Fix 7.60 login protocol

master
Sam 10 years ago
parent 6a4868f2b5
commit 9d8cf33acc

@ -188,9 +188,5 @@ ClientOpcodes = {
ClientMarketCreate = 246, -- 944
ClientMarketCancel = 247, -- 944
ClientMarketAccept = 248, -- 944
ClientAnswerModalDialog = 249, -- 960
-- 760
ClientEnterAccount760 = 513,
ClientEnterGame760 = 522
ClientAnswerModalDialog = 249 -- 960
}

@ -27,13 +27,9 @@ end
function ProtocolLogin:sendLoginPacket()
local msg = OutputMessage.create()
if g_game.getProtocolVersion() == 760 then
msg:addU16(ClientOpcodes.ClientEnterAccount760)
else
msg:addU8(ClientOpcodes.ClientEnterAccount)
msg:addU16(g_game.getOs())
end
msg:addU8(ClientOpcodes.ClientEnterAccount)
msg:addU16(g_game.getOs())
msg:addU16(g_game.getProtocolVersion())
if g_game.getProtocolVersion() >= 971 then
@ -50,10 +46,9 @@ function ProtocolLogin:sendLoginPacket()
local offset = msg:getMessageSize()
-- first RSA byte must be 0
msg:addU8(0)
if g_game.getProtocolVersion() >= 800 then
-- first RSA byte must be 0
msg:addU8(0)
-- xtea key
self:generateXteaKey()
local xteaKey = self:getXteaKey()

@ -52,16 +52,8 @@ void ProtocolGame::sendLoginPacket(uint challengeTimestamp, uint8 challengeRando
{
OutputMessagePtr msg(new OutputMessage);
if(g_game.getProtocolVersion() == 760)
{
msg->addU16(0x20A);
msg->addU8(g_game.getOs());
}
else
{
msg->addU8(Proto::ClientPendingGame);
msg->addU16(g_game.getOs());
}
msg->addU8(Proto::ClientPendingGame);
msg->addU16(g_game.getOs());
msg->addU16(g_game.getProtocolVersion());
if(g_game.getProtocolVersion() >= 971) {

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