@ -423,6 +423,10 @@ function addMenuHook(category, name, callback, condition, shortcut)
}
end
function removeMenuHook(category, name)
hookedMenuOptions[category][name] = {}
function createThingMenu(menuPosition, lookThing, useThing, creatureThing)
if not g_game.isOnline() then return end
local menu = g_ui.createWidget('PopupMenu')