { setVisible(false); }
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@ -78,6 +79,10 @@ public:
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void lock();
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void unlock();
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void focus();
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void grabMouse();
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void ungrabMouse();
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void grabKeyboard();
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void ungrabKeyboard();
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bool isActive() { return hasState(Fw::ActiveState); }
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bool isEnabled() { return !hasState(Fw::DisabledState); }
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@ -92,6 +97,7 @@ public:
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bool isFocusable() { return m_focusable; }
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bool isPhantom() { return m_phantom; }
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bool isSizeFixed() { return m_fixedSize; }
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bool containsPoint(const Point& point) { return m_rect.contains(point); }
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bool hasChildren() { return m_children.size() > 0; }
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bool hasChild(const UIWidgetPtr& child);
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@ -126,6 +132,8 @@ public:
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UIWidgetPtr getChildById(const std::string& childId);
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UIWidgetPtr getChildByPos(const Point& childPos);
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UIWidgetPtr getChildByIndex(int index);
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UIWidgetPtr getFirstChild() { return getChildByIndex(1); }
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UIWidgetPtr getLastChild() { return getChildByIndex(-1); }
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UIWidgetPtr recursiveGetChildById(const std::string& id);
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UIWidgetPtr recursiveGetChildByPos(const Point& childPos);
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UIWidgetPtr backwardsGetWidgetById(const std::string& id);
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@ -82,16 +82,7 @@ void UIWindow::onStyleApply(const OTMLNodePtr& styleNode)
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void UIWindow::onGeometryUpdate(const Rect& oldRect, const Rect& newRect)
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{
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// bind window rect to parent rect
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Rect boundRect = newRect;
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UIWidgetPtr parent = getParent();
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if(parent) {
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Rect parentRect = parent->getRect();
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boundRect.bound(parentRect);
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}
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if(boundRect != newRect)
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setRect(boundRect);
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bindRectToParent();
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}
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bool UIWindow::onMousePress(const Point& mousePos, Fw::MouseButton button)
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