console options
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fdc9087870
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3
TODO
3
TODO
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@ -21,6 +21,7 @@
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[bart] port to MacOs and iphone
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== UI
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[bart] fix massive hotkeys when holding down a key
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[bart] tab widgets
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[bart] add anchors API
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[bart] scrollbar
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@ -46,6 +47,8 @@
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[bart] reapply anchor styles when adding new childs
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[bart] ui text selection
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break window anchors when moving
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== Client modules
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[bart] modules managment interface
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[bart] console history, text selection, scrolling
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@ -9,7 +9,13 @@ function Options.init()
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showfps = true,
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fullscreen = false,
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classicControl = false,
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showLevelInConsole = false}
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showStatusMessagesInConsole = true,
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showEventMessagesInConsole = true,
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showInfoMessagesInConsole = true,
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showTimestampsInConsole = true,
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showLevelsInConsole = true,
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showPrivateMessagesInConsole = true,
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}
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for k,v in pairs(booleanOptions) do
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Settings.setDefault(k, v)
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@ -19,7 +19,7 @@ OptionCheckBox < CheckBox
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MainWindow
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id: optionsWindow
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title: Options
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size: 286 160
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size: 286 280
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@onEnter: Options.hide()
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@onEscape: Options.hide()
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@ -41,8 +41,27 @@ MainWindow
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text: Classic control
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OptionCheckBox
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id: showLevelInConsole
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text: Show players level in console
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id: showInfoMessagesInConsole
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text: Show info messages in console
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OptionCheckBox
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id: showEventMessagesInConsole
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text: Show event messages in console
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OptionCheckBox
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id: showStatusMessagesInConsole
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text: Show status messages in console
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OptionCheckBox
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id: showTimestampsInConsole
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text: Show timestamps in console
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OptionCheckBox
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id: showLevelsInConsole
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text: Show levels in console
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//OptionCheckBox
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// id: showPrivateMessagesInConsole
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// text: Show private messages in console
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Button
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text: Ok
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@ -5,7 +5,7 @@ local SpeakTypes = {
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say = { color = '#FFFF00' },
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whisper = { color = '#FFFF00' },
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yell = { color = '#FFFF00' },
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monsterSay = { color = '#FE6500' },
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monsterSay = { color = '#FE6500', hideInConsole = false},
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npcToPlayer = { color = '#5FF7F7' },
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channelYellow = { color = '#FFFF00' },
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channelWhite = { color = '#FFFFFF' },
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@ -34,18 +34,22 @@ end
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function Console.addText(text, color)
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color = color or 'white'
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if Options.showTimestampsInConsole then
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text = os.date('%H:%M') .. ' ' .. text
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end
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local label = createWidget('ConsoleLabel', consoleBuffer)
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label:setText(text)
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label:setForegroundColor(color)
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end
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-- hooked events
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local function onCreatureSpeak(name, level, speaktypedesc, message)
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local function onCreatureSpeak(name, level, speaktypedesc, message, channelId, creaturePos)
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speaktype = SpeakTypes[speaktypedesc]
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if speaktype == nil then return end
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if speaktype == SpeakTypes.monsterSay then return end
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if name then
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if Options.showLevelInConsole and level > 0 then
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if Options.showLevelsInConsole and level > 0 then
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message = name .. ' [' .. level .. ']: ' .. message
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else
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message = name .. ': ' .. message
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@ -5,12 +5,12 @@ importStyle 'textmessage.otui'
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-- private variables
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local MessageTypes = {
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warning = { color = '#F55E5E', showOnConsole = true, windowLocation = 'center' },
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eventAdvance = { color = '#FFFFFF', showOnConsole = true, windowLocation = 'center' },
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eventDefault = { color = '#FFFFFF', showOnConsole = true, windowLocation = 'bottom' },
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eventOrange = { color = '#FE6500', showOnConsole = true, windowLocation = 'bottom' },
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statusDefault = { color = '#FFFFFF', showOnConsole = true, windowLocation = 'bottom' },
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infoDescription = { color = '#00EB00', showOnConsole = true, windowLocation = 'center' },
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warning = { color = '#F55E5E', showOnConsole = true, windowLocation = 'center', consoleOption = 'showInfoMessagesInConsole' },
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eventAdvance = { color = '#FFFFFF', showOnConsole = true, windowLocation = 'center', consoleOption = 'showEventMessagesInConsole' },
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eventDefault = { color = '#FFFFFF', showOnConsole = true, windowLocation = 'bottom', consoleOption = 'showEventMessagesInConsole' },
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eventOrange = { color = '#FE6500', showOnConsole = true, windowLocation = 'bottom', consoleOption = 'showEventMessagesInConsole' },
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statusDefault = { color = '#FFFFFF', showOnConsole = true, windowLocation = 'bottom', consoleOption = 'showStatusMessagesInConsole' },
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infoDescription = { color = '#00EB00', showOnConsole = true, windowLocation = 'center', consoleOption = 'showInfoMessagesInConsole' },
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statusSmall = { color = '#FFFFFF', showOnConsole = false, windowLocation = 'bottom' },
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consoleOrange = { color = '#FE6500', showOnConsole = true },
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consoleBlue = { color = '#9F9DFD', showOnConsole = true },
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@ -27,7 +27,9 @@ local function displayMessage(msgtype, msg, time)
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if not Game.isOnline() then return end
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if msgtype.showOnConsole then
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-- TODO
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if msgtype.consoleOption == nil or Options[msgtype.consoleOption] then
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Console.addText(msg, msgtype.color)
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end
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end
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if msgtype.windowLocation then
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@ -257,7 +257,7 @@ public:
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return tmp;
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}
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void bound(const TRect<T> &r, bool resize = false) {
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void bound(const TRect<T> &r) {
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if(isNull() || r.isNull())
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return;
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