some rework in UIWidget input
This commit is contained in:
parent
532e8e3e39
commit
9309d6e7f3
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@ -22,13 +22,14 @@ MainWindow
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margin-bottom: 5
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padding: 1
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focusable: false
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vertical-scrollbar: characterListScrollBar
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VerticalScrollBar
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attached-to: characterList
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id: characterListScrollBar
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anchors.top: characterList.top
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anchors.bottom: characterList.bottom
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anchors.right: characterList.right
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maximum: 0
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step: 14
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Label
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id: accountStatusLabel
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@ -17,7 +17,7 @@ function Mouse.restoreCursor()
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end
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function Mouse.isPressed()
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return g_ui.getPressedWidget() == nil
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return g_ui.getPressedWidget() ~= nil
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end
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function Mouse.bindAutoPress(widget, callback)
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@ -33,7 +33,9 @@ function UIScrollArea:updateScrollBars()
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if scrollbar then
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if self.inverted then
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scrollbar:setMinimum(-scrollheight)
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scrollbar:setMaximum(0)
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else
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scrollbar:setMinimum(0)
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scrollbar:setMaximum(scrollheight)
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end
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end
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@ -50,10 +52,8 @@ end
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function UIScrollArea:setVerticalScrollBar(scrollbar)
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self.verticalScrollBar = scrollbar
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scrollbar:setMaximum(0)
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self.verticalScrollBar.onValueChange = function(scrollbar, value)
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local virtualOffset = self:getVirtualOffset()
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if self.inverted then value = -value end
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virtualOffset.y = value
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self:setVirtualOffset(virtualOffset)
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end
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@ -72,3 +72,14 @@ end
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function UIScrollArea:onLayoutUpdate()
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self:updateScrollBars()
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end
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function UIScrollArea:onMouseWheel(mousePos, mouseWheel)
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if self.verticalScrollBar then
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if mouseWheel == MouseWheelUp then
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self.verticalScrollBar:decrement()
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else
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self.verticalScrollBar:increment()
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end
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end
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return true
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end
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@ -22,7 +22,7 @@ local function calcValues(self)
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local px = math.max(math.floor(proportion * pxrange), 10)
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local offset = 0
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if range > 1 then
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offset = (((self.value - self.minimum) / (range - 1)) - 0.5) * (pxrange - px)
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offset = math.ceil((((self.value - self.minimum) / (range - 1)) - 0.5) * (pxrange - px))
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end
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return range, pxrange, px, offset, center
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@ -153,6 +153,15 @@ function UIScrollBar:onGeometryChange()
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updateSlider(self)
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end
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function UIScrollBar:onMouseWheel(mousePos, mouseWheel)
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if mouseWheel == MouseWheelUp then
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self:decrement()
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else
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self:increment()
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end
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return true
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end
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function UIScrollBar:getMaximum() return self.maximum end
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function UIScrollBar:getMinimum() return self.minimum end
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function UIScrollBar:getValue() return self.value end
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@ -46,7 +46,6 @@ function UISplitter:onMouseRelease(mousePos, mouseButton)
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if not self:isHovered() then
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Mouse.restoreCursor()
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end
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self:ungrabMouse()
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end
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function UISplitter:onStyleApply(styleName, styleNode)
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@ -215,10 +215,6 @@ function Console.terminate()
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Console = nil
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end
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function Console.debug()
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print(#channels)
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end
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function Console.clear()
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for channelid, channelname in pairs(channels) do
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if channelid ~= 0 then
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@ -12,7 +12,6 @@ ConsoleTabBarPanel < TabBarPanel
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ScrollablePanel
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id: consoleBuffer
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// height = max lines * 14
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anchors.fill: parent
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margin-right: 12
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vertical-scrollbar: consoleScrollBar
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@ -70,7 +70,7 @@ void UIHorizontalLayout::internalUpdate()
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pos.y = clippingRect.top() + (clippingRect.height() - size.height())/2;
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}
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widget->setRect(Rect(pos + parentWidget->getVirtualOffset(), size));
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widget->setRect(Rect(pos - parentWidget->getVirtualOffset(), size));
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gap = (m_alignRight) ? -widget->getMarginLeft() : (widget->getWidth() + widget->getMarginRight());
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gap += m_spacing;
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@ -64,6 +64,7 @@ void UIManager::resize(const Size& size)
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void UIManager::inputEvent(const InputEvent& event)
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{
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m_isOnInputEvent = true;
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UIWidgetList widgetList;
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switch(event.type) {
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case Fw::KeyTextInputEvent:
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m_keyboardReceiver->propagateOnKeyText(event.keyText);
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@ -78,41 +79,68 @@ void UIManager::inputEvent(const InputEvent& event)
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m_keyboardReceiver->propagateOnKeyUp(event.keyCode, event.keyboardModifiers);
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break;
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case Fw::MousePressInputEvent:
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m_mouseReceiver->propagateOnMousePress(event.mousePos, event.mouseButton);
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if(event.mouseButton == Fw::MouseLeftButton && m_mouseReceiver->isVisible()) {
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UIWidgetPtr pressedWidget = m_mouseReceiver->recursiveGetChildByPos(event.mousePos);
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if(pressedWidget && !pressedWidget->isEnabled())
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pressedWidget = nullptr;
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updatePressedWidget(pressedWidget, event.mousePos);
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}
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m_mouseReceiver->propagateOnMousePress(event.mousePos, event.mouseButton);
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break;
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case Fw::MouseReleaseInputEvent: {
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m_mouseReceiver->propagateOnMouseRelease(event.mousePos, event.mouseButton);
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if(event.mouseButton == Fw::MouseLeftButton) {
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// release pressed widget
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if(m_pressedWidget)
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updatePressedWidget(nullptr, event.mousePos);
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// release dragging widget
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bool accepted = false;
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if(m_draggingWidget && event.mouseButton == Fw::MouseLeftButton)
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accepted = updateDraggingWidget(nullptr, event.mousePos);
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// release dragging widget
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if(m_draggingWidget)
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updateDraggingWidget(nullptr, event.mousePos);
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if(!accepted) {
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m_mouseReceiver->propagateOnMouseRelease(event.mousePos, event.mouseButton, widgetList);
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// mouse release is always fired first on the pressed widget
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if(m_pressedWidget) {
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auto it = std::find(widgetList.begin(), widgetList.end(), m_pressedWidget);
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if(it != widgetList.end())
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widgetList.erase(it);
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widgetList.push_front(m_pressedWidget);
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}
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for(const UIWidgetPtr& widget : widgetList) {
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if(widget->onMouseRelease(event.mousePos, event.mouseButton))
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break;
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}
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}
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if(m_pressedWidget && event.mouseButton == Fw::MouseLeftButton)
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updatePressedWidget(nullptr, event.mousePos);
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break;
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}
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case Fw::MouseMoveInputEvent: {
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// start dragging when moves a pressed widget
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// start dragging when moving a pressed widget
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if(m_pressedWidget && m_pressedWidget->isDragable() && m_draggingWidget != m_pressedWidget)
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updateDraggingWidget(m_pressedWidget, event.mousePos - event.mouseMoved);
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if(m_draggingWidget)
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m_draggingWidget->onDragMove(event.mousePos, event.mouseMoved);
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// mouse move can change hovered widgets
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updateHoveredWidget();
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m_mouseReceiver->propagateOnMouseMove(event.mousePos, event.mouseMoved);
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// first fire dragging move
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if(m_draggingWidget) {
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if(m_draggingWidget->onDragMove(event.mousePos, event.mouseMoved))
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break;
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}
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m_mouseReceiver->propagateOnMouseMove(event.mousePos, event.mouseMoved, widgetList);
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for(const UIWidgetPtr& widget : widgetList) {
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if(widget->onMouseMove(event.mousePos, event.mouseMoved))
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break;
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}
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break;
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}
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case Fw::MouseWheelInputEvent:
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m_mouseReceiver->propagateOnMouseWheel(event.mousePos, event.wheelDirection);
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m_mouseReceiver->propagateOnMouseWheel(event.mousePos, event.wheelDirection, widgetList);
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for(const UIWidgetPtr& widget : widgetList) {
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if(widget->onMouseWheel(event.mousePos, event.wheelDirection))
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break;
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}
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break;
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default:
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break;
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@ -120,58 +148,20 @@ void UIManager::inputEvent(const InputEvent& event)
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m_isOnInputEvent = false;
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}
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bool UIManager::updatePressedWidget(const UIWidgetPtr& newPressedWidget, const Point& clickedPos)
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void UIManager::updatePressedWidget(const UIWidgetPtr& newPressedWidget, const Point& clickedPos)
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{
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bool accepted = false;
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UIWidgetPtr oldPressedWidget = m_pressedWidget;
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if(oldPressedWidget) {
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if(oldPressedWidget->isEnabled()) {
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// when releasing mouse inside pressed widget area send onClick event
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if(!clickedPos.isNull() && oldPressedWidget->containsPoint(clickedPos)) {
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// onMouseRelease will be already fired by mouseReceiver
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accepted = oldPressedWidget->onClick(clickedPos);
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// must send mouse events even if the mouse is outside widget area when releasing a pressed widget
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} else
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accepted = oldPressedWidget->onMouseRelease(clickedPos, Fw::MouseLeftButton);
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}
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}
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m_pressedWidget = newPressedWidget;
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// when releasing mouse inside pressed widget area send onClick event
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if(oldPressedWidget && oldPressedWidget->isEnabled() && oldPressedWidget->containsPoint(clickedPos))
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oldPressedWidget->onClick(clickedPos);
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if(newPressedWidget)
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newPressedWidget->updateState(Fw::PressedState);
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if(oldPressedWidget)
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oldPressedWidget->updateState(Fw::PressedState);
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return accepted;
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}
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void UIManager::updateHoveredWidget()
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{
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if(m_hoverUpdateScheduled)
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return;
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g_eventDispatcher.addEvent([this] {
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if(!m_rootWidget)
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return;
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m_hoverUpdateScheduled = false;
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UIWidgetPtr hoveredWidget = m_rootWidget->recursiveGetChildByPos(g_window.getMousePosition());
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if(hoveredWidget && !hoveredWidget->isEnabled())
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hoveredWidget = nullptr;
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if(hoveredWidget != m_hoveredWidget) {
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UIWidgetPtr oldHovered = m_hoveredWidget;
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m_hoveredWidget = hoveredWidget;
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if(oldHovered)
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oldHovered->updateState(Fw::HoverState);
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if(hoveredWidget)
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hoveredWidget->updateState(Fw::HoverState);
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}
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});
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m_hoverUpdateScheduled = true;
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}
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bool UIManager::updateDraggingWidget(const UIWidgetPtr& draggingWidget, const Point& clickedPos)
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@ -200,20 +190,53 @@ bool UIManager::updateDraggingWidget(const UIWidgetPtr& draggingWidget, const Po
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if(draggingWidget->onDragEnter(clickedPos)) {
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m_draggingWidget = draggingWidget;
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draggingWidget->updateState(Fw::DraggingState);
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accepted = true;
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}
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}
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return accepted;
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}
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void UIManager::updateHoveredWidget()
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{
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if(m_hoverUpdateScheduled)
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return;
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g_eventDispatcher.addEvent([this] {
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if(!m_rootWidget)
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return;
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m_hoverUpdateScheduled = false;
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UIWidgetPtr hoveredWidget = m_rootWidget->recursiveGetChildByPos(g_window.getMousePosition());
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if(hoveredWidget && !hoveredWidget->isEnabled())
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hoveredWidget = nullptr;
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if(hoveredWidget != m_hoveredWidget) {
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UIWidgetPtr oldHovered = m_hoveredWidget;
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m_hoveredWidget = hoveredWidget;
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if(oldHovered) {
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oldHovered->updateState(Fw::HoverState);
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oldHovered->onHoverChange(false);
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}
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if(hoveredWidget) {
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hoveredWidget->updateState(Fw::HoverState);
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hoveredWidget->onHoverChange(true);
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}
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}
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});
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m_hoverUpdateScheduled = true;
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}
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void UIManager::onWidgetAppear(const UIWidgetPtr& widget)
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{
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updateHoveredWidget();
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if(widget->containsPoint(g_window.getMousePosition()))
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updateHoveredWidget();
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}
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void UIManager::onWidgetDisappear(const UIWidgetPtr& widget)
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{
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updateHoveredWidget();
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if(widget->containsPoint(g_window.getMousePosition()))
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updateHoveredWidget();
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}
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void UIManager::onWidgetDestroy(const UIWidgetPtr& widget)
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@ -233,10 +256,8 @@ void UIManager::onWidgetDestroy(const UIWidgetPtr& widget)
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if(m_draggingWidget == widget)
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updateDraggingWidget(nullptr);
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}
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void UIManager::addDestroyedWidget(const UIWidgetPtr& widget)
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{
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#ifdef DEBUG
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static UIWidgetList destroyedWidgets;
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static ScheduledEventPtr checkEvent;
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@ -258,6 +279,7 @@ void UIManager::addDestroyedWidget(const UIWidgetPtr& widget)
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}
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});
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}, 1000);
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#endif
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}
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bool UIManager::importStyle(const std::string& file)
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@ -37,9 +37,9 @@ public:
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void resize(const Size& size);
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void inputEvent(const InputEvent& event);
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bool updatePressedWidget(const UIWidgetPtr& newPressedWidget, const Point& clickedPos = Point());
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void updateHoveredWidget();
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void updatePressedWidget(const UIWidgetPtr& newPressedWidget, const Point& clickedPos = Point());
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bool updateDraggingWidget(const UIWidgetPtr& draggingWidget, const Point& clickedPos = Point());
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void updateHoveredWidget();
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bool importStyle(const std::string& file);
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void importStyleFromOTML(const OTMLNodePtr& styleNode);
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@ -69,7 +69,6 @@ protected:
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void onWidgetAppear(const UIWidgetPtr& widget);
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void onWidgetDisappear(const UIWidgetPtr& widget);
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void onWidgetDestroy(const UIWidgetPtr& widget);
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void addDestroyedWidget(const UIWidgetPtr& widget);
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friend class UIWidget;
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@ -70,7 +70,7 @@ void UIVerticalLayout::internalUpdate()
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pos.x = clippingRect.left() + (clippingRect.width() - size.width())/2;
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}
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widget->setRect(Rect(pos + parentWidget->getVirtualOffset(), size));
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widget->setRect(Rect(pos - parentWidget->getVirtualOffset(), size));
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gap = (m_alignBottom) ? -widget->getMarginTop() : (widget->getHeight() + widget->getMarginBottom());
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gap += m_spacing;
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@ -244,12 +244,16 @@ void UIWidget::focusChild(const UIWidgetPtr& child, Fw::FocusReason reason)
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child->setLastFocusReason(reason);
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child->updateState(Fw::FocusState);
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child->updateState(Fw::ActiveState);
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g_eventDispatcher.addEvent(std::bind(&UIWidget::onFocusChange, child, true, reason));
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}
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if(oldFocused) {
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oldFocused->setLastFocusReason(reason);
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oldFocused->updateState(Fw::FocusState);
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oldFocused->updateState(Fw::ActiveState);
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g_eventDispatcher.addEvent(std::bind(&UIWidget::onFocusChange, oldFocused, false, reason));
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}
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onChildFocusChange(child, oldFocused, reason);
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@ -647,8 +651,6 @@ void UIWidget::destroy()
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setVisible(false);
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setEnabled(false);
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g_ui.onWidgetDestroy(asUIWidget());
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// remove itself from parent
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if(UIWidgetPtr parent = getParent())
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parent->removeChild(asUIWidget());
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@ -660,9 +662,7 @@ void UIWidget::destroy()
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releaseLuaFieldsTable();
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#ifdef DEBUG
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g_ui.addDestroyedWidget(asUIWidget());
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#endif
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g_ui.onWidgetDestroy(asUIWidget());
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}
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void UIWidget::destroyChildren()
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@ -781,7 +781,6 @@ void UIWidget::setEnabled(bool enabled)
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updateState(Fw::DisabledState);
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updateState(Fw::ActiveState);
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updateState(Fw::HoverState);
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}
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}
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@ -1090,7 +1089,6 @@ void UIWidget::updateState(Fw::WidgetState state)
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break;
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}
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case Fw::HoverState: {
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updateChildren = true;
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newStatus = (g_ui.getHoveredWidget() == asUIWidget() && isEnabled());
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break;
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}
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@ -1143,10 +1141,10 @@ void UIWidget::updateState(Fw::WidgetState state)
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}
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if(setState(state, newStatus)) {
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if(state == Fw::FocusState) {
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g_eventDispatcher.addEvent(std::bind(&UIWidget::onFocusChange, asUIWidget(), newStatus, m_lastFocusReason));
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} else if(state == Fw::HoverState)
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g_eventDispatcher.addEvent(std::bind(&UIWidget::onHoverChange, asUIWidget(), newStatus));
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// disabled widgets cannot have hover state
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if(state == Fw::DisabledState && !newStatus && isHovered()) {
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g_ui.updateHoveredWidget();
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}
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}
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}
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@ -1288,7 +1286,7 @@ bool UIWidget::onDragLeave(UIWidgetPtr droppedWidget, const Point& mousePos)
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bool UIWidget::onDragMove(const Point& mousePos, const Point& mouseMoved)
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{
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return callLuaField("onDragMove", mousePos, mouseMoved);
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return callLuaField<bool>("onDragMove", mousePos, mouseMoved);
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}
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bool UIWidget::onDrop(UIWidgetPtr draggedWidget, const Point& mousePos)
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|
@ -1489,10 +1487,9 @@ bool UIWidget::propagateOnMousePress(const Point& mousePos, Fw::MouseButton butt
|
|||
return false;
|
||||
}
|
||||
|
||||
bool UIWidget::propagateOnMouseRelease(const Point& mousePos, Fw::MouseButton button)
|
||||
void UIWidget::propagateOnMouseRelease(const Point& mousePos, Fw::MouseButton button, UIWidgetList& widgetList)
|
||||
{
|
||||
// do a backup of children list, because it may change while looping it
|
||||
UIWidgetPtr clickedChild;
|
||||
for(const UIWidgetPtr& child : m_children) {
|
||||
// events on hidden or disabled widgets are discarded
|
||||
if(!child->isExplicitlyEnabled() || !child->isExplicitlyVisible())
|
||||
|
@ -1500,48 +1497,31 @@ bool UIWidget::propagateOnMouseRelease(const Point& mousePos, Fw::MouseButton bu
|
|||
|
||||
// mouse press events only go to children that contains the mouse position
|
||||
if(child->containsPoint(mousePos) && child == getChildByPos(mousePos)) {
|
||||
clickedChild = child;
|
||||
child->propagateOnMouseRelease(mousePos, button, widgetList);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(clickedChild) {
|
||||
if(clickedChild->propagateOnMouseRelease(mousePos, button))
|
||||
return true;
|
||||
}
|
||||
|
||||
// only non phatom widgets receives mouse events
|
||||
// only non phatom widgets receives mouse release events
|
||||
if(!isPhantom())
|
||||
return onMouseRelease(mousePos, button);
|
||||
|
||||
return false;
|
||||
widgetList.push_back(asUIWidget());
|
||||
}
|
||||
|
||||
bool UIWidget::propagateOnMouseMove(const Point& mousePos, const Point& mouseMoved)
|
||||
void UIWidget::propagateOnMouseMove(const Point& mousePos, const Point& mouseMoved, UIWidgetList& widgetList)
|
||||
{
|
||||
// do a backup of children list, because it may change while looping it
|
||||
UIWidgetList children;
|
||||
for(const UIWidgetPtr& child : m_children) {
|
||||
// events on hidden or disabled widgets are discarded
|
||||
if(!child->isExplicitlyEnabled() || !child->isExplicitlyVisible())
|
||||
continue;
|
||||
|
||||
// mouse move events go to all children
|
||||
children.push_back(child);
|
||||
child->propagateOnMouseMove(mousePos, mouseMoved, widgetList);
|
||||
}
|
||||
|
||||
for(const UIWidgetPtr& child : children) {
|
||||
if(child->propagateOnMouseMove(mousePos, mouseMoved))
|
||||
return true;
|
||||
}
|
||||
|
||||
return onMouseMove(mousePos, mouseMoved);
|
||||
widgetList.push_back(asUIWidget());
|
||||
}
|
||||
|
||||
bool UIWidget::propagateOnMouseWheel(const Point& mousePos, Fw::MouseWheelDirection direction)
|
||||
void UIWidget::propagateOnMouseWheel(const Point& mousePos, Fw::MouseWheelDirection direction, UIWidgetList& widgetList)
|
||||
{
|
||||
// do a backup of children list, because it may change while looping it
|
||||
UIWidgetList children;
|
||||
for(const UIWidgetPtr& child : m_children) {
|
||||
// events on hidden or disabled widgets are discarded
|
||||
if(!child->isExplicitlyEnabled() || !child->isExplicitlyVisible())
|
||||
|
@ -1549,17 +1529,8 @@ bool UIWidget::propagateOnMouseWheel(const Point& mousePos, Fw::MouseWheelDirect
|
|||
|
||||
// mouse wheel events only go to children that contains the mouse position
|
||||
if(child->containsPoint(mousePos) && child == getChildByPos(mousePos))
|
||||
children.push_back(child);
|
||||
child->propagateOnMouseWheel(mousePos, direction, widgetList);
|
||||
}
|
||||
|
||||
for(const UIWidgetPtr& child : children) {
|
||||
if(child->propagateOnMouseWheel(mousePos, direction))
|
||||
return true;
|
||||
}
|
||||
|
||||
// only non phatom widgets receives mouse events
|
||||
if(!isPhantom())
|
||||
return onMouseWheel(mousePos, direction);
|
||||
else
|
||||
return false;
|
||||
widgetList.push_back(asUIWidget());
|
||||
}
|
||||
|
|
|
@ -200,9 +200,9 @@ protected:
|
|||
bool propagateOnKeyPress(uchar keyCode, int keyboardModifiers, int autoRepeatTicks);
|
||||
bool propagateOnKeyUp(uchar keyCode, int keyboardModifiers);
|
||||
bool propagateOnMousePress(const Point& mousePos, Fw::MouseButton button);
|
||||
bool propagateOnMouseRelease(const Point& mousePos, Fw::MouseButton button);
|
||||
bool propagateOnMouseMove(const Point& mousePos, const Point& mouseMoved);
|
||||
bool propagateOnMouseWheel(const Point& mousePos, Fw::MouseWheelDirection direction);
|
||||
void propagateOnMouseRelease(const Point& mousePos, Fw::MouseButton button, UIWidgetList& widgetList);
|
||||
void propagateOnMouseMove(const Point& mousePos, const Point& mouseMoved, UIWidgetList& widgetList);
|
||||
void propagateOnMouseWheel(const Point& mousePos, Fw::MouseWheelDirection direction, UIWidgetList& widgetList);
|
||||
|
||||
|
||||
// function shortcuts
|
||||
|
|
Loading…
Reference in New Issue