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AUTHORS
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AUTHORS
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edubart - leader developer <edub4rt@gmail.com>
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baxnie - developer <henrique_santiago93@hotmail.com>
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BUGS
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To report bugs and see currently known bugs visit:
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https://github.com/edubart/otclient/issues
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README.rdoc
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== Welcome
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OTClient is an alternative tibia client for otserv written in C++2011, made
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with a modular system that uses lua scripts for ingame interface and
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functionality, making otclient flexible and easy to customize.
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== What is OTClient?
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OTClient is an alternative Tibia client for usage with otserv. It aims to be complete and flexible,
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for that it uses LUA scripting for all game interface functionality and configuration files created with
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a syntax similar to CSS for its interface design. OTClient works with a modular system, this means
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that each functionality is a separated module, giving the possibility to users modify and customize
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anything easily. Users can also create new mods and extend game interface for their own purposes.
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OTClient is written in C++2011, the upcoming C++ standard.
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== Need help?
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If you have any questions or are looking for more information, please feel free to ask on our official
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forum at http://otclient.info/
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== Getting Started
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In short, if you need to compile OTClient, follow these tutorials:
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* {Compiling on Windows}[http://otclient.info/page/articles.html/_/general/compiling-on-windows-r9]
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* {Compiling on Ubuntu}[http://otclient.info/page/articles.html/_/general/compiling-on-ubuntu-r12]
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Checkout our website at {http://otclient.info}[http://otclient.info/] for tutorials and more information
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== Bugs
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Have found a bug? Please create an issue in our bug tracker!
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http://otclient.info/tracker
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== Contributing
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We encourage you to contribute to OTClient! Please check out
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{our website}[http://otclient.info/] for guidelines about how to proceed. Join us!
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== Authors
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* edubart <edub4rt@gmail.com> (project creator and leader developer)
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* baxnie <henrique_santiago93@hotmail.com> (official developer)
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== License
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OTClient is made available under the MIT License
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