skin coloring fixes
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				|  | @ -49,7 +49,7 @@ panels: | ||||||
| labels: | labels: | ||||||
|   default: |   default: | ||||||
|     font: tibia-10px-antialised |     font: tibia-10px-antialised | ||||||
|     text color: [238, 238, 238, 255] |     text color: [191, 191, 191, 255] | ||||||
| 
 | 
 | ||||||
| windows: | windows: | ||||||
|   default: |   default: | ||||||
|  |  | ||||||
|  | @ -44,7 +44,6 @@ void UIButtonSkin::load(const YAML::Node& node) | ||||||
|     m_font = g_fonts.get(tmp); |     m_font = g_fonts.get(tmp); | ||||||
| 
 | 
 | ||||||
|     node["text color"] >> m_textColor; |     node["text color"] >> m_textColor; | ||||||
|     m_textColor = Color::white; |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void UIButtonSkin::draw(UIElement *element) | void UIButtonSkin::draw(UIElement *element) | ||||||
|  |  | ||||||
|  | @ -33,27 +33,11 @@ | ||||||
| 
 | 
 | ||||||
| UISkins g_uiSkins; | UISkins g_uiSkins; | ||||||
| 
 | 
 | ||||||
| void UISkins::init() | void UISkins::load(const std::string& skinsFile) | ||||||
| { | { | ||||||
|     // load default skin
 |     std::string fileContents = g_resources.loadTextFile(skinsFile); | ||||||
|     g_uiSkins.load("skins/tibiaskin.yml"); |     if(!fileContents.size()) | ||||||
| 
 |         logFatal("Could not load skin file \"%s",  skinsFile.c_str()); | ||||||
| } |  | ||||||
| 
 |  | ||||||
| void UISkins::terminate() |  | ||||||
| { |  | ||||||
|     for(auto it = m_elementSkins.begin(); it != m_elementSkins.end(); ++it) |  | ||||||
|         delete (*it); |  | ||||||
|     m_elementSkins.clear(); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| bool UISkins::load(const std::string& file) |  | ||||||
| { |  | ||||||
|     std::string fileContents = g_resources.loadTextFile(file); |  | ||||||
|     if(!fileContents.size()) { |  | ||||||
|         logFatal("Could not load skin file \"%s",  file.c_str()); |  | ||||||
|         return false; |  | ||||||
|     } |  | ||||||
| 
 | 
 | ||||||
|     std::istringstream fin(fileContents); |     std::istringstream fin(fileContents); | ||||||
| 
 | 
 | ||||||
|  | @ -128,12 +112,18 @@ bool UISkins::load(const std::string& file) | ||||||
|             } |             } | ||||||
|         } |         } | ||||||
|     } catch (YAML::Exception& e) { |     } catch (YAML::Exception& e) { | ||||||
|         logError("Malformed skin file \"%s\":\n  %s", file.c_str(), e.what()); |         logFatal("Malformed skin file \"%s\":\n  %s", skinsFile.c_str(), e.what()); | ||||||
|         return false; |  | ||||||
|     } |     } | ||||||
|     return true; |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | void UISkins::terminate() | ||||||
|  | { | ||||||
|  |     for(auto it = m_elementSkins.begin(); it != m_elementSkins.end(); ++it) | ||||||
|  |         delete (*it); | ||||||
|  |     m_elementSkins.clear(); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
| UIElementSkin* UISkins::getElementSkin(UI::EElementType elementType, const std::string& name) | UIElementSkin* UISkins::getElementSkin(UI::EElementType elementType, const std::string& name) | ||||||
| { | { | ||||||
|     for(auto it = m_elementSkins.begin(); it != m_elementSkins.end(); ++it) { |     for(auto it = m_elementSkins.begin(); it != m_elementSkins.end(); ++it) { | ||||||
|  |  | ||||||
|  | @ -36,11 +36,9 @@ class UISkins | ||||||
| public: | public: | ||||||
|     UISkins() { } |     UISkins() { } | ||||||
| 
 | 
 | ||||||
|     void init(); |     void load(const std::string& skinsFile); | ||||||
|     void terminate(); |     void terminate(); | ||||||
| 
 | 
 | ||||||
|     bool load(const std::string& file); |  | ||||||
| 
 |  | ||||||
|     UIElementSkin *getElementSkin(UI::EElementType elementType, const std::string& name = "default"); |     UIElementSkin *getElementSkin(UI::EElementType elementType, const std::string& name = "default"); | ||||||
|     TexturePtr getDefaultTexture() { return m_defaultTexture; } |     TexturePtr getDefaultTexture() { return m_defaultTexture; } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -108,8 +108,7 @@ int main(int argc, const char *argv[]) | ||||||
| 
 | 
 | ||||||
|     // init engine
 |     // init engine
 | ||||||
|     g_engine.init(); |     g_engine.init(); | ||||||
| 
 |     g_uiSkins.load("skins/tibiaskin.yml"); | ||||||
|     g_uiSkins.init(); |  | ||||||
| 
 | 
 | ||||||
|     // state scope
 |     // state scope
 | ||||||
|     { |     { | ||||||
|  |  | ||||||
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	 Eduardo Bart
						Eduardo Bart