Avoid infinite loop
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@ -479,10 +479,16 @@ bool Map::isAwareOfPosition(const Position& pos)
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Position groundedPos = pos;
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Position groundedPos = pos;
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while(groundedPos.z != m_centralPosition.z) {
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while(groundedPos.z != m_centralPosition.z) {
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if(groundedPos.z > m_centralPosition.z)
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if(groundedPos.z > m_centralPosition.z) {
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if(groundedPos.z == Otc::MAX_Z) // When pos == 65535,65535,15 we cant go up to 65536,65536,14
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break;
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groundedPos.coveredUp();
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groundedPos.coveredUp();
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else
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}
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else {
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if(groundedPos.z == 0) // When pos == 0,0,0 we cant go down to -1,-1,1
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break;
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groundedPos.coveredDown();
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groundedPos.coveredDown();
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}
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}
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}
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return m_centralPosition.isInRange(groundedPos, m_awareRange.left,
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return m_centralPosition.isInRange(groundedPos, m_awareRange.left,
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m_awareRange.right,
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m_awareRange.right,
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