fix repeated texture allocation bug
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parent
7526315d12
commit
9cf40d7f53
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@ -68,7 +68,7 @@ bool ResourceManager::addToSearchPath(const std::string& path, bool insertInFron
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void ResourceManager::searchAndAddPackages(const std::string& packagesDir, const std::string& packageExt, bool append)
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{
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auto files = listDirectoryFiles(checkPath(packagesDir));
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auto files = listDirectoryFiles(resolvePath(packagesDir));
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for(const std::string& file : files) {
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if(boost::ends_with(file, packageExt))
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addToSearchPath(packagesDir + "/" + file, !append);
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@ -77,17 +77,17 @@ void ResourceManager::searchAndAddPackages(const std::string& packagesDir, const
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bool ResourceManager::fileExists(const std::string& fileName)
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{
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return (PHYSFS_exists(checkPath(fileName).c_str()) && !PHYSFS_isDirectory(checkPath(fileName).c_str()));
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return (PHYSFS_exists(resolvePath(fileName).c_str()) && !PHYSFS_isDirectory(resolvePath(fileName).c_str()));
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}
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bool ResourceManager::directoryExists(const std::string& directoryName)
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{
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return (PHYSFS_isDirectory(checkPath(directoryName).c_str()));
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return (PHYSFS_isDirectory(resolvePath(directoryName).c_str()));
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}
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void ResourceManager::loadFile(const std::string& fileName, std::iostream& out)
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{
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std::string fullPath = checkPath(fileName);
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std::string fullPath = resolvePath(fileName);
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out.clear(std::ios::goodbit);
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PHYSFS_file* file = PHYSFS_openRead(fullPath.c_str());
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if(!file) {
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@ -144,7 +144,7 @@ bool ResourceManager::saveFile(const std::string& fileName, const std::string& d
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FileStreamPtr ResourceManager::openFile(const std::string& fileName)
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{
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std::string fullPath = checkPath(fileName);
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std::string fullPath = resolvePath(fileName);
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PHYSFS_File* file = PHYSFS_openRead(fullPath.c_str());
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if(!file) {
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logTraceError("unable to open file '", fullPath, "': ", PHYSFS_getLastError());
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@ -175,13 +175,13 @@ FileStreamPtr ResourceManager::createFile(const std::string& fileName)
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bool ResourceManager::deleteFile(const std::string& fileName)
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{
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return PHYSFS_delete(checkPath(fileName).c_str()) != 0;
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return PHYSFS_delete(resolvePath(fileName).c_str()) != 0;
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}
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std::list<std::string> ResourceManager::listDirectoryFiles(const std::string& directoryPath)
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{
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std::list<std::string> files;
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auto rc = PHYSFS_enumerateFiles(checkPath(directoryPath).c_str());
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auto rc = PHYSFS_enumerateFiles(resolvePath(directoryPath).c_str());
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for(int i = 0; rc[i] != NULL; i++)
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files.push_back(rc[i]);
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@ -190,7 +190,7 @@ std::list<std::string> ResourceManager::listDirectoryFiles(const std::string& di
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return files;
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}
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std::string ResourceManager::checkPath(const std::string& path)
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std::string ResourceManager::resolvePath(const std::string& path)
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{
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std::string fullPath;
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if(boost::starts_with(path, "/"))
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@ -203,6 +203,7 @@ std::string ResourceManager::checkPath(const std::string& path)
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}
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if(!(boost::starts_with(fullPath, "/")))
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logTraceWarning("the following file path is not fully resolved: ", path);
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boost::replace_all(fullPath, "//", "/");
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return fullPath;
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}
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@ -52,7 +52,7 @@ public:
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std::list<std::string> listDirectoryFiles(const std::string& directoryPath = "");
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std::string checkPath(const std::string& path);
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std::string resolvePath(const std::string& path);
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std::string getBaseDir();
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};
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@ -29,12 +29,15 @@
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TextureManager g_textures;
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TexturePtr TextureManager::getTexture(const std::string& textureFile)
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TexturePtr TextureManager::getTexture(const std::string& fileName)
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{
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TexturePtr texture;
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// before must resolve filename to full path
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std::string filePath = g_resources.resolvePath(fileName);
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// check if the texture is already loaded
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auto it = m_textures.find(textureFile);
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auto it = m_textures.find(filePath);
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if(it != m_textures.end()) {
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if(it->second.expired())
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m_textures.erase(it);
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@ -46,17 +49,18 @@ TexturePtr TextureManager::getTexture(const std::string& textureFile)
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if(!texture) {
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try {
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// currently only png textures are supported
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if(!boost::ends_with(textureFile, ".png"))
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if(!boost::ends_with(filePath, ".png"))
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Fw::throwException("texture file format no supported");
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// load texture file data
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std::stringstream fin;
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g_resources.loadFile(textureFile, fin);
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g_resources.loadFile(filePath, fin);
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texture = loadPNG(fin);
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} catch(Exception& e) {
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logError("unable to load texture '", textureFile, "': ", e.what());
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logError("unable to load texture '", fileName, "': ", e.what());
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texture = g_graphics.getEmptyTexture();
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}
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m_textures[filePath] = texture;
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}
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return texture;
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@ -28,7 +28,7 @@
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class TextureManager
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{
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public:
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TexturePtr getTexture(const std::string& textureFile);
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TexturePtr getTexture(const std::string& fileName);
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static TexturePtr loadPNG(std::stringstream& file);
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@ -36,7 +36,7 @@ OTMLDocumentPtr OTMLDocument::create()
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OTMLDocumentPtr OTMLDocument::parse(const std::string& fileName)
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{
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std::stringstream fin;
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std::string source = g_resources.checkPath(fileName);
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std::string source = g_resources.resolvePath(fileName);
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g_resources.loadFile(source, fin);
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return parse(fin, source);
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}
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